/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SOUND_H_BASE_
#define _WX_SOUND_H_BASE_
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SOUND_H_BASE_
#define _WX_SOUND_H_BASE_
// ----------------------------------------------------------------------------
// Flags for wxSound::Play
// ----------------------------------------------------------------------------
// Flags for wxSound::Play
// NB: We can't use enum because there would be ambiguity between the
// two Play() prototypes when called without explicit parameters
// if WXWIN_COMPATIBILITY_2_4.
// NB: We can't use enum because there would be ambiguity between the
// two Play() prototypes when called without explicit parameters
// if WXWIN_COMPATIBILITY_2_4.
// Plays sound from filename:
static bool Play(const wxString& filename, unsigned flags = wxSOUND_ASYNC);
// Plays sound from filename:
static bool Play(const wxString& filename, unsigned flags = wxSOUND_ASYNC);