wxFont *FindOrCreateFont(int pointSize, int family, int style, int weight,
bool underline = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
wxFont *FindOrCreateFont(int pointSize, int family, int style, int weight,
bool underline = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);