]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/renderer.cpp
merge msw/gsocket.cpp into msw/sockmsw.cpp
[wxWidgets.git] / src / msw / renderer.cpp
index e71bbf356a1774485f85023ce053945921ed955b..93d06259a056ef7ee94e2aabf444ea19e0bdf43d 100644 (file)
@@ -1,12 +1,12 @@
 ///////////////////////////////////////////////////////////////////////////////
-// Name:        msw/renderer.cpp
+// Name:        src/msw/renderer.cpp
 // Purpose:     implementation of wxRendererNative for Windows
 // Author:      Vadim Zeitlin
 // Modified by:
 // Created:     20.07.2003
 // RCS-ID:      $Id$
 // Copyright:   (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
-// License:     wxWindows license
+// License:     wxWindows licence
 ///////////////////////////////////////////////////////////////////////////////
 
 // ============================================================================
 
 #ifndef WX_PRECOMP
     #include "wx/string.h"
+    #include "wx/window.h"
+    #include "wx/dc.h"
+    #include "wx/settings.h"
 #endif //WX_PRECOMP
 
+#include "wx/scopeguard.h"
+#include "wx/splitter.h"
 #include "wx/renderer.h"
+#include "wx/msw/private.h"
+#include "wx/msw/dc.h"
+#include "wx/msw/uxtheme.h"
+
+#if wxUSE_GRAPHICS_CONTEXT
+// TODO remove this dependency (gdiplus needs the macros)
+#ifndef max
+#define max(a,b)            (((a) > (b)) ? (a) : (b))
+#endif
+
+#ifndef min
+#define min(a,b)            (((a) < (b)) ? (a) : (b))
+#endif
+
+#include "wx/dcgraph.h"
+#include "gdiplus.h"
+using namespace Gdiplus;
+#endif // wxUSE_GRAPHICS_CONTEXT
+
+// tmschema.h is in Win32 Platform SDK and might not be available with earlier
+// compilers
+#ifndef CP_DROPDOWNBUTTON
+    #define BP_PUSHBUTTON      1
+    #define BP_RADIOBUTTON     2
+    #define BP_CHECKBOX        3
+    #define RBS_UNCHECKEDNORMAL 1
+    #define RBS_CHECKEDNORMAL   (RBS_UNCHECKEDNORMAL + 4)
+    #define RBS_MIXEDNORMAL     (RBS_CHECKEDNORMAL + 4)
+    #define CBS_UNCHECKEDNORMAL 1
+    #define CBS_CHECKEDNORMAL   (CBS_UNCHECKEDNORMAL + 4)
+    #define CBS_MIXEDNORMAL     (CBS_CHECKEDNORMAL + 4)
+
+    #define PBS_NORMAL          1
+    #define PBS_HOT             2
+    #define PBS_PRESSED         3
+    #define PBS_DISABLED        4
+    #define PBS_DEFAULTED       5
+
+    #define CP_DROPDOWNBUTTON  1
+
+    #define CBXS_NORMAL        1
+    #define CBXS_HOT           2
+    #define CBXS_PRESSED       3
+    #define CBXS_DISABLED      4
+
+    #define TVP_GLYPH           2
+
+    #define GLPS_CLOSED         1
+    #define GLPS_OPENED         2
+
+    #define HP_HEADERITEM       1
+
+    #define HIS_NORMAL          1
+    #define HIS_HOT             2
+    #define HIS_PRESSED         3
+
+    #define TMT_HEIGHT          2417
+
+    #define HP_HEADERSORTARROW  4
+    #define HSAS_SORTEDUP       1
+    #define HSAS_SORTEDDOWN     2
+
+    #define EP_EDITTEXT         1
+    #define ETS_NORMAL          1
+    #define ETS_HOT             2
+    #define ETS_SELECTED        3
+    #define ETS_DISABLED        4
+    #define ETS_FOCUSED         5
+    #define ETS_READONLY        6
+    #define ETS_ASSIST          7
+    #define TMT_FILLCOLOR       3802
+    #define TMT_TEXTCOLOR       3803
+    #define TMT_BORDERCOLOR     3801
+    #define TMT_EDGEFILLCOLOR   3808
+#endif
+
 
 // ----------------------------------------------------------------------------
-// wxRendererMSW: our wxRendererNative implementation
+// If the DC is a wxGCDC then pull out the HDC from the GraphicsContext when
+// it is needed, and handle the Release when done.
