]> git.saurik.com Git - wxWidgets.git/blobdiff - src/stc/ScintillaWX.cpp
switched to new XPM code in wxMSW
[wxWidgets.git] / src / stc / ScintillaWX.cpp
index f7349c8d27e9cc06e63170576fbb55891bbbadaa..30a896b9038e23101c679210c62bbc41d09b5269 100644 (file)
@@ -95,6 +95,7 @@ ScintillaWX::ScintillaWX(wxStyledTextCtrl* win) {
     wMain = win;
     wDraw = win;
     stc   = win;
     wMain = win;
     wDraw = win;
     stc   = win;
+    wheelRotation = 0;
     Initialise();
 }
 
     Initialise();
 }
 
@@ -325,60 +326,60 @@ void ScintillaWX::DoPaint(wxDC* dc, wxRect rect) {
 
 void ScintillaWX::DoHScroll(int type, int pos) {
     int xPos = xOffset;
 
 void ScintillaWX::DoHScroll(int type, int pos) {
     int xPos = xOffset;
-    switch (type) {
-    case wxEVT_SCROLLWIN_LINEUP:
+    if (type == wxEVT_SCROLLWIN_LINEUP)
         xPos -= H_SCROLL_STEP;
         xPos -= H_SCROLL_STEP;
-        break;
-    case wxEVT_SCROLLWIN_LINEDOWN:
+    else if (type == wxEVT_SCROLLWIN_LINEDOWN)
         xPos += H_SCROLL_STEP;
         xPos += H_SCROLL_STEP;
-        break;
-    case wxEVT_SCROLLWIN_PAGEUP:
+    else if (type == wxEVT_SCROLLWIN_PAGEUP)
         xPos -= H_SCROLL_PAGE;
         xPos -= H_SCROLL_PAGE;
-        break;
-    case wxEVT_SCROLLWIN_PAGEDOWN:
+    else if (type == wxEVT_SCROLLWIN_PAGEDOWN)
         xPos += H_SCROLL_PAGE;
         xPos += H_SCROLL_PAGE;
-        break;
-    case wxEVT_SCROLLWIN_TOP:
+    else if (type == wxEVT_SCROLLWIN_TOP)
         xPos = 0;
         xPos = 0;
-        break;
-    case wxEVT_SCROLLWIN_BOTTOM:
+    else if (type == wxEVT_SCROLLWIN_BOTTOM)
         xPos = H_SCROLL_MAX;
         xPos = H_SCROLL_MAX;
-        break;
-    case wxEVT_SCROLLWIN_THUMBTRACK:
+    else if (type == wxEVT_SCROLLWIN_THUMBTRACK)
         xPos = pos;
         xPos = pos;
-        break;
-    }
+
     HorizontalScrollTo(xPos);
 }
 
 void ScintillaWX::DoVScroll(int type, int pos) {
     int topLineNew = topLine;
     HorizontalScrollTo(xPos);
 }
 
 void ScintillaWX::DoVScroll(int type, int pos) {
     int topLineNew = topLine;
-    switch (type) {
-    case wxEVT_SCROLLWIN_LINEUP:
+    if (type == wxEVT_SCROLLWIN_LINEUP)
         topLineNew -= 1;
         topLineNew -= 1;
-        break;
-    case wxEVT_SCROLLWIN_LINEDOWN:
+    else if (type == wxEVT_SCROLLWIN_LINEDOWN)
         topLineNew += 1;
         topLineNew += 1;
-        break;
-    case wxEVT_SCROLLWIN_PAGEUP:
+    else if (type ==  wxEVT_SCROLLWIN_PAGEUP)
         topLineNew -= LinesToScroll();
         topLineNew -= LinesToScroll();
-        break;
-    case wxEVT_SCROLLWIN_PAGEDOWN:
+    else if (type ==  wxEVT_SCROLLWIN_PAGEDOWN)
         topLineNew += LinesToScroll();
         topLineNew += LinesToScroll();
-        break;
-    case wxEVT_SCROLLWIN_TOP:
+    else if (type ==  wxEVT_SCROLLWIN_TOP)
         topLineNew = 0;
         topLineNew = 0;
-        break;
-    case wxEVT_SCROLLWIN_BOTTOM:
+    else if (type ==  wxEVT_SCROLLWIN_BOTTOM)
         topLineNew = MaxScrollPos();
         topLineNew = MaxScrollPos();
-        break;
-    case wxEVT_SCROLLWIN_THUMBTRACK:
+    else if (type ==   wxEVT_SCROLLWIN_THUMBTRACK)
         topLineNew = pos;
         topLineNew = pos;
-        break;
-    }
+
     ScrollTo(topLineNew);
 }
 
     ScrollTo(topLineNew);
 }
 
+
+void ScintillaWX::DoMouseWheel(int rotation, int delta, int linesPerAction) {
+    int topLineNew = topLine;
+    int lines;
+
+    wheelRotation += rotation;
+    lines = wheelRotation / delta;
+    wheelRotation -= lines * delta;
+    if (lines != 0) {
+        lines *= linesPerAction;
+        topLineNew -= lines;
+        ScrollTo(topLineNew);
+    }
+}
+
+
 void ScintillaWX::DoSize(int width, int height) {
     PRectangle rcClient(0,0,width,height);
     SetScrollBarsTo(rcClient);
 void ScintillaWX::DoSize(int width, int height) {
     PRectangle rcClient(0,0,width,height);
     SetScrollBarsTo(rcClient);
@@ -489,13 +490,16 @@ void ScintillaWX::DoDragLeave() {
 // Redraw all of text area. This paint will not be abandoned.
 void ScintillaWX::FullPaint() {
     paintState = painting;
 // Redraw all of text area. This paint will not be abandoned.
 void ScintillaWX::FullPaint() {
     paintState = painting;
-//      rcPaint = GetTextRectangle();
-//      wxClientDC dc(wMain.GetID());
-//      Surface surfaceWindow;
-//      surfaceWindow.Init(&dc);
-//      Paint(&surfaceWindow, rcPaint);
-//      surfaceWindow.Release();
-    wMain.GetID()->Refresh(FALSE);
+    rcPaint = GetTextRectangle();
+    paintingAllText = true;
+    wxClientDC dc(wMain.GetID());
+    Surface surfaceWindow;
+    surfaceWindow.Init(&dc);
+    Paint(&surfaceWindow, rcPaint);
+    surfaceWindow.Release();
+
+//     wMain.GetID()->Refresh(FALSE);
+
     paintState = notPainting;
 }
 
     paintState = notPainting;
 }