\func{bool}{Init}{\param{wxFontEncoding }{input\_enc}, \param{wxFontEncoding }{output\_enc}, \param{int }{method = wxCONVERT\_STRICT}}
-Initialize convertion. Both output or input encoding may
+Initialize conversion. Both output or input encoding may
be wxFONTENCODING\_UNICODE, but only if wxUSE\_ENCODING is set to 1.
All subsequent calls to \helpref{Convert()}{wxencodingconverterconvert}
will interpret its argument
\membersection{wxEncodingConverter::Convert}\label{wxencodingconverterconvert}
+\func{void}{Convert}{\param{const char* }{input}, \param{char* }{output}}
+
+\func{void}{Convert}{\param{const wchar\_t* }{input}, \param{wchar\_t* }{output}}
+
+\func{void}{Convert}{\param{const char* }{input}, \param{wchar\_t* }{output}}
+
+\func{void}{Convert}{\param{const wchar\_t* }{input}, \param{char* }{output}}
+
+Convert input string according to settings passed to
+\helpref{Init}{wxencodingconverterinit} and writes the result to {\it output}.
+
+\func{void}{Convert}{\param{char* }{str}}
+
+\func{void}{Convert}{\param{wchar\_t* }{str}}
+
+Convert input string according to settings passed to
+\helpref{Init}{wxencodingconverterinit} in-place, i.e. write the result to the
+same memory area.
+
\func{wxString}{Convert}{\param{const wxString\& }{input}}
-\func{void}{Convert}{\param{const wxChar* }{input}, \param{wxChar* }{output}}
+Convert wxString and return new wxString object.
-\func{void}{Convert}{\param{wxChar* }{str}}
+\wxheading{Notes}
-\func{void}{Convert}{\param{const char* }{input}, \param{wxChar* }{output}}
+You must call \helpref{Init}{wxencodingconverterinit} before using this method!
-Convert input string according to settings passed to \helpref{Init}{wxencodingconverterinit}.
-Note that you must call Init before using Convert!
+{\tt wchar\_t} versions of the method are not available if wxWindows was compiled
+with {\tt wxUSE\_WCHAR\_T} set to 0.
\membersection{wxEncodingConverter::GetPlatformEquivalents}\label{wxencodingconvertergetplatformequivalents}
\item wxPLATFORM\_CURRENT
\end{itemize}
-wxPLATFORM\_CURRENT means the plaform this binary was compiled for.
+wxPLATFORM\_CURRENT means the platform this binary was compiled for.
Examples: