// Copyright: (c) Julian Smart 1993
// (c) Guilhem Lavaux 1997, 1998
// (c) 2000 Guillermo Rodriguez <guille@iies.es>
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SCKIPC_H
#define _WX_SCKIPC_H
-#if defined(__GNUG__) && !defined(__APPLE__)
-#pragma interface "sckipc.h"
-#endif
-
#include "wx/defs.h"
#if wxUSE_SOCKETS && wxUSE_IPC
*
*/
-class WXDLLEXPORT wxTCPServer;
-class WXDLLEXPORT wxTCPClient;
+class WXDLLIMPEXP_FWD_NET wxTCPServer;
+class WXDLLIMPEXP_FWD_NET wxTCPClient;
-class WXDLLEXPORT wxTCPConnection: public wxConnectionBase
+class WXDLLIMPEXP_NET wxTCPConnection: public wxConnectionBase
{
DECLARE_DYNAMIC_CLASS(wxTCPConnection)
// Calls that CLIENT can make
virtual bool Execute(const wxChar *data, int size = -1, wxIPCFormat format = wxIPC_TEXT);
- virtual char *Request(const wxString& item, int *size = NULL, wxIPCFormat format = wxIPC_TEXT);
+ virtual wxChar *Request(const wxString& item, int *size = NULL, wxIPCFormat format = wxIPC_TEXT);
virtual bool Poke(const wxString& item, wxChar *data, int size = -1, wxIPCFormat format = wxIPC_TEXT);
virtual bool StartAdvise(const wxString& item);
virtual bool StopAdvise(const wxString& item);
virtual bool Disconnect(void);
// Callbacks to BOTH - override at will
- // Default behaviour is to delete connection and return TRUE
- virtual bool OnDisconnect(void) { delete this; return TRUE; }
+ // Default behaviour is to delete connection and return true
+ virtual bool OnDisconnect(void) { delete this; return true; }
// To enable the compressor (NOTE: not implemented!)
void Compress(bool on);
+ // unhide the Execute overload from wxConnectionBase
+ // FIXME-UTF8: change Execute() to DoExecute() to avoid having to do this;
+ // don't use c_str() below after removing ANSI build
+ virtual bool Execute(const wxString& str)
+ { return Execute(str.c_str(), -1, wxIPC_TEXT); }
+
protected:
wxSocketBase *m_sock;
wxSocketStream *m_sockstrm;
friend class wxTCPClient;
friend class wxTCPEventHandler;
-private:
- //
- // We're hiding an Execute method in ConnectionBase
- //
- virtual bool Execute(const wxString& str)
- { return Execute(str, -1, wxIPC_TEXT); }
+ DECLARE_NO_COPY_CLASS(wxTCPConnection)
};
-class wxTCPServer: public wxServerBase
+class WXDLLIMPEXP_NET wxTCPServer: public wxServerBase
{
- DECLARE_DYNAMIC_CLASS(wxTCPServer)
-
public:
wxTCPConnection *topLevelConnection;
wxTCPServer();
virtual ~wxTCPServer();
- // Returns FALSE on error (e.g. port number is already in use)
+ // Returns false on error (e.g. port number is already in use)
virtual bool Create(const wxString& serverName);
// Callbacks to SERVER - override at will
// the name of the file associated to the Unix domain socket, may be empty
wxString m_filename;
#endif // __UNIX_LIKE__
+
+ DECLARE_NO_COPY_CLASS(wxTCPServer)
+ DECLARE_DYNAMIC_CLASS(wxTCPServer)
};
-class wxTCPClient: public wxClientBase
+class WXDLLIMPEXP_NET wxTCPClient: public wxClientBase
{
- DECLARE_DYNAMIC_CLASS(wxTCPClient)
-
public:
wxTCPClient();
virtual ~wxTCPClient();
// Callbacks to CLIENT - override at will
virtual wxConnectionBase *OnMakeConnection();
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxTCPClient)
};
#endif // wxUSE_SOCKETS && wxUSE_IPC