-/*
- * Name: wx/platform.h
- * Purpose: define the OS and compiler identification macros
- * Author: Vadim Zeitlin
- * Modified by:
- * Created: 29.10.01 (extracted from wx/defs.h)
- * RCS-ID: $Id$
- * Copyright: (c) 1997-2001 wxWindows team
- * Licence: wxWindows licence
- */
+/**
+* Name: wx/platform.h
+* Purpose: define the OS and compiler identification macros
+* Author: Vadim Zeitlin
+* Modified by:
+* Created: 29.10.01 (extracted from wx/defs.h)
+* RCS-ID: $Id$
+* Copyright: (c) 1997-2001 wxWidgets team
+* Licence: wxWindows licence
+*/
/* THIS IS A C FILE, DON'T USE C++ FEATURES (IN PARTICULAR COMMENTS) IN IT */
# include <stddef.h>
#endif
+/*
+ WXMAC variants
+ __WXMAC_CLASSIC__ means ppc non-carbon builds, __WXMAC_CARBON__ means
+ carbon API available (mach or cfm builds) , __WXMAC_OSX__ means mach-o
+ builds, running under 10.2 + only
+*/
+#ifdef __WXMAC__
+# if defined(__MACH__)
+# define __WXMAC_OSX__
+# define __WXMAC_CARBON__
+# ifdef __WXMAC_XCODE__
+# include <unistd.h>
+# include "wx/mac/carbon/config_xcode.h"
+# endif
+# else
+# if TARGET_CARBON
+# define __WXMAC_CARBON__
+# else
+# define __WXMAC_CLASSIC__
+# endif
+# endif
+#endif
+
+/*
+ __WXOSX__ is a common define to wxMac (Carbon) and wxCocoa ports under OS X.
+ */
+#if defined(__WXMAC_OSX__) || defined(__WXCOCOA__)
+# define __WXOSX__
+#endif
+
/*
first define Windows symbols if they're not defined on the command line: we
can autodetect everything we need if _WIN32 is defined
# endif
#endif
+#if defined(__PALMOS__)
+# ifndef __WXPALMOS__
+# define __WXPALMOS__
+# endif
+# ifdef __WXMSW__
+# undef __WXMSW__
+# endif
+# ifdef __WINDOWS__
+# undef __WINDOWS__
+# endif
+# ifdef __WIN32__
+# undef __WIN32__
+# endif
+# ifdef WIN32
+# undef WIN32
+# endif
+# ifdef _WIN32
+# undef _WIN32
+# endif
+#endif
+
#if defined(_WIN64)
# ifndef _WIN32
/*
# endif /* !__WIN64__ */
#endif /* _WIN64 */
-#if defined(_WIN32) || defined(WIN32) || defined(__NT__) || defined(__WXWINCE__)
+#if (defined(_WIN32) || defined(WIN32) || defined(__NT__) || defined(__WXWINCE__)) \
+ && !defined(__WXMOTIF__) && !defined(__WXGTK__) && !defined(__WXX11__)
# ifndef __WXMSW__
# define __WXMSW__
# endif
# endif
/*
- see MSDN for the description of possible WINVER values, this one is a
- good default and, anyhow, we check for most of the features we use
- during run-time.
- */
-# ifndef WINVER
-# define WINVER 0x0400
-# endif
+ The library user may override the default setting of WINVER by defining
+ it in his own makefile or project file -- if it is defined, we don't
+ touch it at all.
+
+ It makes sense to define WINVER as:
+ - either some lowish value (e.g. 0x0302) to not even compile in the
+ features not available in Windows version lower than some given
+ one
+ - or to a higher value than the one used by default for the given
+ compiler if you updated its headers to newer version of Platform
+ SDK, e.g. VC6 ships with 0x0400 headers by default but may also
+ work with 0x0500 headers and beyond
+ */
+# ifndef WINVER
+# if defined(_MSC_VER) && _MSC_VER < 1300
+ /*
+ VC6 defines some stuff in its default headers which is normally
+ only present if WINVER >= 0x0500 (FLASHW_XXX constants) which
+ means that our usual tests not involving WINVER sometimes fail
+ with it, hence explicitly define a lower WINVER value for it.
+ */
+# define WINVER 0x0400
+# elif defined(__DMC__)
+ /*
+ Digital Mars is distributed with a little outdated headers.
