#include "wx/msw/gauge95.h"
#include "wx/msw/private.h"
-#if defined(__WIN95__) && !(defined(__GNUWIN32_OLD__) || defined(__TWIN32__))
+#if defined(__WIN95__) && !((defined(__GNUWIN32_OLD__) || defined(__TWIN32__)) && !defined(__CYGWIN10__))
#include <commctrl.h>
#endif
m_rangeMax = range;
m_gaugePos = 0;
- SetBackgroundColour(parent->GetBackgroundColour());
- SetForegroundColour(parent->GetForegroundColour());
-
m_windowStyle = style;
if ( id == -1 )
long msFlags = WS_CHILD | WS_VISIBLE /* | WS_CLIPSIBLINGS */;
+ if ( m_windowStyle & wxCLIP_SIBLINGS )
+ msFlags |= WS_CLIPSIBLINGS;
+
+
if (m_windowStyle & wxGA_VERTICAL)
msFlags |= PBS_VERTICAL;
m_hWnd = (WXHWND)wx_button;
+ SetBackgroundColour(parent->GetBackgroundColour());
+ SetForegroundColour(parent->GetForegroundColour());
+
// Subclass again for purposes of dialog editing mode
SubclassWin((WXHWND) wx_button);
return TRUE;
}
-void wxGauge95::SetShadowWidth(int w)
+void wxGauge95::SetShadowWidth(int WXUNUSED(w))
{
}
-void wxGauge95::SetBezelFace(int w)
+void wxGauge95::SetBezelFace(int WXUNUSED(w))
{
}