+ wxPen() { }
+ wxPen(const wxColour& col, int width = 1, int style = wxSOLID);
+ wxPen(const wxBitmap& stipple, int width);
+ virtual ~wxPen() { }
+
+ bool operator==(const wxPen& pen) const;
+ bool operator!=(const wxPen& pen) const { return !(*this == pen); }
+
+ virtual bool Ok() const { return IsOk(); }
+ virtual bool IsOk() const { return (m_refData != NULL); }
+
+ // Override in order to recreate the pen
+ void SetColour(const wxColour& col);
+ void SetColour(unsigned char r, unsigned char g, unsigned char b);
+
+ void SetWidth(int width);
+ void SetStyle(int style);
+ void SetStipple(const wxBitmap& stipple);
+ void SetDashes(int nb_dashes, const wxDash *dash);
+ void SetJoin(int join);
+ void SetCap(int cap);
+
+ wxColour& GetColour() const;
+ int GetWidth() const;
+ int GetStyle() const;
+ int GetJoin() const;
+ int GetCap() const;
+ int GetDashes(wxDash** ptr) const;
+ wxDash* GetDash() const;
+ int GetDashCount() const;
+ wxBitmap* GetStipple() const;
+
+ // internal: wxGDIObject methods
+ virtual bool RealizeResource();
+ virtual bool FreeResource(bool force = false);
+ virtual WXHANDLE GetResourceHandle() const;
+ virtual bool IsFree() const;