\helpref{wxGDIObject}{wxgdiobject}\\
\helpref{wxObject}{wxobject}
+\wxheading{Include files}
+
+<wx/font.h>
+
+\wxheading{Predefined objects}
+
+Objects:
+
+{\bf wxNullFont}
+
+Pointers:
+
+{\bf wxNORMAL\_FONT\\
+wxSMALL\_FONT\\
+wxITALIC\_FONT\\
+wxSWISS\_FONT}
+
\wxheading{See also}
\helpref{wxFont overview}{wxfontoverview}, \helpref{wxDC::SetFont}{wxdcsetfont},\rtfsp
Default constructor.
\func{}{wxFont}{\param{int}{ pointSize}, \param{int}{ family}, \param{int}{ style}, \param{int}{ weight},
- \param{const bool}{ underline = FALSE}, \param{const wxString\& }{faceName = ""}}
+ \param{const bool}{ underline = FALSE}, \param{const wxString\& }{faceName = ""},
+ \param{wxFontEncoding }{encoding = wxFONTENCODING\_DEFAULT}}
-Creates a font object.
+Creates a font object (see \helpref{font encoding
+overview}{wxfontencodingoverview} for the meaning of the last parameter).
\wxheading{Parameters}
\docparam{faceName}{An optional string specifying the actual typeface to be used. If the empty string,
a default typeface will chosen based on the family.}
+\docparam{encoding}{An encoding which may be one of
+\twocolwidtha{5cm}
+\begin{twocollist}\itemsep=0pt
+\twocolitem{{\bf wxFONTENCODING\_SYSTEM}}{Default system encoding.}
+\twocolitem{{\bf wxFONTENCODING\_DEFAULT}}{Default application encoding: this
+is the encoding set by calls to
+\helpref{SetDefaultEncoding}{wxfontsetdefaultencoding} and which may be set to,
+say, KOI8 to create all fonts by default with KOI8 encoding. Initially, the
+default application encoding is the same as default system encoding.}
+\twocolitem{{\bf wxFONTENCODING\_ISO8859\_1...15}}{ISO8859 encodings.}
+\twocolitem{{\bf wxFONTENCODING\_KOI8}}{The standard russian encoding for Internet.}
+\twocolitem{{\bf wxFONTENCODING\_CP1250...1252}}{Windows encodings similar to ISO8859 (but not identical).}
+\end{twocollist}
+If the specified encoding isn't available, no font is created.
+}
+
\wxheading{Remarks}
If the desired font does not exist, the closest match will be chosen.
\wxheading{Remarks}
The destructor may not delete the underlying font object of the native windowing
-system, since wxBrush uses a reference counting system for efficiency.
+system, since wxFont uses a reference counting system for efficiency.
Although all remaining fonts are deleted when the application exits,
the application should try to clean up all fonts itself. This is because
wxWindows cannot know if a pointer to the font object is stored in an
application data structure, and there is a risk of double deletion.
+\membersection{wxFont::GetDefaultEncoding}\label{wxfontgetdefaultencoding}
+
+\func{static wxFontEncoding}{GetDefaultEncoding}{\void}
+
+Returns the current applications default encoding.
+
+\wxheading{See also}
+
+\helpref{Font encoding overview}{wxfontencodingoverview},
+\helpref{SetDefaultEncoding}{wxfontsetdefaultencoding}
+
\membersection{wxFont::GetFaceName}\label{wxfontgetfacename}
\constfunc{wxString}{GetFaceName}{\void}
\helpref{wxFont::SetWeight}{wxfontsetweight}
+\membersection{wxFont::SetDefaultEncoding}\label{wxfontsetdefaultencoding}
+
+\func{static void}{SetDefaultEncoding}{\param{wxFontEncoding }{encoding}}
+
+Sets the default font encoding.
+
+\wxheading{See also}
+
+\helpref{Font encoding overview}{wxfontencodingoverview},
+\helpref{GetDefaultEncoding}{wxfontgetdefaultencoding}
+
\membersection{wxFont::SetFaceName}\label{wxfontsetfacename}
\func{void}{SetFaceName}{\param{const wxString\& }{faceName}}