#include "wx/notebook.h"
#include "wx/spinbutt.h"
#include "wx/artprov.h"
-#ifdef wxUSE_TOGGLEBTN
#include "wx/tglbtn.h"
-#endif // wxUSE_TOGGLEBTN
#include "wx/univ/scrtimer.h"
#include "wx/univ/stdrend.h"
}
rectInt.Deflate(2);
-#if !defined(__WXMGL__)
static const char *stipple_xpm[] = {
/* columns rows colors chars-per-pixel */
"2 2 2 1",
"w ",
" w",
};
-#else
- // VS: MGL can only do 8x8 stipple brushes
- static const char *stipple_xpm[] = {
- /* columns rows colors chars-per-pixel */
- "8 8 2 1",
- " c None",
- "w c white",
- /* pixels */
- "w w w w ",
- " w w w w",
- "w w w w ",
- " w w w w",
- "w w w w ",
- " w w w w",
- "w w w w ",
- " w w w w",
- };
-#endif
dc.SetBrush(wxBrush(stipple_xpm));
dc.SetTextForeground(wxSCHEME_COLOUR(m_scheme, SHADOW_HIGHLIGHT));