+
+class GraphicsHDC
+{
+public:
+    GraphicsHDC(wxDC* dc)
+    {
+#if wxUSE_GRAPHICS_CONTEXT
+        m_graphics = NULL;
+        wxGCDC* gcdc = wxDynamicCast(dc, wxGCDC);
+        if (gcdc) {
+            m_graphics = (Graphics*)gcdc->GetGraphicsContext()->GetNativeContext();
+            m_hdc = m_graphics->GetHDC();
+        }
+        else
+#endif
+            m_hdc = GetHdcOf(*((wxMSWDCImpl*)dc->GetImpl()));
+    }
+
+    ~GraphicsHDC()
+    {
+#if wxUSE_GRAPHICS_CONTEXT
+        if (m_graphics)
+            m_graphics->ReleaseHDC(m_hdc);
+#endif
+    }
+
+    operator HDC() const { return m_hdc; }
+
+private:
+    HDC         m_hdc;
+#if wxUSE_GRAPHICS_CONTEXT
+    Graphics*   m_graphics;
+#endif
+};
+
+#if defined(__WXWINCE__)
+    #ifndef DFCS_FLAT
+        #define DFCS_FLAT 0
+    #endif
+    #ifndef DFCS_MONO
+        #define DFCS_MONO 0
+    #endif
+#endif
+
+#ifndef DFCS_HOT
+    #define DFCS_HOT 0x1000
+#endif
+
+// ----------------------------------------------------------------------------
+// wxRendererMSW: wxRendererNative implementation for "old" Win32 systems
 // ----------------------------------------------------------------------------
 
 class WXDLLEXPORT wxRendererMSW : public wxDelegateRendererNative
@@ -39,19 +171,661 @@ class WXDLLEXPORT wxRendererMSW : public wxDelegateRendererNative
 public:
     wxRendererMSW() { }
 
+    static wxRendererNative& Get();
+
+    virtual void DrawComboBoxDropButton(wxWindow *win,
+                                        wxDC& dc,
+                                        const wxRect& rect,
+                                        int flags = 0);
+
+    virtual void DrawCheckBox(wxWindow *win,
+                              wxDC& dc,
+                              const wxRect& rect,
+                              int flags = 0);
+
+    virtual void DrawPushButton(wxWindow *win,
+                                wxDC& dc,
+                                const wxRect& rect,
+                                int flags = 0);
+
+    virtual void DrawFocusRect(wxWindow* win,
+                               wxDC& dc,
+                               const wxRect& rect,
+                               int flags = 0);
+
+    virtual void DrawChoice(wxWindow* win,
+                            wxDC& dc,
+                            const wxRect& rect,
+                            int flags=0);
+
+    virtual void DrawComboBox(wxWindow* win,
+                                wxDC& dc,
+                                const wxRect& rect,
+                                int flags=0);
+
+    virtual void DrawTextCtrl(wxWindow* win,
+                                wxDC& dc,
+                                const wxRect& rect,
+                                int flags=0);
+
+    virtual void DrawRadioButton(wxWindow* win,
+                                wxDC& dc,
+                                const wxRect& rect,
+                                int flags=0);
+
+    virtual wxSize GetCheckBoxSize(wxWindow *win);
+
+    virtual int GetHeaderButtonHeight(wxWindow *win);
+
 private:
     DECLARE_NO_COPY_CLASS(wxRendererMSW)
 };
 
+// ----------------------------------------------------------------------------
+// wxRendererXP: wxRendererNative implementation for Windows XP and later
+// ----------------------------------------------------------------------------
