- // create the label with given text and another one to show the time nearby
- // as the next windows in the sizer, returns the created control
- wxStaticText *CreateLabel(const wxString& text, wxSizer *sizer);
-
- // the status bar
- wxGauge *m_gauge;
- // the message displayed
- wxStaticText *m_msg;
- // displayed elapsed, estimated, remaining time
- class wxStaticText *m_elapsed,
- *m_estimated,
- *m_remaining;
- // time when the dialog was created
- unsigned long m_timeStart;
- // time when the dialog was closed or cancelled
- unsigned long m_timeStop;
- // time between the moment the dialog was closed/cancelled and resume
- unsigned long m_break;
-
- // parent top level window (may be NULL)
- wxWindow *m_parentTop;
-
- // continue processing or not (return value for Update())
- enum
- {
- Uncancelable = -1, // dialog can't be canceled
- Canceled, // can be cancelled and, in fact, was
- Continue, // can be cancelled but wasn't
- Finished // finished, waiting to be removed from screen
- } m_state;
-
- // skip some portion
- bool m_skip;
+ // create the label with given text and another one to show the time nearby
+ // as the next windows in the sizer, returns the created control
+ wxStaticText *CreateLabel(const wxString& text, wxSizer *sizer);
+
+ // updates the label message
+ void UpdateMessage(const wxString &newmsg);
+
+ // common part of Update() and Pulse(), returns true if not cancelled
+ bool DoAfterUpdate(bool *skip);
+
+ // shortcuts for enabling buttons
+ void EnableClose();
+ void EnableSkip(bool enable = true);
+ void EnableAbort(bool enable = true);
+ void DisableSkip() { EnableSkip(false); }
+ void DisableAbort() { EnableAbort(false); }
+
+ // the status bar
+ wxGauge *m_gauge;
+ // the message displayed
+ wxStaticText *m_msg;
+ // displayed elapsed, estimated, remaining time
+ wxStaticText *m_elapsed,
+ *m_estimated,
+ *m_remaining;
+ // time when the dialog was created
+ unsigned long m_timeStart;
+ // time when the dialog was closed or cancelled
+ unsigned long m_timeStop;
+ // time between the moment the dialog was closed/cancelled and resume
+ unsigned long m_break;
+
+ // parent top level window (may be NULL)
+ wxWindow *m_parentTop;
+
+ // continue processing or not (return value for Update())
+ enum
+ {
+ Uncancelable = -1, // dialog can't be canceled
+ Canceled, // can be cancelled and, in fact, was
+ Continue, // can be cancelled but wasn't
+ Finished // finished, waiting to be removed from screen
+ } m_state;
+
+ // skip some portion
+ bool m_skip;