#include "wx/gdicmn.h"
#include "wx/msw/private.h"
+#include "wx/colour.h"
#include <string.h>
m_green = 0;
}
-wxColour::wxColour(const wxColour& col)
- :wxObject()
-{
- *this = col;
-}
-
-wxColour& wxColour::operator=(const wxColour& col)
-{
- m_red = col.m_red;
- m_green = col.m_green;
- m_blue = col.m_blue;
- m_isInit = col.m_isInit;
- m_pixel = col.m_pixel;
- return *this;
-}
-
void wxColour::InitFromName(const wxString& name)
{
if ( wxTheColourDatabase )