#ifndef _WX_BMPBUTTN_H_
#define _WX_BMPBUTTN_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "bmpbuttn.h"
#endif
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
-#if WXWIN_COMPATIBILITY
- wxBitmap *GetBitmap() const { return (wxBitmap *) &GetBitmapLabel(); }
-#endif
-
// Implementation
virtual void SetDefault();
virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);