virtual Card* RemoveTopCard(wxDC& pDC, int xOffset = 0, int yOffset = 0);
// Functions to add a card to the top of a pile
- virtual bool AcceptCard(Card*) { return FALSE; }
+ virtual bool AcceptCard(Card*) { return false; }
virtual void AddCard(Card* card); // Add card to top of pile
virtual void AddCard(wxDC& pDC, Card* card); // Add card + redraw it
void SetPos(int x,int y) {m_x = x;m_y = y;};