+
+#if wxUSE_UXTHEME
+
+class WXDLLEXPORT wxRendererXP : public wxDelegateRendererNative
+{
+public:
+    wxRendererXP() : wxDelegateRendererNative(wxRendererMSW::Get()) { }
+
+    static wxRendererNative& Get();
+
+    virtual int DrawHeaderButton(wxWindow *win,
+                                  wxDC& dc,
+                                  const wxRect& rect,
+                                  int flags = 0,
+                                  wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
+                                  wxHeaderButtonParams* params = NULL);
+
+    virtual void DrawTreeItemButton(wxWindow *win,
+                                    wxDC& dc,
+                                    const wxRect& rect,
+                                    int flags = 0);
+    virtual void DrawSplitterBorder(wxWindow *win,
+                                    wxDC& dc,
+                                    const wxRect& rect,
+                                    int flags = 0);
+    virtual void DrawSplitterSash(wxWindow *win,
+                                  wxDC& dc,
+                                  const wxSize& size,
+                                  wxCoord position,
+                                  wxOrientation orient,
+                                  int flags = 0);
+    virtual void DrawComboBoxDropButton(wxWindow *win,
+                                        wxDC& dc,
+                                        const wxRect& rect,
+                                        int flags = 0);
+    virtual void DrawCheckBox(wxWindow *win,
+                              wxDC& dc,
+                              const wxRect& rect,
+                              int flags = 0);
+
+    virtual void DrawPushButton(wxWindow *win,
+                                wxDC& dc,
+                                const wxRect& rect,
+                                int flags = 0);
+
+    virtual void DrawItemSelectionRect(wxWindow *win,
+                                       wxDC& dc,
+                                       const wxRect& rect,
+                                       int flags = 0 );
+
+
+    virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
+private:
+    DECLARE_NO_COPY_CLASS(wxRendererXP)
+};
+
+#endif // wxUSE_UXTHEME
+
 // ============================================================================
-// implementation
+// wxRendererNative and wxRendererMSW implementation
 // ============================================================================
 
 /* static */
 wxRendererNative& wxRendererNative::GetDefault()
+{
+#if wxUSE_UXTHEME
+    wxUxThemeEngine *themeEngine = wxUxThemeEngine::Get();
+    if ( themeEngine && themeEngine->IsAppThemed() )
+        return wxRendererXP::Get();
+#endif // wxUSE_UXTHEME
+
+    return wxRendererMSW::Get();
+}
+
+/* static */
+wxRendererNative& wxRendererMSW::Get()
 {
     static wxRendererMSW s_rendererMSW;
 
     return s_rendererMSW;
 }
 
+void
+wxRendererMSW::DrawComboBoxDropButton(wxWindow * WXUNUSED(win),
+                                      wxDC& dc,
+                                      const wxRect& rect,
+                                      int flags)
+{
+    RECT r;
+    wxCopyRectToRECT(rect, r);
+
+    int style = DFCS_SCROLLCOMBOBOX;
+    if ( flags & wxCONTROL_DISABLED )
