/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
+
#ifndef WX_PRECOMP
#include "wx/string.h"
#include "wx/intl.h"
+ #if wxUSE_GUI
+ #include "wx/font.h"
+ #endif
#endif
-#include "wx/mac/corefoundation/cfstring.h"
-#if wxUSE_GUI
- #include "wx/font.h"
-#endif
+#include "wx/mac/corefoundation/cfstring.h"
#ifdef __DARWIN__
#include <CoreServices/CoreServices.h>
#if wxUSE_GUI
encoding = wxFont::GetDefaultEncoding() ;
#else
- encoding = wxLocale::GetSystemEncoding() ;
+ encoding = wxFONTENCODING_SYSTEM; // to be set below
#endif
}
+
if ( encoding == wxFONTENCODING_SYSTEM )
{
enc = CFStringGetSystemEncoding();
// converts this string into a carbon foundation string with optional pc 2 mac encoding
void wxMacCFStringHolder::Assign( const wxString &st , wxFontEncoding encoding )
{
- Release() ;
+ Release() ;
if (st.IsEmpty())
{
m_cfs = CFSTR("") ;
wxString wxMacCFStringHolder::AsString(wxFontEncoding encoding)
{
+ if ( m_cfs == NULL )
+ return wxEmptyString ;
+
Size cflen = CFStringGetLength( m_cfs ) ;
size_t noChars ;
wxChar* buf = NULL ;
return result ;
}
+
+wxMacUniCharBuffer::wxMacUniCharBuffer( const wxString &str )
+{
+ m_chars = str.length() ;
+ m_ubuf = NULL ;
+
+#if SIZEOF_WCHAR_T == 4
+ wxMBConvUTF16 converter ;
+#if wxUSE_UNICODE
+ size_t unicharlen = converter.WC2MB( NULL , str.wc_str() , 0 ) ;
+ m_ubuf = (UniChar*) malloc( unicharlen + 2 ) ;
+ converter.WC2MB( (char*) m_ubuf , str.wc_str(), unicharlen + 2 ) ;
+#else
+ const wxWCharBuffer wchar = str.wc_str( wxConvLocal ) ;
+ size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 ) ;
+ m_ubuf = (UniChar*) malloc( unicharlen + 2 ) ;
+ converter.WC2MB( (char*) m_ubuf , wchar.data() , unicharlen + 2 ) ;
+#endif
+ m_chars = unicharlen / 2 ;
+#else // SIZEOF_WCHAR_T is then 2
+#if wxUSE_UNICODE
+ m_ubuf = malloc( m_chars * 2 + 2 ) ;
+ memcpy( m_ubuf , (UniChar*) str.wc_str() , m_chars * 2 + 2 ) ;
+#else
+ wxWCharBuffer wchar = str.wc_str( wxConvLocal ) ;
+ m_chars = wxWcslen( wchar.data() ) ;
+ m_ubuf = malloc( m_chars * 2 + 2 ) ;
+ memcpy( m_ubuf , (UniChar*) wchar.data() , m_chars * 2 + 2 ) ;
+#endif
+#endif
+}
+
+wxMacUniCharBuffer::~wxMacUniCharBuffer()
+{
+ free( m_ubuf ) ;
+}
+
+UniCharArrayPtr wxMacUniCharBuffer::GetBuffer()
+{
+ return m_ubuf ;
+}
+
+UniCharCount wxMacUniCharBuffer::GetChars()
+{
+ return m_chars ;
+}