#else
#define __WX_BO_COMPILER
#endif
+
+// WXWIN_COMPATIBILITY macros affect presence of virtual functions
+#if WXWIN_COMPATIBILITY_2_2
+ #define __WX_BO_WXWIN_COMPAT_2_2 ",compatible with 2.2"
+#else
+ #define __WX_BO_WXWIN_COMPAT_2_2
+#endif
+#if WXWIN_COMPATIBILITY_2_4
+ #define __WX_BO_WXWIN_COMPAT_2_4 ",compatible with 2.4"
+#else
+ #define __WX_BO_WXWIN_COMPAT_2_4
+#endif
+
// This macro is passed as argument to wxConsoleApp::CheckBuildOptions()
#define WX_BUILD_OPTIONS_SIGNATURE \
__WX_BO_VERSION(wxMAJOR_VERSION, wxMINOR_VERSION, wxRELEASE_NUMBER) \
- " (" __WX_BO_DEBUG "," __WX_BO_UNICODE __WX_BO_COMPILER ")"
+ " (" __WX_BO_DEBUG "," __WX_BO_UNICODE \
+ __WX_BO_COMPILER \
+ __WX_BO_WXWIN_COMPAT_2_2 __WX_BO_WXWIN_COMPAT_2_4 \
+ ")"
+// ----------------------------------------------------------------------------
+// WX_CHECK_BUILD_OPTIONS
+// ----------------------------------------------------------------------------
// Use this macro to check build options. Adding it to a file in DLL will
// ensure that the DLL checks build options in same way IMPLEMENT_APP() does.
}; \
static bool gs_buildOptionsCheck = wxCheckBuildOptions();
+
+#if WXWIN_COMPATIBILITY_2_4
+
+// ----------------------------------------------------------------------------
+// wxBuildOptions
+// ----------------------------------------------------------------------------
+
+// NB: Don't use this class in new code, it relies on the ctor being always
+// inlined. WX_BUILD_OPTIONS_SIGNATURE always works.
+class wxBuildOptions
+{
+public:
+ // the ctor must be inline to get the compilation settings of the code
+ // which included this header
+ wxBuildOptions() : m_signature(WX_BUILD_OPTIONS_SIGNATURE) {}
+
+private:
+ const char *m_signature;
+
+ // actually only CheckBuildOptions() should be our friend but well...
+ friend class wxAppConsole;
+};
+
+#endif // WXWIN_COMPATIBILITY_2_4
+
#endif // _WX_BUILD_H_