+        style |= DFCS_INACTIVE;
+    if ( flags & wxCONTROL_PRESSED )
+        style |= DFCS_PUSHED | DFCS_FLAT;
+
+    ::DrawFrameControl(GraphicsHDC(&dc), &r, DFC_SCROLL, style);
+}
+
+void
+wxRendererMSW::DrawCheckBox(wxWindow * WXUNUSED(win),
+                            wxDC& dc,
+                            const wxRect& rect,
+                            int flags)
+{
+    RECT r;
+    wxCopyRectToRECT(rect, r);
+
+    int style = DFCS_BUTTONCHECK;
+    if ( flags & wxCONTROL_CHECKED )
+        style |= DFCS_CHECKED;
+    if ( flags & wxCONTROL_DISABLED )
+        style |= DFCS_INACTIVE;
+    if ( flags & wxCONTROL_FLAT )
+        style |= DFCS_MONO;
+    if ( flags & wxCONTROL_PRESSED )
+        style |= DFCS_PUSHED;
+    if ( flags & wxCONTROL_CURRENT )
+        style |= DFCS_HOT;
+
+    ::DrawFrameControl(GraphicsHDC(&dc), &r, DFC_BUTTON, style);
+}
+
+void
+wxRendererMSW::DrawPushButton(wxWindow * WXUNUSED(win),
+                              wxDC& dc,
+                              const wxRect& rectOrig,
+                              int flags)
+{
+    wxRect rect(rectOrig);
+
+    int style = DFCS_BUTTONPUSH;
+    if ( flags & wxCONTROL_DISABLED )
+        style |= DFCS_INACTIVE;
+    if ( flags & wxCONTROL_PRESSED )
+        style |= DFCS_PUSHED | DFCS_FLAT;
+    if ( flags & wxCONTROL_ISDEFAULT )
+    {
+        // DrawFrameControl() doesn't seem to support default buttons so we
+        // have to draw the border ourselves
+        wxDCPenChanger pen(dc, *wxBLACK_PEN);
+        wxDCBrushChanger brush(dc, *wxTRANSPARENT_BRUSH);
+        dc.DrawRectangle(rect);
+        rect.Deflate(1);
+    }
+
+    RECT rc;
+    wxCopyRectToRECT(rect, rc);
+
+    ::DrawFrameControl(GraphicsHDC(&dc), &rc, DFC_BUTTON, style);
+}
+
+void wxRendererMSW::DrawFocusRect(wxWindow * WXUNUSED(win),
+                                  wxDC& dc,
+                                  const wxRect& rect,
+                                  int WXUNUSED(flags))
+{
+    RECT rc;
+    wxCopyRectToRECT(rect, rc);
+
+    ::DrawFocusRect(GraphicsHDC(&dc), &rc);
+}
+
+wxSize wxRendererMSW::GetCheckBoxSize(wxWindow * WXUNUSED(win))
+{
+    return wxSize(::GetSystemMetrics(SM_CXMENUCHECK),
+                  ::GetSystemMetrics(SM_CYMENUCHECK));
+}
+
+int wxRendererMSW::GetHeaderButtonHeight(wxWindow * WXUNUSED(win))
+{
+    // some "reasonable" value returned in case of error, it doesn't really
+    // correspond to anything but it's better than returning 0
+    static const int DEFAULT_HEIGHT = 20;
+
+
+    // create a temporary header window just to get its geometry
+    HWND hwndHeader = ::CreateWindow(WC_HEADER, NULL, 0,
+                                     0, 0, 0, 0, NULL, NULL, NULL, NULL);
+    if ( !hwndHeader )
+        return DEFAULT_HEIGHT;
+
+    wxON_BLOCK_EXIT1( ::DestroyWindow, hwndHeader );
+
+    // initialize the struct filled with the values by Header_Layout()
+    RECT parentRect = { 0, 0, 100, 100 };
+    WINDOWPOS wp = { 0, 0, 0, 0, 0, 0, 0 };
+    HDLAYOUT hdl = { &parentRect, &wp };
+
+    return Header_Layout(hwndHeader, &hdl) ? wp.cy : DEFAULT_HEIGHT;
+}
+
+// Uses the theme to draw the border and fill for something like a wxTextCtrl
+void wxRendererMSW::DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags)
+{
+    wxColour fill;
+    wxColour bdr;
