#if wxUSE_STACKWALKER
-class WXDLLIMPEXP_BASE wxStackFrame;
+class WXDLLIMPEXP_FWD_BASE wxStackFrame;
// ----------------------------------------------------------------------------
// wxStackFrame: a single stack level
// number of them (this can be useful when Walk() is called from some known
// location and you don't want to see the first few frames anyhow; also
// notice that Walk() frame itself is not included if skip >= 1)
- virtual void Walk(size_t skip = 1) = 0;
+ virtual void Walk(size_t skip = 1, size_t maxDepth = 200) = 0;
// enumerate stack frames from the location of uncaught exception
//
// this version can only be called from wxApp::OnFatalException()
- virtual void WalkFromException() = 0;
+ virtual void WalkFromException(size_t maxDepth = 200) = 0;
protected:
// this function must be overrided to process the given frame