#include "wx/colour.h"
-#include "wx/gdicmn.h"
+#ifndef WX_PRECOMP
+ #include "wx/gdicmn.h"
+#endif
#include "wx/mac/private.h"
{
}
-void wxColour::InitWith (unsigned char r, unsigned char g, unsigned char b)
+void wxColour::InitRGBA (unsigned char r, unsigned char g, unsigned char b, unsigned char a)
{
m_red = r;
m_green = g;
m_blue = b;
+ m_alpha = a ;
m_isInit = true;
wxComposeRGBColor( &m_pixel , m_red , m_blue , m_green );
}
-void wxColour::FromRGBColor( const WXCOLORREF* color )
+void wxColour::FromRGBColor( WXCOLORREF* color )
{
RGBColor* col = (RGBColor*) color;
memcpy( &m_pixel, color, 6 );
m_blue = col->blue >> 8;
m_green = col->green >> 8;
}
+
+bool wxColour::IsOk() const
+{
+ return m_isInit;
+}
+