+    COLORREF cref;
+
+#if wxUSE_UXTHEME
+    wxUxThemeHandle hTheme(win, L"EDIT");
+    if (hTheme)
+    {
+        wxUxThemeEngine::Get()->GetThemeColor(hTheme, EP_EDITTEXT,
+                                              ETS_NORMAL, TMT_FILLCOLOR, &cref);
+        fill = wxRGBToColour(cref);
+
+        int etsState;
+        if ( flags & wxCONTROL_DISABLED )
+            etsState = ETS_DISABLED;
+        else
+            etsState = ETS_NORMAL;
+
+        wxUxThemeEngine::Get()->GetThemeColor(hTheme, EP_EDITTEXT,
+                                              etsState, TMT_BORDERCOLOR, &cref);
+        bdr = wxRGBToColour(cref);
+    }
+    else
+#endif
+    {
+        fill = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
+        bdr = *wxBLACK;
+    }
+
+    dc.SetPen( bdr );
+    dc.SetBrush( fill );
+    dc.DrawRectangle(rect);
+}
+
+
+// Draw the equivallent of a wxComboBox
+void wxRendererMSW::DrawComboBox(wxWindow* win, wxDC& dc, const wxRect& rect, int flags)
+{
+    // Draw the main part of the control same as TextCtrl
+    DrawTextCtrl(win, dc, rect, flags);
+
+    // Draw the button inside the border, on the right side
+    wxRect br(rect);
+    br.height -= 2;
+    br.x += br.width - br.height - 1;
+    br.width = br.height;
+    br.y += 1;
+
+    DrawComboBoxDropButton(win, dc, br, flags);
+}
+
+
+void wxRendererMSW::DrawChoice(wxWindow* win, wxDC& dc,
+                           const wxRect& rect, int flags)
+{
+    DrawComboBox(win, dc, rect, flags);
+}
+
+
+// Draw a themed radio button
+void wxRendererMSW::DrawRadioButton(wxWindow* win, wxDC& dc, const wxRect& rect, int flags)
+{
+#if wxUSE_UXTHEME
+    wxUxThemeHandle hTheme(win, L"BUTTON");
+    if ( !hTheme )
+#endif
+    {
+        // ??? m_rendererNative.DrawRadioButton(win, dc, rect, flags);
+        return;
+    }
+
+#if wxUSE_UXTHEME
+    RECT r;
+    wxCopyRectToRECT(rect, r);
+
+    int state;
+    if ( flags & wxCONTROL_CHECKED )
+        state = RBS_CHECKEDNORMAL;
+    else if ( flags & wxCONTROL_UNDETERMINED )
+        state = RBS_MIXEDNORMAL;
+    else
+        state = RBS_UNCHECKEDNORMAL;
+
+    // RBS_XXX is followed by RBX_XXXGOT, then RBS_XXXPRESSED and DISABLED
+    if ( flags & wxCONTROL_CURRENT )
+        state += 1;
+    else if ( flags & wxCONTROL_PRESSED )
+        state += 2;
+    else if ( flags & wxCONTROL_DISABLED )
+        state += 3;
+
+    wxUxThemeEngine::Get()->DrawThemeBackground
+                            (
+                                hTheme,
+                                GraphicsHDC(&dc),
+                                BP_RADIOBUTTON,
+                                state,
+                                &r,
+                                NULL
+                            );
+#endif
+}
+
+// ============================================================================
+// wxRendererXP implementation
+// ============================================================================
+
+#if wxUSE_UXTHEME
+
+/* static */
+wxRendererNative& wxRendererXP::Get()
+{
+    static wxRendererXP s_rendererXP;
+
+    return s_rendererXP;
+}
+
+// NOTE: There is no guarantee that the button drawn fills the entire rect (XP
+// default theme, for example), so the caller should have cleared button's
+// background before this call. This is quite likely a wxMSW-specific thing.
