#include "wx/object.h"
#include "wx/string.h"
+#include "wx/mac/corefoundation/cfref.h"
+
+struct RGBColor;
+
// Colour
-class WXDLLEXPORT wxColour: public wxObject
+class WXDLLIMPEXP_CORE wxColour: public wxColourBase
{
public:
// constructors
// ------------
+ DEFINE_STD_WXCOLOUR_CONSTRUCTORS
- // default
- wxColour() { Init(); }
-
- // from separate RGB
- wxColour( unsigned char red, unsigned char green, unsigned char blue )
- { Set(red, green, blue); }
-
- // from packed RGB
- wxColour( unsigned long colRGB )
- { Set(colRGB); }
-
- // implicit conversion from the colour name
- wxColour( const wxString &colourName )
- { InitFromName(colourName); }
- wxColour( const wxChar *colourName )
- { InitFromName(colourName); }
-
- // copy ctors and assignment operators
- wxColour( const wxColour& col );
- wxColour& operator = ( const wxColour& col );
-
- // dtor
- ~wxColour();
-
- // Set() functions
- void Set( unsigned char red, unsigned char green, unsigned char blue );
- void Set( unsigned long colRGB )
- {
- // we don't need to know sizeof(long) here because we assume that the three
- // least significant bytes contain the R, G and B values
- Set((unsigned char)colRGB,
- (unsigned char)(colRGB >> 8),
- (unsigned char)(colRGB >> 16));
- }
+ // default copy ctor and dtor are ok
// accessors
- bool Ok() const {return m_isInit; }
+ virtual bool IsOk() const { return m_cgColour; }
- unsigned char Red() const { return m_red; }
- unsigned char Green() const { return m_green; }
- unsigned char Blue() const { return m_blue; }
+ ChannelType Red() const { return m_red; }
+ ChannelType Green() const { return m_green; }
+ ChannelType Blue() const { return m_blue; }
+ ChannelType Alpha() const { return m_alpha; }
// comparison
- bool operator == (const wxColour& colour) const
- {
- return (m_isInit == colour.m_isInit
- && m_red == colour.m_red
- && m_green == colour.m_green
- && m_blue == colour.m_blue);
- }
+ bool operator == (const wxColour& colour) const;
+
bool operator != (const wxColour& colour) const { return !(*this == colour); }
- const WXCOLORREF& GetPixel() const { return m_pixel; };
+ CGColorRef GetPixel() const { return m_cgColour; };
- void InitFromName(const wxString& col);
+ CGColorRef GetCGColor() const { return m_cgColour; };
+ CGColorRef CreateCGColor() const { return wxCFRetain( (CGColorRef)m_cgColour ); };
-protected :
+ void GetRGBColor( RGBColor *col ) const;
- // Helper function
- void Init();
+ // Mac-specific ctor and assignment operator from the native colour
+ // assumes ownership of CGColorRef
+ wxColour( CGColorRef col );
+ wxColour(const RGBColor& col);
+ wxColour& operator=(const RGBColor& col);
+ wxColour& operator=(CGColorRef col);
+ wxColour& operator=(const wxColour& col);
+protected :
+ virtual void
+ InitRGBA(ChannelType r, ChannelType g, ChannelType b, ChannelType a);
+ void InitRGBColor( const RGBColor& col );
+ void InitCGColorRef( CGColorRef col );
private:
- bool m_isInit;
- unsigned char m_red;
- unsigned char m_blue;
- unsigned char m_green;
+ wxCFRef<CGColorRef> m_cgColour;
-public:
- WXCOLORREF m_pixel ;
- void Set( const WXCOLORREF* color ) ;
+ ChannelType m_red;
+ ChannelType m_blue;
+ ChannelType m_green;
+ ChannelType m_alpha;
-private:
DECLARE_DYNAMIC_CLASS(wxColour)
};