/////////////////////////////////////////////////////////////////////////////
-// Name: msw/timer.cpp
+// Name: src/msw/timer.cpp
// Purpose: wxTimer implementation
// Author: Julian Smart
// Modified by: Vadim Zeitlin (use hash map instead of list, global rewrite)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "timer.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if wxUSE_TIMER
+#include "wx/msw/private/timer.h"
+
#ifndef WX_PRECOMP
- #include "wx/window.h"
#include "wx/list.h"
#include "wx/event.h"
#include "wx/app.h"
#include "wx/intl.h"
#include "wx/log.h"
+ #include "wx/hashmap.h"
#endif
-#include "wx/hashmap.h"
-
-#include "wx/timer.h"
-
#include "wx/msw/private.h"
// ----------------------------------------------------------------------------
// define a hash containing all the timers: it is indexed by timer id and
// contains the corresponding timer
-WX_DECLARE_HASH_MAP(unsigned long, wxTimer *, wxIntegerHash, wxIntegerEqual,
+WX_DECLARE_HASH_MAP(unsigned long, wxMSWTimerImpl *, wxIntegerHash, wxIntegerEqual,
wxTimerMap);
// instead of using a global here, wrap it in a static function as otherwise it
// ----------------------------------------------------------------------------
// timer callback used for all timers
-void WINAPI wxTimerProc(HWND hwnd, UINT msg, UINT idTimer, DWORD dwTime);
-
-// ----------------------------------------------------------------------------
-// macros
-// ----------------------------------------------------------------------------
-
-IMPLEMENT_ABSTRACT_CLASS(wxTimer, wxEvtHandler)
+void WINAPI wxTimerProc(HWND hwnd, UINT msg, UINT_PTR idTimer, DWORD dwTime);
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
-// wxTimer class
+// wxMSWTimerImpl class
// ----------------------------------------------------------------------------
-void wxTimer::Init()
+bool wxMSWTimerImpl::Start(int milliseconds, bool oneShot)
{
- m_id = 0;
-}
-
-wxTimer::~wxTimer()
-{
- wxTimer::Stop();
-}
-
-bool wxTimer::Start(int milliseconds, bool oneShot)
-{
- (void)wxTimerBase::Start(milliseconds, oneShot);
-
- wxCHECK_MSG( m_milli > 0, false, wxT("invalid value for timer timeout") );
+ if ( !wxTimerImpl::Start(milliseconds, oneShot) )
+ return false;
m_id = ::SetTimer
(
return true;
}
-void wxTimer::Stop()
+void wxMSWTimerImpl::Stop()
{
- if ( m_id )
- {
- ::KillTimer(NULL, m_id);
+ wxASSERT_MSG( m_id, _T("should be running") );
- TimerMap().erase(m_id);
- }
+ ::KillTimer(NULL, m_id);
+
+ TimerMap().erase(m_id);
m_id = 0;
}
// private functions
// ----------------------------------------------------------------------------
-void wxProcessTimer(wxTimer& timer)
+void wxProcessTimer(wxMSWTimerImpl& timer)
{
- wxASSERT_MSG( timer.m_id != 0, _T("bogus timer id") );
+ wxASSERT_MSG( timer.IsRunning(), _T("bogus timer id") );
if ( timer.IsOneShot() )
timer.Stop();
void WINAPI
wxTimerProc(HWND WXUNUSED(hwnd),
UINT WXUNUSED(msg),
- UINT idTimer,
+ UINT_PTR idTimer,
DWORD WXUNUSED(dwTime))
{
wxTimerMap::iterator node = TimerMap().find((unsigned long)idTimer);
}
#endif // wxUSE_TIMER
-