wxBITMAP_TYPE_XBM_DATA,
wxBITMAP_TYPE_XPM,
wxBITMAP_TYPE_XPM_DATA,
- wxBITMAP_TYPE_TIF,
- wxBITMAP_TYPE_TIF_RESOURCE,
+ wxBITMAP_TYPE_TIFF,
+ wxBITMAP_TYPE_TIF = wxBITMAP_TYPE_TIFF,
+ wxBITMAP_TYPE_TIFF_RESOURCE,
+ wxBITMAP_TYPE_TIF_RESOURCE = wxBITMAP_TYPE_TIFF_RESOURCE,
wxBITMAP_TYPE_GIF,
wxBITMAP_TYPE_GIF_RESOURCE,
wxBITMAP_TYPE_PNG,
// macros
// ---------------------------------------------------------------------------
+#if defined(__WINDOWS__) || defined(__WXPM__)
+ #define wxHAS_IMAGES_IN_RESOURCES
+#endif
+
/* Useful macro for creating icons portably, for example:
- wxIcon *icon = new wxICON(mondrian);
+ wxIcon *icon = new wxICON(sample);
expands into:
- wxIcon *icon = new wxIcon("mondrian"); // On wxMSW
- wxIcon *icon = new wxIcon(mondrian_xpm); // On wxGTK
+ wxIcon *icon = new wxIcon("sample"); // On Windows
+ wxIcon *icon = new wxIcon(sample_xpm); // On wxGTK/Linux
*/
-#ifdef __WXMSW__
+#ifdef __WINDOWS__
// Load from a resource
#define wxICON(X) wxIcon(wxT(#X))
#elif defined(__WXPM__)
// Load from a resource
#define wxICON(X) wxIcon(wxT(#X))
-#elif defined(__WXMGL__)
- // Initialize from an included XPM
- #define wxICON(X) wxIcon( X##_xpm )
#elif defined(__WXDFB__)
// Initialize from an included XPM
#define wxICON(X) wxIcon( X##_xpm )
under Unix bitmaps live in XPMs and under Windows they're in ressources.
*/
-#if defined(__WXMSW__) || defined(__WXPM__)
- #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_RESOURCE)
+#if defined(__WINDOWS__) || defined(__WXPM__)
+ #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_BMP_RESOURCE)
#elif defined(__WXGTK__) || \
defined(__WXMOTIF__) || \
defined(__WXX11__) || \
defined(__WXMAC__) || \
- defined(__WXMGL__) || \
defined(__WXDFB__) || \
defined(__WXCOCOA__)
// Initialize from an included XPM
#define wxBITMAP(name) wxBitmap(name##_xpm, wxBITMAP_TYPE_XPM)
#endif // platform
+// Macro for creating wxBitmap from in-memory PNG data.
+//
+// It reads PNG data from name_png static byte arrays that can be created using
+// e.g. misc/scripts/png2c.py.
+//
+// This macro exists mostly as a helper for wxBITMAP_PNG() below but also
+// because it's slightly more convenient to use than NewFromPNGData() directly.
+#define wxBITMAP_PNG_FROM_DATA(name) \
+ wxBitmap::NewFromPNGData(name##_png, WXSIZEOF(name##_png))
+
+// Similar to wxBITMAP but used for the bitmaps in PNG format.
+//
+// Under Windows they should be embedded into the resource file using RT_RCDATA
+// resource type and under OS X the PNG file with the specified name must be
+// available in the resource subdirectory of the bundle. Elsewhere, this is
+// exactly the same thing as wxBITMAP_PNG_FROM_DATA() described above.
+#if defined(__WINDOWS__) || defined(__WXOSX__)
+ #define wxBITMAP_PNG(name) wxBitmap(wxS(#name), wxBITMAP_TYPE_PNG_RESOURCE)
+#else
+ #define wxBITMAP_PNG(name) wxBITMAP_PNG_FROM_DATA(name)
+#endif
+
// ===========================================================================
// classes
// ===========================================================================
{ if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; }
void DecTo(const wxSize& sz)
{ if ( sz.x < x ) x = sz.x; if ( sz.y < y ) y = sz.y; }
+ void DecToIfSpecified(const wxSize& sz)
+ {
+ if ( sz.x != wxDefaultCoord && sz.x < x )
+ x = sz.x;
+ if ( sz.y != wxDefaultCoord && sz.y < y )
+ y = sz.y;
+ }
void IncBy(int dx, int dy) { x += dx; y += dy; }
+ void IncBy(const wxPoint& pt);
void IncBy(const wxSize& sz) { IncBy(sz.x, sz.y); }
void IncBy(int d) { IncBy(d, d); }
void DecBy(int dx, int dy) { IncBy(-dx, -dy); }
+ void DecBy(const wxPoint& pt);
void DecBy(const wxSize& sz) { DecBy(sz.x, sz.y); }
void DecBy(int d) { DecBy(d, d); }
wxRealPoint() : x(0.0), y(0.0) { }
wxRealPoint(double xx, double yy) : x(xx), y(yy) { }
wxRealPoint(const wxPoint& pt);
-
+
// no copy ctor or assignment operator - the defaults are ok
//assignment operators
wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
+
+ // check if both components are set/initialized
+ bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }
+
+ // fill in the unset components with the values from the other point
+ void SetDefaults(const wxPoint& pt)
+ {
+ if ( x == wxDefaultCoord )
+ x = pt.x;
+ if ( y == wxDefaultCoord )
+ y = pt.y;
+ }
};
wxPoint GetTopRight() const { return wxPoint(GetRight(), GetTop()); }
wxPoint GetRightTop() const { return GetTopRight(); }
void SetTopRight(const wxPoint &p) { SetRight(p.x); SetTop(p.y); }
- void SetRightTop(const wxPoint &p) { SetTopLeft(p); }
+ void SetRightTop(const wxPoint &p) { SetTopRight(p); }
wxPoint GetBottomLeft() const { return wxPoint(GetLeft(), GetBottom()); }
wxPoint GetLeftBottom() const { return GetBottomLeft(); }
#endif // WXWIN_COMPATIBILITY_2_6
+// define functions which couldn't be defined above because of declarations
+// order
+inline void wxSize::IncBy(const wxPoint& pt) { IncBy(pt.x, pt.y); }
+inline void wxSize::DecBy(const wxPoint& pt) { DecBy(pt.x, pt.y); }
+
// ---------------------------------------------------------------------------
// Management of pens, brushes and fonts
// ---------------------------------------------------------------------------
{
public:
wxResourceCache() { }
-#if !wxUSE_STL
+#if !wxUSE_STD_CONTAINERS
wxResourceCache(const unsigned int keyType) : wxList(keyType) { }
#endif
virtual ~wxResourceCache();