// Purpose: 32-bit string (UCS-4)
// Author: Robert Roebling
// Copyright: (c) Robert Roebling
-// RCS-ID: $Id$
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
wxUString() { }
wxUString( const wxChar32 *str ) { assign(str); }
- wxUString( const wxUString &str ) { assign(str); }
wxUString( const wxScopedU32CharBuffer &buf ) { assign(buf); }
wxUString( const char *str ) { assign(str); }
return (wxUString &) base->assign( str, pos, n );
}
- wxUString &assign( wxChar32 ch )
- {
- std::basic_string<wxChar32> *base = this;
- return (wxUString &) base->assign( (size_type) 1, ch );
- }
+ // FIXME-VC6: VC 6.0 stl does not support all types of assign functions
+ #ifdef __VISUALC6__
+ wxUString &assign( wxChar32 ch )
+ {
+ wxChar32 chh[1];
+ chh[0] = ch;
+ std::basic_string<wxChar32> *base = this;
+ return (wxUString &)base->assign(chh);
+ }
- wxUString &assign( size_type n, wxChar32 ch )
- {
- std::basic_string<wxChar32> *base = this;
- return (wxUString &) base->assign( n, ch );
- }
+ wxUString &assign( size_type n, wxChar32 ch )
+ {
+ wxU32CharBuffer buffer(n);
+ wxChar32 *p = buffer.data();
+ size_type i;
+ for (i = 0; i < n; i++)
+ {
+ *p = ch;
+ p++;
+ }
+
+ std::basic_string<wxChar32> *base = this;
+ return (wxUString &)base->assign(buffer.data());
+ }
+ #else
+ wxUString &assign( wxChar32 ch )
+ {
+ std::basic_string<wxChar32> *base = this;
+ return (wxUString &) base->assign( (size_type) 1, ch );
+ }
+
+ wxUString &assign( size_type n, wxChar32 ch )
+ {
+ std::basic_string<wxChar32> *base = this;
+ return (wxUString &) base->assign( n, ch );
+ }
+ #endif // __VISUALC6__
wxUString &assign( const wxScopedU32CharBuffer &buf )
{
return (wxUString &) base->append( s, n );
}
- wxUString &append( size_type n, wxChar32 c )
- {
- std::basic_string<wxChar32> *base = this;
- return (wxUString &) base->append( n, c );
- }
+ // FIXME-VC6: VC 6.0 stl does not support all types of append functions
+ #ifdef __VISUALC6__
+ wxUString &append( size_type n, wxChar32 c )
+ {
+ wxU32CharBuffer buffer(n);
+ wxChar32 *p = buffer.data();
+ size_type i;
+ for (i = 0; i < n; i++)
+ {
+ *p = c;
+ p++;
+ }
+
+ std::basic_string<wxChar32> *base = this;
+ return (wxUString &) base->append(buffer.data());
+ }
+ #else
+ wxUString &append( size_type n, wxChar32 c )
+ {
+ std::basic_string<wxChar32> *base = this;
+ return (wxUString &) base->append( n, c );
+ }
+ #endif // __VISUALC6__
wxUString &append( wxChar32 c )
{
// operator =
- wxUString& operator=(const wxUString& s)
- { return assign( s ); }
wxUString& operator=(const wxString& s)
{ return assign( s ); }
wxUString& operator=(const wxCStrData* s)