// Modified by:
// Created: 05.11.00
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CMDPROC_H_
#define _WX_CMDPROC_H_
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "cmdproc.h"
#endif
+#include "wx/defs.h"
#include "wx/object.h"
#include "wx/list.h"
class WXDLLEXPORT wxCommand : public wxObject
{
public:
- wxCommand(bool canUndoIt = FALSE, const wxString& name = wxEmptyString);
- ~wxCommand();
+ wxCommand(bool canUndoIt = false, const wxString& name = wxEmptyString);
+ ~wxCommand(){}
// Override this to perform a command
virtual bool Do() = 0;
virtual ~wxCommandProcessor();
// Pass a command to the processor. The processor calls Do(); if
- // successful, is appended to the command history unless storeIt is FALSE.
- virtual bool Submit(wxCommand *command, bool storeIt = TRUE);
+ // successful, is appended to the command history unless storeIt is false.
+ virtual bool Submit(wxCommand *command, bool storeIt = true);
// just store the command without executing it
virtual void Store(wxCommand *command);
int m_maxNoCommands;
wxList m_commands;
- wxNode* m_currentCommand;
+ wxList::compatibility_iterator m_currentCommand;
#if wxUSE_MENUS
wxMenu* m_commandEditMenu;