#include "wx/encconv.h"
class WXDLLIMPEXP_HTML wxHtmlWindow;
+class WXDLLIMPEXP_HTML wxHtmlWindowInterface;
class WXDLLIMPEXP_HTML wxHtmlWinParser;
class WXDLLIMPEXP_HTML wxHtmlWinTagHandler;
class WXDLLIMPEXP_HTML wxHtmlTagsModule;
+
//--------------------------------------------------------------------------------
// wxHtmlWinParser
// This class is derived from wxHtmlParser and its mail goal
friend class wxHtmlWindow;
public:
- wxHtmlWinParser(wxHtmlWindow *wnd = NULL);
+ wxHtmlWinParser(wxHtmlWindowInterface *wndIface = NULL);
+
~wxHtmlWinParser();
virtual void InitParser(const wxString& source);
// for this DC. If you want actual values, call
// GetDC()->GetChar...()
- // returns associated wxWindow
- wxHtmlWindow *GetWindow() {return m_Window;}
+ // returns interface to the rendering window
+ wxHtmlWindowInterface *GetWindowInterface() {return m_windowInterface;}
+#if WXWIN_COMPATIBILITY_2_6
+ // deprecated, use GetWindowInterface()->GetHTMLWindow() instead
+ wxDEPRECATED( wxHtmlWindow *GetWindow() );
+#endif
// Sets fonts to be used when displaying HTML page. (if size null then default sizes used).
void SetFonts(const wxString& normal_face, const wxString& fixed_face, const int *sizes = NULL);
int GetAlign() const {return m_Align;}
void SetAlign(int a) {m_Align = a;}
+
+ wxHtmlScriptMode GetScriptMode() const { return m_ScriptMode; }
+ void SetScriptMode(wxHtmlScriptMode mode) { m_ScriptMode = mode; }
+ long GetScriptBaseline() const { return m_ScriptBaseline; }
+ void SetScriptBaseline(long base) { m_ScriptBaseline = base; }
+
const wxColour& GetLinkColor() const { return m_LinkColor; }
void SetLinkColor(const wxColour& clr) { m_LinkColor = clr; }
const wxColour& GetActualColor() const { return m_ActualColor; }
const wxHtmlLinkInfo& GetLink() const { return m_Link; }
void SetLink(const wxHtmlLinkInfo& link);
+ // applies current parser state (link, sub/supscript, ...) to given cell
+ void ApplyStateToCell(wxHtmlCell *cell);
+
#if !wxUSE_UNICODE
void SetInputEncoding(wxFontEncoding enc);
wxFontEncoding GetInputEncoding() const { return m_InputEnc; }
virtual void AddText(const wxChar* txt);
private:
+ void DoAddText(wxChar *temp, int& templen, wxChar nbsp);
+
bool m_tmpLastWasSpace;
wxChar *m_tmpStrBuf;
size_t m_tmpStrBufSize;
// temporary variables used by AddText
- wxHtmlWindow *m_Window;
+ wxHtmlWindowInterface *m_windowInterface;
// window we're parsing for
double m_PixelScale;
wxDC *m_DC;
// average height of normal-sized text
int m_Align;
// actual alignment
+ wxHtmlScriptMode m_ScriptMode;
+ // current script mode (sub/sup/normal)
+ long m_ScriptBaseline;
+ // current sub/supscript base
wxFont* m_FontsTable[2][2][2][2][7];
wxString m_FontsFacesTable[2][2][2][2][7];