virtual void SetStatusWidths( int WXUNUSED(n), const int WXUNUSED(widths_field)[] ) {}
#endif
- // no size hints
- virtual void DoSetSizeHints( int WXUNUSED(minW),
- int WXUNUSED(minH),
- int WXUNUSED(maxW) = wxDefaultCoord,
- int WXUNUSED(maxH) = wxDefaultCoord,
- int WXUNUSED(incW) = wxDefaultCoord,
- int WXUNUSED(incH) = wxDefaultCoord) {}
-
#if wxUSE_TOOLBAR
// no toolbar bars
virtual wxToolBar* CreateToolBar( long WXUNUSED(style),
virtual void DoMoveWindow(int x, int y, int width, int height);
+ // no size hints
+ virtual void DoSetSizeHints(int WXUNUSED(minW), int WXUNUSED(minH),
+ int WXUNUSED(maxW), int WXUNUSED(maxH),
+ int WXUNUSED(incW), int WXUNUSED(incH)) {}
+
// This function needs to be called when a size change is confirmed,
// we needed this function to prevent any body from the outside
// changing the panel... it messes the UI layout when we would allow it.