+void
+wxRendererXP::DrawComboBoxDropButton(wxWindow * win,
+                                      wxDC& dc,
+                                      const wxRect& rect,
+                                      int flags)
+{
+    wxUxThemeHandle hTheme(win, L"COMBOBOX");
+    if ( !hTheme )
+    {
+        m_rendererNative.DrawComboBoxDropButton(win, dc, rect, flags);
+        return;
+    }
+
+    RECT r;
+    wxCopyRectToRECT(rect, r);
+
+    int state;
+    if ( flags & wxCONTROL_PRESSED )
+        state = CBXS_PRESSED;
+    else if ( flags & wxCONTROL_CURRENT )
+        state = CBXS_HOT;
+    else if ( flags & wxCONTROL_DISABLED )
+        state = CBXS_DISABLED;
+    else
+        state = CBXS_NORMAL;
+
+    wxUxThemeEngine::Get()->DrawThemeBackground
+                            (
+                                hTheme,
+                                GetHdcOf(*((wxMSWDCImpl*)dc.GetImpl())),
+                                CP_DROPDOWNBUTTON,
+                                state,
+                                &r,
+                                NULL
+                            );
+
+}
+
+int
+wxRendererXP::DrawHeaderButton(wxWindow *win,
+                               wxDC& dc,
+                               const wxRect& rect,
+                               int flags,
+                               wxHeaderSortIconType sortArrow,
+                               wxHeaderButtonParams* params)
+{
+    wxUxThemeHandle hTheme(win, L"HEADER");
+    if ( !hTheme )
+    {
+        return m_rendererNative.DrawHeaderButton(win, dc, rect, flags, sortArrow, params);
+    }
+
+    RECT r;
+    wxCopyRectToRECT(rect, r);
+
+    int state;
+    if ( flags & wxCONTROL_PRESSED )
+        state = HIS_PRESSED;
+    else if ( flags & wxCONTROL_CURRENT )
+        state = HIS_HOT;
+    else
+        state = HIS_NORMAL;
+    wxUxThemeEngine::Get()->DrawThemeBackground
+                            (
+                                hTheme,
+                                GetHdcOf(*((wxMSWDCImpl*)dc.GetImpl())),
+                                HP_HEADERITEM,
+                                state,
+                                &r,
+                                NULL
+                            );
+
+    // NOTE: Using the theme to draw HP_HEADERSORTARROW doesn't do anything.
+    // Why?  If this can be fixed then draw the sort arrows using the theme
+    // and then clear those flags before calling DrawHeaderButtonContents.
+
+    // Add any extras that are specified in flags and params
+    return DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params);
+}
+
+
+void
+wxRendererXP::DrawTreeItemButton(wxWindow *win,
+                                 wxDC& dc,
+                                 const wxRect& rect,
+                                 int flags)
+{
+    wxUxThemeHandle hTheme(win, L"TREEVIEW");
+    if ( !hTheme )
+    {
+        m_rendererNative.DrawTreeItemButton(win, dc, rect, flags);
+        return;
+    }
+
+    RECT r;
+    wxCopyRectToRECT(rect, r);
+
+    int state = flags & wxCONTROL_EXPANDED ? GLPS_OPENED : GLPS_CLOSED;
+    wxUxThemeEngine::Get()->DrawThemeBackground
+                            (
+                                hTheme,
+                                GetHdcOf(*((wxMSWDCImpl*)dc.GetImpl())),
+                                TVP_GLYPH,
+                                state,
+                                &r,
+                                NULL
+                            );
+}
+
+
+
+void
+wxRendererXP::DrawCheckBox(wxWindow *win,
+                           wxDC& dc,
+                           const wxRect& rect,
+                           int flags)
+{
+    wxUxThemeHandle hTheme(win, L"BUTTON");
+    if ( !hTheme )
+    {
+        m_rendererNative.DrawCheckBox(win, dc, rect, flags);
+        return;
+    }
+
+    RECT r;
+    wxCopyRectToRECT(rect, r);
+
+    int state;
+    if ( flags & wxCONTROL_CHECKED )
+        state = CBS_CHECKEDNORMAL;
+    else if ( flags & wxCONTROL_UNDETERMINED )
+        state = CBS_MIXEDNORMAL;
+    else
+        state = CBS_UNCHECKEDNORMAL;
+
+    // CBS_XXX is followed by CBX_XXXHOT, then CBS_XXXPRESSED and DISABLED
+    enum
+    {
+        CBS_HOT_OFFSET = 1,
+        CBS_PRESSED_OFFSET = 2,
+        CBS_DISABLED_OFFSET = 3
+    };
+
