\helpref{wxObject}{wxobject}
+\wxheading{Include files}
+
+<wx/wave.h>
+
\latexignore{\rtfignore{\wxheading{Members}}}
\membersection{wxWave::wxWave}\label{wxwaveconstr}
\membersection{wxWave::Create}\label{wxwavecreate}
-\func{bool}{wxWave}{\param{const wxString\&}{ fileName}, \param{bool}{ isResource = FALSE}}
+\func{bool}{Create}{\param{const wxString\&}{ fileName}, \param{bool}{ isResource = FALSE}}
Constructs a wave object from a file or resource.