+ */
+# define WINVER 0x0400
+# else /* !VC++ 6 */
+ /*
+ see MSDN for the description of possible WINVER values, this one
+ is the highest one defined right now (Windows Server 2003) and
+ we use it unless it was explicitly overridden by the user to
+ disable recent features support as we check for all of the
+ features we use which could be not available on earlier Windows
+ systems during run-time anyhow, so there is almost no
+ disadvantage in using it.
+ */
+# define WINVER 0x0502
+# endif /* VC++ 6/!VC++6 */
+# endif
/* Win95 means Win95-style UI, i.e. Win9x/NT 4+ */
# if !defined(__WIN95__) && (WINVER >= 0x0400)
#endif /* Win32 */
#if defined(__WXMSW__) || defined(__WIN32__)
-# if !defined(__WINDOWS__)
-# define __WINDOWS__
-# endif
+# if !defined(__WINDOWS__)
+# define __WINDOWS__
+# endif
#endif
#ifdef __WINE__
-# ifndef __WIN95__
-# define __WIN95__
-# endif
+# ifndef __WIN95__
+# define __WIN95__
+# endif
#endif /* WINE */
+/* detect MS SmartPhone */
+#if defined( WIN32_PLATFORM_WFSP )
+# ifndef __SMARTPHONE__
+# define __SMARTPHONE__
+# endif
+# ifndef __WXWINCE__
+# define __WXWINCE__
+# endif
+#endif
+
+/* detect PocketPC */
+#if defined( WIN32_PLATFORM_PSPC )
+# ifndef __POCKETPC__
+# define __POCKETPC__
+# endif
+# ifndef __WXWINCE__
+# define __WXWINCE__
+# endif
+#endif
+
+/* detect Standard WinCE SDK */
+#if defined( WCE_PLATFORM_STANDARDSDK )
+# ifndef __WINCE_STANDARDSDK__
+# define __WINCE_STANDARDSDK__
+# endif
+# ifndef __WXWINCE__
+# define __WXWINCE__
+# endif
+#endif
+
+#if defined(_WIN32_WCE) && !defined(WIN32_PLATFORM_WFSP) && !defined(WIN32_PLATFORM_PSPC)
+# if (_WIN32_WCE >= 400)
+# ifndef __WINCE_NET__
+# define __WINCE_NET__
+# endif
+# elif (_WIN32_WCE >= 200)
+# ifndef __HANDHELDPC__
+# define __HANDHELDPC__
+# endif
+# endif
+# ifndef __WXWINCE__
+# define __WXWINCE__
+# endif
+#endif
+
+/*
+ Hardware platform detection.
+
+ VC++ defines _M_xxx symbols.
+ */
+#if defined(_M_IX86) || defined(i386) || defined(__i386) || defined(__i386__)
+ #ifndef __INTEL__
+ #define __INTEL__
+ #endif
+#endif /* x86 */
+
+#if defined(_M_IA64)
+ #ifndef __IA64__
+ #define __IA64__
+ #endif
+#endif /* ia64 */
+
+#if defined(_M_MPPC) || defined(__PPC__)
+ #ifndef __POWERPC__
+ #define __POWERPC__
+ #endif
+#endif /* alpha */
+
+#if defined(_M_ALPHA) || defined(__AXP__)
+ #ifndef __ALPHA__
+ #define __ALPHA__
+ #endif
+#endif /* alpha */
+
/*
Include wx/setup.h for the Unix platform defines generated by configure and
the library compilation options
#include "wx/chkconf.h"
/*
- some compilers don't support iostream.h any longer, so override the users
- setting here in such case.
+ adjust the Unicode setting: wxUSE_UNICODE should be defined as 0 or 1
+ and is used by wxWidgets, _UNICODE and/or UNICODE may be defined or used by
+ the system headers so bring these settings in sync
+ */
+
+/* set wxUSE_UNICODE to 1 if UNICODE or _UNICODE is defined */
+#if defined(_UNICODE) || defined(UNICODE)
+# undef wxUSE_UNICODE
+# define wxUSE_UNICODE 1
+#else /* !UNICODE */
+# ifndef wxUSE_UNICODE
+# define wxUSE_UNICODE 0
+# endif
+#endif /* UNICODE/!UNICODE */
+
+/* and vice versa: define UNICODE and _UNICODE if wxUSE_UNICODE is 1 */
+#if wxUSE_UNICODE
+# ifndef _UNICODE
+# define _UNICODE
+# endif
+# ifndef UNICODE
+# define UNICODE
+# endif
+#endif /* wxUSE_UNICODE */
+
+#if defined( __MWERKS__ ) && !defined(__INTEL__)
+// otherwise MSL headers bring in WIN32 dependant APIs
+#undef UNICODE
+#endif
+/*
+ some compilers don't support iostream.h any longer, while some of theme
+ are not updated with <iostream> yet, so override the users setting here
+ in such case.
