// included wx/menu.h
#include "wx/menuitem.h"
+class WXDLLIMPEXP_FWD_CORE wxFrame;
class WXDLLIMPEXP_FWD_CORE wxMenu;
class WXDLLIMPEXP_FWD_CORE wxMenuBarBase;
class WXDLLIMPEXP_FWD_CORE wxMenuBar;
// the title
virtual void SetTitle(const wxString& title) { m_title = title; }
- const wxString GetTitle() const { return m_title; }
+ const wxString& GetTitle() const { return m_title; }
// event handler
void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
- // invoking window
- void SetInvokingWindow(wxWindow *win) { m_invokingWindow = win; }
+ // Invoking window: this is set by wxWindow::PopupMenu() before showing a
+ // popup menu and reset after it's hidden. Notice that you probably want to
+ // use GetWindow() below instead of GetInvokingWindow() as the latter only
+ // returns non-NULL for the top level menus
+ //
+ // NB: avoid calling SetInvokingWindow() directly if possible, use
+ // wxMenuInvokingWindowSetter class below instead
+ void SetInvokingWindow(wxWindow *win);
wxWindow *GetInvokingWindow() const { return m_invokingWindow; }
+ // the window associated with this menu: this is the invoking window for
+ // popup menus or the top level window to which the menu bar is attached
+ // for menus which are part of a menu bar
+ wxWindow *GetWindow() const;
+
// style
long GetStyle() const { return m_style; }
// Updates the UI for a menu and all submenus recursively. source is the
// object that has the update event handlers defined for it. If NULL, the
// menu or associated window will be used.
- void UpdateUI(wxEvtHandler* source = (wxEvtHandler*)NULL);
+ void UpdateUI(wxEvtHandler* source = NULL);
// get the menu bar this menu is attached to (may be NULL, always NULL for
// popup menus). Traverse up the menu hierarchy to find it.
static bool ms_locked;
- DECLARE_NO_COPY_CLASS(wxMenuBase)
+ wxDECLARE_NO_COPY_CLASS(wxMenuBase);
};
// ----------------------------------------------------------------------------
#if WXWIN_COMPATIBILITY_2_8
// get or change the label of the menu at given position
+ // Deprecated in favour of SetMenuLabel
wxDEPRECATED( void SetLabelTop(size_t pos, const wxString& label) );
+ // Deprecated in favour of GetMenuLabelText
wxDEPRECATED( wxString GetLabelTop(size_t pos) const );
#endif
// the frame we are attached to (may be NULL)
wxFrame *m_menuBarFrame;
- DECLARE_NO_COPY_CLASS(wxMenuBarBase)
+ wxDECLARE_NO_COPY_CLASS(wxMenuBarBase);
};
// ----------------------------------------------------------------------------
#elif defined(__WXGTK__)
#include "wx/gtk1/menu.h"
#elif defined(__WXMAC__)
- #include "wx/mac/menu.h"
+ #include "wx/osx/menu.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/menu.h"
#elif defined(__WXPM__)
#endif
#endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
+// ----------------------------------------------------------------------------
+// Helper class used in the implementation only: sets the invoking window of
+// the given menu in its ctor and resets it in dtor.
+// ----------------------------------------------------------------------------
+
+class wxMenuInvokingWindowSetter
+{
+public:
+ // Ctor sets the invoking window for the given menu.
+ //
+ // The menu lifetime must be greater than that of this class.
+ wxMenuInvokingWindowSetter(wxMenu& menu, wxWindow *win)
+ : m_menu(menu)
+ {
+ menu.SetInvokingWindow(win);
+ }
+
+ // Dtor resets the invoking window.
+ ~wxMenuInvokingWindowSetter()
+ {
+ m_menu.SetInvokingWindow(NULL);
+ }
+
+private:
+ wxMenu& m_menu;
+
+ wxDECLARE_NO_COPY_CLASS(wxMenuInvokingWindowSetter);
+};
+
#endif // wxUSE_MENUS
-#endif
- // _WX_MENU_H_BASE_
+#endif // _WX_MENU_H_BASE_