const wxString &value = wxEmptyString,
const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
#if wxUSE_VALIDATORS
-# if defined(__VISAGECPP__)
- int style = 0, const wxValidator* validator = wxDefaultValidator,
-# else
int style = 0, const wxValidator& validator = wxDefaultValidator,
-# endif
#endif
const wxString &name = wxTextCtrlNameStr );
void OnChar( wxKeyEvent &event );
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
#if wxUSE_VALIDATORS
-# if defined(__VISAGECPP__)
- const wxValidator *validator = wxDefaultValidator,
-# else
const wxValidator &validator = wxDefaultValidator,
-# endif
#endif
const wxString& name = wxTreeCtrlNameStr)
{
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
#if wxUSE_VALIDATORS
-# if defined(__VISAGECPP__)
- const wxValidator *validator = wxDefaultValidator,
-# else
const wxValidator &validator = wxDefaultValidator,
-# endif
#endif
const wxString& name = wxTreeCtrlNameStr);