// ----------------------------------------------------------------------------
#include "wx/toplevel.h" // the base class
+#include "wx/statusbr.h"
// the default names for various classs
-extern WXDLLEXPORT_DATA(const wxChar) wxStatusLineNameStr[];
-extern WXDLLEXPORT_DATA(const wxChar) wxToolBarNameStr[];
+extern WXDLLIMPEXP_DATA_CORE(const char) wxStatusLineNameStr[];
+extern WXDLLIMPEXP_DATA_CORE(const char) wxToolBarNameStr[];
-class WXDLLEXPORT wxFrame;
-class WXDLLEXPORT wxMenuBar;
-class WXDLLEXPORT wxStatusBar;
-class WXDLLEXPORT wxToolBar;
+class WXDLLIMPEXP_FWD_CORE wxFrame;
+class WXDLLIMPEXP_FWD_CORE wxMenuBar;
+class WXDLLIMPEXP_FWD_CORE wxMenuItem;
+class WXDLLIMPEXP_FWD_CORE wxStatusBar;
+class WXDLLIMPEXP_FWD_CORE wxToolBar;
// ----------------------------------------------------------------------------
// constants
// CreateXXXBar() is called.
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxFrameBase : public wxTopLevelWindow
+class WXDLLIMPEXP_CORE wxFrameBase : public wxTopLevelWindow
{
public:
// construction
// if the frame has a toolbar) in client coordinates
virtual wxPoint GetClientAreaOrigin() const;
- // sends a size event to the window using its current size -- this has an
- // effect of refreshing the window layout
- virtual void SendSizeEvent();
// menu bar functions
// ------------------
#if wxUSE_MENUS
virtual void SetMenuBar(wxMenuBar *menubar);
virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; }
-#endif // wxUSE_MENUS
- // process menu command: returns true if processed
+ // find the item by id in the frame menu bar: this is an internal function
+ // and exists mainly in order to be overridden in the MDI parent frame
+ // which also looks at its active child menu bar
+ virtual wxMenuItem *FindItemInMenuBar(int menuId) const;
+
+ // generate menu command corresponding to the given menu item
+ //
+ // returns true if processed
+ bool ProcessCommand(wxMenuItem *item);
+
+ // generate menu command corresponding to the given menu command id
+ //
+ // returns true if processed
bool ProcessCommand(int winid);
+#else
+ bool ProcessCommand(int WXUNUSED(winid)) { return false; }
+#endif // wxUSE_MENUS
// status bar functions
// --------------------
#if wxUSE_STATUSBAR
// create the main status bar by calling OnCreateStatusBar()
virtual wxStatusBar* CreateStatusBar(int number = 1,
- long style = wxST_SIZEGRIP|wxFULL_REPAINT_ON_RESIZE,
+ long style = wxSTB_DEFAULT_STYLE,
wxWindowID winid = 0,
- const wxString& name =
- wxStatusLineNameStr);
+ const wxString& name = wxStatusLineNameStr);
// return a new status bar
virtual wxStatusBar *OnCreateStatusBar(int number,
long style,
#if wxUSE_MENUS || wxUSE_TOOLBAR
// show help text for the currently selected menu or toolbar item
- // (typically in the status bar)
- virtual void DoGiveHelp(const wxString& text);
+ // (typically in the status bar) or hide it and restore the status bar text
+ // originally shown before the menu was opened if show == false
+ virtual void DoGiveHelp(const wxString& text, bool show);
#endif
+ virtual bool IsClientAreaChild(const wxWindow *child) const
+ {
+ return !IsOneOfBars(child) && wxTopLevelWindow::IsClientAreaChild(child);
+ }
+
protected:
// the frame main menu/status/tool bars
// ------------------------------------
// something changes
virtual void PositionStatusBar() { }
- // show the help string for this menu item in the given status bar: the
- // status bar pointer can be NULL; return true if help was shown
- bool ShowMenuHelp(wxStatusBar *statbar, int helpid);
+ // show the help string for the given menu item using DoGiveHelp() if the
+ // given item does have a help string (as determined by FindInMenuBar()),
+ // return false if there is no help for such item
+ bool ShowMenuHelp(int helpid);
wxStatusBar *m_frameStatusBar;
#endif // wxUSE_STATUSBAR
DECLARE_EVENT_TABLE()
#endif // wxUSE_MENUS && wxUSE_STATUSBAR
- DECLARE_NO_COPY_CLASS(wxFrameBase)
+ wxDECLARE_NO_COPY_CLASS(wxFrameBase);
};
// include the real class declaration
#elif defined(__WXMOTIF__)
#include "wx/motif/frame.h"
#elif defined(__WXMAC__)
- #include "wx/mac/frame.h"
+ #include "wx/osx/frame.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/frame.h"
#elif defined(__WXPM__)