*/
#if defined(_MSC_VER) && (_MSC_VER >= 1310)
# undef wxUSE_IOSTREAMH
# define wxUSE_IOSTREAMH 0
-#endif /* compilers not supporting iostream.h */
+#elif defined(__DMC__) || defined(__WATCOMC__)
+# undef wxUSE_IOSTREAMH
+# define wxUSE_IOSTREAMH 1
+#elif defined(__MINGW32__)
+# undef wxUSE_IOSTREAMH
+# define wxUSE_IOSTREAMH 0
+#endif /* compilers with/without iostream.h */
/*
old C++ headers (like <iostream.h>) declare classes in the global namespace
# endif
# define wxSIZE_T_IS_UINT
+#elif defined(__PALMOS__)
+# ifdef __WIN32__
+# error "__WIN32__ should not be defined for PalmOS"
+# endif
+# ifdef __WINDOWS__
+# error "__WINDOWS__ should not be defined for PalmOS"
+# endif
+# ifdef __WXMSW__
+# error "__WXMSW__ should not be defined for PalmOS"
+# endif
+
#else /* Windows */
# ifndef __WINDOWS__
# define __WINDOWS__
/* to be changed for Win64! */
# ifndef __WIN32__
-# define __WIN16__
+# error "__WIN32__ should be defined for Win32 and Win64, Win16 is not supported"
# endif
/*
# define __UNIX__
#endif /* Unix */
-#if defined(__HPUX__) && !defined(__WXGTK__)
-# ifndef __WXMOTIF__
-# define __WXMOTIF__
-# endif /* __WXMOTIF__ */
-#endif
-
#if defined(__WXMOTIF__) || defined(__WXX11__)
# define __X__
#endif
# endif
#endif
+/* Force linking against required libraries under Windows CE: */
+#ifdef __WXWINCE__
+# include "wx/msw/wince/libraries.h"
+#endif
+
+/* Force inclusion of main PalmOS header: */
+#ifdef __WXPALMOS__
+# include <PalmOS.h>
+# undef Abs
+#endif
+
/*
This macro can be used to test the gcc version and can be used like this:
This macro can be used to check that the version of mingw32 compiler is
at least maj.min
*/
-#if defined( __GNUWIN32__ ) || defined( __MINGW32__ ) || \
+#if ( defined( __GNUWIN32__ ) || defined( __MINGW32__ ) || \
defined( __CYGWIN__ ) || \
- (defined(__WATCOMC__) && __WATCOMC__ >= 1200)
+ (defined(__WATCOMC__) && __WATCOMC__ >= 1200) ) && \
+ !defined(__DOS__) && \
+ !defined(__WXMOTIF__) && \
+ !defined(__WXGTK__) && \
+ !defined(__WXX11__) && \
+ !defined(__WXPALMOS__)
# include "wx/msw/gccpriv.h"
#else
# undef wxCHECK_W32API_VERSION
* Presently, only Windows and GTK+ support wxEVT_MENU_OPEN.
*/
#ifndef wxUSE_IDLEMENUUPDATES
-# if defined(__WXMSW__) || defined(__WXGTK__)
+# if (defined(__WXMSW__) || defined(__WXGTK__)) && !defined(__WXUNIVERSAL__)
# define wxUSE_IDLEMENUUPDATES 0
# else
# define wxUSE_IDLEMENUUPDATES 1
# define wxUSE_WXDIB 1
#endif
+/*
+ We need AvailabilityMacros.h for ifdefing out things that don't exist on
+ OSX 10.2 and lower
+ FIXME: We need a better way to detect for 10.3 then including a system header
+*/
+#ifdef __DARWIN__
+ #include <AvailabilityMacros.h>
+#endif
+
#endif /* _WX_PLATFORM_H_ */