<wx/gdicmn.h>
+\wxheading{Library}
+
+\helpref{wxCore}{librarieslist}
+
\wxheading{See also}
\helpref{wxPoint}{wxpoint}, \helpref{wxSize}{wxsize}
Height member.
+\membersection{wxRect::CentreIn}\label{wxrectcentrein}
+
+\constfunc{wxRect}{CentreIn}{\param{const wxRect\& }{r}, \param{int }{dir = wxBOTH}}
+
+\constfunc{wxRect}{CenterIn}{\param{const wxRect\& }{r}, \param{int }{dir = wxBOTH}}
+
+Returns the rectangle having the same size as this one but centered relatively
+to the given rectangle \arg{r}. By default, rectangle is centred in both
+directions but if \arg{dir} includes only \texttt{wxVERTICAL} or only
+\texttt{wxHORIZONTAL} flag, then it is only centered in this direction while
+the other component of its position remains unchanged.
+
+
+\membersection{wxRect::Contains}\label{wxrectcontains}
+
+\constfunc{bool}{Contains}{\param{int }{x}, \param{int }{y}}
+
+\constfunc{bool}{Contains}{\param{const wxPoint\& }{pt}}
+
+Returns {\tt true} if the given point is inside the rectangle (or on its
+boundary) and {\tt false} otherwise.
+
+\constfunc{bool}{Contains}{\param{const wxRect\& }{rect}}
+
+Returns \true if the given rectangle is completely inside this rectangle
+(or touches its boundary) and \false otherwise.
+
+
\membersection{wxRect::Deflate}\label{wxrectdeflate}
\func{void}{Deflate}{\param{wxCoord }{dx}, \param{wxCoord }{dy}}
+\func{void}{Deflate}{\param{const wxSize\& }{diff}}
+
\func{void}{Deflate}{\param{wxCoord }{diff}}
\constfunc{wxRect}{Deflate}{\param{wxCoord }{dx}, \param{wxCoord }{dy}}
\constfunc{wxPoint}{GetTopLeft}{\void}
-Gets the topleft position of the rectangle. (Same as GetPosition).
+Gets the position of the top left corner of the rectangle, same as
+\helpref{GetPosition}{wxrectgetposition}.
+
+
+\membersection{wxRect::GetTopRight}\label{wxrectgettopright}
+
+\constfunc{wxPoint}{GetTopRight}{\void}
+
+Gets the position of the top right corner.
+
+
+\membersection{wxRect::GetBottomLeft}\label{wxrectgetbottomleft}
+
+\constfunc{wxPoint}{GetBottomLeft}{\void}
+
+Gets the position of the bottom left corner.
\membersection{wxRect::GetBottomRight}\label{wxrectgetbottomright}
\constfunc{wxPoint}{GetBottomRight}{\void}
-Gets the the bottom right position. Returns the bottom right point inside the rectangle.
+Gets the position of the bottom right corner.
\membersection{wxRect::GetRight}\label{wxrectgetright}
\func{void}{Inflate}{\param{wxCoord }{dx}, \param{wxCoord }{dy}}
+\func{void}{Inflate}{\param{const wxSize\& }{diff}}
+
\func{void}{Inflate}{\param{wxCoord }{diff}}
\constfunc{wxRect}{Inflate}{\param{wxCoord }{dx}, \param{wxCoord }{dy}}
\helpref{Deflate}{wxrectdeflate}
-\membersection{wxRect::Inside}\label{wxrectinside}
-
-\constfunc{bool}{Inside}{\param{int }{x}, \param{int }{y}}
+\membersection{wxRect::Intersects}\label{wxrectintersects}
-\constfunc{bool}{Inside}{\param{const wxPoint\& }{pt}}
+\constfunc{bool}{Intersects}{\param{const wxRect\& }{rect}}
-Returns {\tt true} if the given point is inside the rectangle (or on its
-boundary) and {\tt false} otherwise.
+Returns {\tt true} if this rectangle has a non-empty intersection with the
+rectangle {\it rect} and {\tt false} otherwise.
-\membersection{wxRect::Intersects}\label{wxrectintersects}
+\membersection{wxRect::IsEmpty}\label{wxrectisempty}
-\constfunc{bool}{Intersects}{\param{const wxRect\& }{rect}}
+\constfunc{bool}{IsEmpty}{}
-Returns {\tt true} if this rectangle has a non empty intersection with the
-rectangle {\it rect} and {\tt false} otherwise.
+Returns {\tt true} if this rectangle has a width or height less than or equal to
+0 and {\tt false} otherwise.
\membersection{wxRect::Offset}\label{wxrectoffset}
\membersection{wxRect::operator $==$}\label{wxrectequal}
-\func{bool}{operator $==$}{\param{const wxRect\& }{rect}}
+\func{bool}{operator $==$}{\param{const wxRect\& }{r1}, \param{const wxRect\& }{r2}}
Equality operator.
\membersection{wxRect::operator $!=$}\label{wxrectnotequal}
-\func{bool}{operator $!=$}{\param{const wxRect\& }{rect}}
+\func{bool}{operator $!=$}{\param{const wxRect\& }{r1}, \param{const wxRect\& }{r2}}
Inequality operator.
+
+\func{wxRect}{operator $+$}{\param{const wxRect\& }{r1}, \param{const wxRect\& }{r2}}
+
+\func{wxRect\&}{operator $+=$}{\param{const wxRect\& }{r}}
+
+Like \helpref{Union}{wxrectunion} but don't treat empty rectangles specially.
+
+\wxheading{See also}
+
+\helpref{wxRect::Union}{wxrectunion}
+
+
+\func{wxRect}{operator $*$}{\param{const wxRect\& }{r1}, \param{const wxRect\& }{r2}}
+
+\func{wxRect\&}{operator $*=$}{\param{const wxRect\& }{r}}
+
+Returns the intersection of two rectangles (which may be empty).
+