bool DestroyChildren();
// is the window being deleted?
- bool IsBeingDeleted() const { return m_isBeingDeleted; }
+ bool IsBeingDeleted() const;
// window attributes
// -----------------
#if wxUSE_TOOLTIPS
// the easiest way to set a tooltip for a window is to use this method
void SetToolTip( const wxString &tip );
- // attach a tooltip to the window
+ // attach a tooltip to the window, pointer can be NULL to remove
+ // existing tooltip
void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
+ // more readable synonym for SetToolTip(NULL)
+ void UnsetToolTip() { SetToolTip(NULL); }
// get the associated tooltip or NULL if none
wxToolTip* GetToolTip() const { return m_tooltip; }
- wxString GetToolTipText() const ;
-#else
+ wxString GetToolTipText() const;
+#else // !wxUSE_TOOLTIPS
// make it much easier to compile apps in an environment
// that doesn't support tooltips, such as PocketPC
- inline void SetToolTip( const wxString & WXUNUSED(tip) ) {}
-#endif // wxUSE_TOOLTIPS
+ void SetToolTip(const wxString & WXUNUSED(tip)) { }
+ void UnsetToolTip() { }
+#endif // wxUSE_TOOLTIPS/!wxUSE_TOOLTIPS
// drag and drop
// -------------
// NULL; it's owned by the window and will be deleted by it)
virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
+
+ // Accept files for dragging
+ virtual void DragAcceptFiles(bool accept)
+#ifdef __WXMSW__
+ // it does have common implementation but not for MSW which has its own
+ // native version of it
+ = 0
+#endif // __WXMSW__
+ ;
+
#endif // wxUSE_DRAG_AND_DROP
// constraints and sizers