+    if ( flags & wxCONTROL_DISABLED )
+        state += CBS_DISABLED_OFFSET;
+    else if ( flags & wxCONTROL_PRESSED )
+        state += CBS_PRESSED_OFFSET;
+    else if ( flags & wxCONTROL_CURRENT )
+        state += CBS_HOT_OFFSET;
+
+    wxUxThemeEngine::Get()->DrawThemeBackground
+                            (
+                                hTheme,
+                                GetHdcOf(*((wxMSWDCImpl*)dc.GetImpl())),
+                                BP_CHECKBOX,
+                                state,
+                                &r,
+                                NULL
+                            );
+}
+
+void
+wxRendererXP::DrawPushButton(wxWindow * win,
+                             wxDC& dc,
+                             const wxRect& rect,
+                             int flags)
+{
+    wxUxThemeHandle hTheme(win, L"BUTTON");
+    if ( !hTheme )
+    {
+        m_rendererNative.DrawPushButton(win, dc, rect, flags);
+        return;
+    }
+
+    RECT r;
+    wxCopyRectToRECT(rect, r);
+
+    int state;
+    if ( flags & wxCONTROL_PRESSED )
+        state = PBS_PRESSED;
+    else if ( flags & wxCONTROL_CURRENT )
+        state = PBS_HOT;
+    else if ( flags & wxCONTROL_DISABLED )
+        state = PBS_DISABLED;
+    else if ( flags & wxCONTROL_ISDEFAULT )
+        state = PBS_DEFAULTED;
+    else
+        state = PBS_NORMAL;
+
+    wxUxThemeEngine::Get()->DrawThemeBackground
+                            (
+                                hTheme,
+                                GetHdcOf(*((wxMSWDCImpl*)dc.GetImpl())),
+                                BP_PUSHBUTTON,
+                                state,
+                                &r,
+                                NULL
+                            );
+}
+
+void
+wxRendererXP::DrawItemSelectionRect(wxWindow *win,
+                                    wxDC& dc,
+                                    const wxRect& rect,
+                                    int flags)
+{
+    wxBrush brush;
+    if ( flags & wxCONTROL_SELECTED )
+    {
+        if ( flags & wxCONTROL_FOCUSED )
+        {
+            brush = wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
+        }
+        else // !focused
+        {
+            brush = wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE));
+        }
+    }
+    else // !selected
+    {
+        brush = *wxTRANSPARENT_BRUSH;
+    }
+
+    dc.SetBrush(brush);
+    dc.SetPen(*wxTRANSPARENT_PEN);
+    dc.DrawRectangle( rect );
+
+    if ((flags & wxCONTROL_FOCUSED) && (flags & wxCONTROL_CURRENT))
+        DrawFocusRect( win, dc, rect, flags );
+}
+
+
+
+// ----------------------------------------------------------------------------
+// splitter drawing
+// ----------------------------------------------------------------------------
+
+// the width of the sash: this is the same as used by Explorer...
+static const wxCoord SASH_WIDTH = 4;
+
+wxSplitterRenderParams
+wxRendererXP::GetSplitterParams(const wxWindow * win)
+{
+    if ( win->HasFlag(wxSP_NO_XP_THEME) )
+        return m_rendererNative.GetSplitterParams(win);
+    else
+        return wxSplitterRenderParams(SASH_WIDTH, 0, false);
+}
+
+void
+wxRendererXP::DrawSplitterBorder(wxWindow * win,
+                                 wxDC& dc,
+                                 const wxRect& rect,
+                                 int flags)
+{
+    if ( win->HasFlag(wxSP_NO_XP_THEME) )
+    {
+        m_rendererNative.DrawSplitterBorder(win, dc, rect, flags);
+    }
+}
+
+void
+wxRendererXP::DrawSplitterSash(wxWindow *win,
+                               wxDC& dc,
+                               const wxSize& size,
+                               wxCoord position,
+                               wxOrientation orient,
+                               int flags)
+{
+    if ( !win->HasFlag(wxSP_NO_XP_THEME) )
+    {
+        dc.SetPen(*wxTRANSPARENT_PEN);
+        dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE)));
+        if ( orient == wxVERTICAL )
+        {
+            dc.DrawRectangle(position, 0, SASH_WIDTH, size.y);
+        }
+        else // wxHORIZONTAL
+        {
+            dc.DrawRectangle(0, position, size.x, SASH_WIDTH);
+        }
+
+        return;
+    }
+
+    m_rendererNative.DrawSplitterSash(win, dc, size, position, orient, flags);
+}
+
+#endif // wxUSE_UXTHEME