-Todo on wxWin 2.0, Windows platform
------------------------------------
+Todo on wxWin 2, Windows platform
+---------------------------------
HIGH PRIORITY
-------------
-Find/add wxThread sample - Arthur T-D?
+Add automatic line wrap to wxStaticText
-wxControl dimensions should be optionally based on dialog font
-size for portability (dialog units as per Windows).
+Add centring, right justify styles to wxStaticText.
-Implement wxDC floating point transformations.
-
-Add wxDC::DeviceToLogical -> wxPoint etc (convenience accessors).
-
-Revamp Dialog Editor for new controls and properties (e.g.
-window id).
-
-Tidy wxConfig API.
-
-Change DnD classes to use global symbols, and wxString.
-
-Update manual.
- wxApp changes DONE
- wxMenu changes DONE
- wxModule DONE
- wxRegion DONE
- wxFile DONE
- wxTempFile
- wxMask DONE
- wxDC:Blit DONE
- wxTaskBarIcon DONE
- wxMsgCatalog etc.
- wxLog
- wxConfig, wxRegKey
- wxTabCtrl DONE
- wxNotebook
- wxWave DONE
- wxJoystick DONE
- wxStatusBar95 and wxFrame status bar functions
- wxListBox changes (for ownerdraw functionality)
- wxThread DONE (except for topic overview)
- wxHelpController classes DONE (except for Unix ones)
- wxString PARTLY DONE
- Drag and drop (change API if required, e.g. const).
- wxCheckListBox
- wxBaseArray, other arrays
- (wxOwnerDrawn)
- Document the include file for each class
- Macros, e.g. wxASSERT
- Stream classes
- Functions
-
-Write tutorial.
-
-A wxDC function (or two) for drawing 3D edges.
-
-Makefiles for other compilers. Generic makefiles?
-Rewrite makefiles to maintain simultaneous debug/release
-objects.
-
-More wxSystemSettings (see comment in settings.cpp).
-
-wxSocket integration.
-
-Convert remaining utilities e.g. (GLCanvas; wxGraphLayout) and samples
-
-Check TODO entries.
-
-Shell function to invoke a document with open, print, whatever...
-
-Make use of Vadim's gettext implementation throughout wxWin code.
-Document it.
-
-Retain callback functions; have semi-compatible callback function prototypes
-for all controls, at least in WXWIN_COMPATIBLE mode, but
-retain (Set)Callback for all compilations. This is following a
-panicky response to losing callbacks.
-
-Merge dib.cpp, dibutils.cpp.
-
-Add a wxTabCtrl sample.
-
-Improve printing. More API functions for printer DCs (to get
-printer characteristics) and more reliable printing framework.
-
-LOW PRIORITY
-------------
+Extend wxLocale to get more locale settings (currency,
+date/time, decimal separator and so on)
-Debug PNG support in wxBitmap (no 4-bit support), and possibly add a convertor from PNG
-to HICON. We could perhaps also support inclusion of PNGs into
-a .res file as a custom resource.
+LOW PRIORITY (MEDIUM TERM)
+--------------------------
-Fonts: ability to enumerate them.
+Supply VC++ project generator utility.
-Angled text.
+Add further controls and properties to Dialog Editor.
-Eliminate Set/GetDefaultBackgroundColour? Just take background
-colour for child control instead.
-
-Think about reimplementing wxBitmapButton, wxStaticBitmap using
-BS_BITMAP, SS_BITMAP - but this may not allow wxBitmap
-argument, so instead just allow controls loaded from native
-resource to deal with this style and call default processing.
-
-Better clipboard support.
-
-wxWizard class?
-
-Doc/view - have some standard views/docs e.g. wxTextView.
-
-wxClassWizard for generating files, chunks of code.
-
-Miscellaneous file/system function wrappers.
-
-wxImage or replacement; further wxBitmap/wxIcon etc. functions
-(load animated icos).
-
-Integrate existing multimedia classes.
-
-Rich text class?
-
-Look at WinCE stuff incl. database classes.
-
-Improve conversion guide, compatibility classes, tools?
-
-Bug database.
-
-ActiveX support?
+Write tutorial.
-OpenGL integration.
+Add wxDC::DeviceToLogical -> wxPoint etc (convenience accessors).
-Menu bitmaps - document Vadim's enhancements.
+Add GetIcon, GetBitmap to wxImageList. Perhaps store bitmaps
+in image list so we can get them later.
-Enhance Tex2RTF to generate Microsoft HTML help, perhaps Netscape
-HTML help also.
+Merge dib.cpp, dibutils.cpp (see also some DIB code in bitmap.cpp).
wxCreateDynamicObject is apparently slow: ~ 2000 calls to strcmp. Need to
use some kind of hash table scheme.
Write wxDisplay class for querying settings and passing
to wxFrame to mirror the X situation (multiple displays).
-Write translator between old and new .wxr formats (including
-substituting static text for obsolete labels).
-
-Improve and expand wxSizer classes.
+Implement wxDC floating point transformations.
-Write more validators.
+WISH LIST (LONG TERM)
+---------------------
-Classes for file/OS utility functions.
+ActiveX support
-Add support for more static controls e.g. wxStaticLine.
+Porting to WinCE
GDI objects could be optimised further in constructors by
searching for a matching, pre-existing object, and assigning from
(creating a new object rather than searching may or may not be
more efficient).
-Perhaps rewrite wxFile to use FILE* descriptors, so Eof and Flush
-can work.
+Integrate Guilhem's multimedia classes: documentation, makefiles,
+different platforms.
+
+Rich text class.
+