// ---------------------------------------------------------------------------
wxDataInputStream::wxDataInputStream(wxInputStream& s)
- : m_input(&s)
+ : m_input(&s), m_be_order(FALSE)
{
}
wxUint32 wxDataInputStream::Read32()
{
- char buf[4];
+ wxUint32 i32;
- m_input->Read(buf, 4);
+ m_input->Read(&i32, 4);
- return (wxUint32)buf[0] |
- ((wxUint32)buf[1] << 8) |
- ((wxUint32)buf[2] << 16) |
- ((wxUint32)buf[3] << 24);
+ if (m_be_order)
+ return wxUINT32_SWAP_ON_LE(i32);
+ else
+ return wxUINT32_SWAP_ON_BE(i32);
}
wxUint16 wxDataInputStream::Read16()
{
- char buf[2];
+ wxUint16 i16;
- m_input->Read(buf, 2);
+ m_input->Read(&i16, 2);
- return (wxUint16)buf[0] |
- ((wxUint16)buf[1] << 8);
+ if (m_be_order)
+ return wxUINT16_SWAP_ON_LE(i16);
+ else
+ return wxUINT16_SWAP_ON_BE(i16);
}
wxUint8 wxDataInputStream::Read8()
{
wxUint8 buf;
- m_input->Read((char *)&buf, 1);
+ m_input->Read(&buf, 1);
return (wxUint8)buf;
}
void wxDataOutputStream::Write32(wxUint32 i)
{
- char buf[4];
+ wxUint32 i32;
- buf[0] = i & 0xff;
- buf[1] = (i >> 8) & 0xff;
- buf[2] = (i >> 16) & 0xff;
- buf[3] = (i >> 24) & 0xff;
- m_output->Write(buf, 4);
+ if (m_be_order)
+ i32 = wxUINT32_SWAP_ON_LE(i);
+ else
+ i32 = wxUINT32_SWAP_ON_BE(i);
+ m_output->Write(&i32, 4);
}
void wxDataOutputStream::Write16(wxUint16 i)
{
- char buf[2];
+ wxUint16 i16;
- buf[0] = i & 0xff;
- buf[1] = (i >> 8) & 0xff;
- m_output->Write(buf, 2);
+ if (m_be_order)
+ i16 = wxUINT16_SWAP_ON_LE(i);
+ else
+ i16 = wxUINT16_SWAP_ON_BE(i);
+
+ m_output->Write(&i16, 2);
}
void wxDataOutputStream::Write8(wxUint8 i)
void wxDataOutputStream::WriteString(const wxString& string)
{
+ const wxWX2MBbuf buf = string.mb_str();
Write32(string.Length());
- m_output->Write((const wxChar *) string, string.Length()*sizeof(wxChar));
+ m_output->Write(buf, string.Len());
}
// Must be at global scope for VC++ 5