#ifndef _WX_APP_H_
#define _WX_APP_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "app.h"
#endif
// ----------------------------------------------------------------------------
#include "wx/event.h"
+#include "wx/hashmap.h"
// ----------------------------------------------------------------------------
// forward declarations
class WXDLLEXPORT wxLog;
class WXDLLEXPORT wxEventLoop;
class WXDLLEXPORT wxXVisualInfo;
-class wxPerDisplayDataMap;
+class WXDLLEXPORT wxPerDisplayData;
// ----------------------------------------------------------------------------
// the wxApp class for Motif - see wxAppBase for more details
// ----------------------------------------------------------------------------
+WX_DECLARE_VOIDPTR_HASH_MAP( wxPerDisplayData*, wxPerDisplayDataMap );
+
class WXDLLEXPORT wxApp : public wxAppBase
{
DECLARE_DYNAMIC_CLASS(wxApp)
// -----------------------------------
virtual int MainLoop();
- virtual void ExitMainLoop();
- virtual bool Initialized();
- virtual bool Pending();
- virtual void Dispatch();
+
+ virtual void Exit();
+
virtual bool Yield(bool onlyIfNeeded = FALSE);
- virtual bool ProcessIdle();
+ virtual void WakeUpIdle(); // implemented in motif/evtloop.cpp
virtual bool OnInitGui();
// implementation from now on
// --------------------------
- void OnIdle(wxIdleEvent& event);
-
- // Send idle event to all top-level windows.
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents();
-
- // Send idle event to window and all subwindows
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(wxWindow* win);
-
protected:
bool m_showOnInit;
public:
// Implementation
- static bool Initialize();
- static void CleanUp();
-
- void DeletePendingObjects();
+ virtual bool Initialize(int& argc, wxChar **argv);
+ virtual void CleanUp();
// Motif-specific
WXAppContext GetAppContext() const { return m_appContext; }
WXWidget GetTopLevelWidget();
+ WXWidget GetTopLevelRealizedWidget();
WXColormap GetMainColormap(WXDisplay* display);
WXDisplay* GetInitialDisplay() const { return m_initialDisplay; }
void SetTopLevelWidget(WXDisplay* display, WXWidget widget);
+ void SetTopLevelRealizedWidget(WXDisplay* display,
+ WXWidget widget);
// This handler is called when a property change event occurs
virtual void HandlePropertyChange(WXEvent *event);
wxXVisualInfo* GetVisualInfo(WXDisplay* display);
private:
- wxEventLoop* m_eventLoop;
-
// Motif-specific
WXAppContext m_appContext;
WXColormap m_mainColormap;
DECLARE_EVENT_TABLE()
};
-int WXDLLEXPORT wxEntry( int argc, char *argv[] );
-
#endif
// _WX_APP_H_