/////////////////////////////////////////////////////////////////////////////
-// Name: bmpbuttn.h
+// Name: wx/motif/bmpbuttn.h
// Purpose: wxBitmapButton class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BMPBUTTN_H_
#define _WX_BMPBUTTN_H_
-#ifdef __GNUG__
-#pragma interface "bmpbuttn.h"
-#endif
-
-WXDLLEXPORT_DATA(extern const char*) wxButtonNameStr;
+#include "wx/motif/bmpmotif.h"
#define wxDEFAULT_BUTTON_MARGIN 4
-class WXDLLEXPORT wxBitmapButton: public wxBitmapButtonBase
+class WXDLLIMPEXP_CORE wxBitmapButton: public wxBitmapButtonBase
{
- DECLARE_DYNAMIC_CLASS(wxBitmapButton)
public:
wxBitmapButton();
- ~wxBitmapButton();
+ virtual ~wxBitmapButton();
wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
{
Create(parent, id, bitmap, pos, size, style, validator, name);
}
-
+
bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
-
- virtual void SetLabel(const wxBitmap& bitmap)
- {
- SetBitmapLabel(bitmap);
- }
- virtual void SetLabel(const wxString& label)
- {
- wxControl::SetLabel(label);
- }
-
- virtual void SetBitmapLabel(const wxBitmap& bitmap);
-
- void SetBitmapSelected(const wxBitmap& sel);
- void SetBitmapFocus(const wxBitmap& focus);
- void SetBitmapDisabled(const wxBitmap& disabled);
-
+
// Implementation
- void DoSetBitmap();
virtual void ChangeBackgroundColour();
- virtual wxSize DoGetBestSize() const;
-
+
protected:
- wxBitmap m_bmpNormalOriginal; // May be different from m_buttonBitmap
- // if m_buttonBitmap has been changed
- // to reflect button background colour
- wxBitmap m_bmpSelectedOriginal;
- wxBitmap m_bmpDisabledOriginal;
-
+ virtual wxSize DoGetBestSize() const;
+
+ virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
+ virtual void OnSetBitmap();
+
+ // original bitmaps may be different from the ones we were initialized with
+ // if they were changed to reflect button background colour
+ wxBitmap m_bitmapsOriginal[State_Max];
+
+ wxBitmapCache m_bitmapCache;
+
WXPixmap m_insensPixmap;
+
+ DECLARE_DYNAMIC_CLASS(wxBitmapButton)
};
-#endif
-// _WX_BMPBUTTN_H_
+#endif // _WX_BMPBUTTN_H_