virtual int GetWidth() const = 0;
virtual int GetDepth() const = 0;
+ wxSize GetSize() const
+ { return wxSize(GetWidth(), GetHeight()); }
+
#if wxUSE_IMAGE
virtual wxImage ConvertToImage() const = 0;
#endif // wxUSE_IMAGE
#endif // wxUSE_BITMAP_BASE
+
+// the wxBITMAP_DEFAULT_TYPE constant defines the default argument value
+// for wxBitmap's ctor and wxBitmap::LoadFile() functions.
#if defined(__WXPALMOS__)
+ #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
#include "wx/palmos/bitmap.h"
#elif defined(__WXMSW__)
+ #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
#include "wx/msw/bitmap.h"
#elif defined(__WXMOTIF__)
+ #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
#include "wx/x11/bitmap.h"
#elif defined(__WXGTK20__)
+ #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
#include "wx/gtk/bitmap.h"
#elif defined(__WXGTK__)
+ #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
#include "wx/gtk1/bitmap.h"
#elif defined(__WXX11__)
+ #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
#include "wx/x11/bitmap.h"
#elif defined(__WXMGL__)
+ #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_RESOURCE
#include "wx/mgl/bitmap.h"
#elif defined(__WXDFB__)
+ #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_RESOURCE
#include "wx/dfb/bitmap.h"
#elif defined(__WXMAC__)
+ #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_PICT_RESOURCE
#include "wx/osx/bitmap.h"
#elif defined(__WXCOCOA__)
+ #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
#include "wx/cocoa/bitmap.h"
#elif defined(__WXPM__)
+ #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
#include "wx/os2/bitmap.h"
#endif