const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
- long style = wxSP_ARROW_KEYS,
+ long style = wxSP_ARROW_KEYS | wxALIGN_RIGHT,
int min = 0, int max = 100, int initial = 0,
- const wxString& name = _T("wxSpinCtrl"))
+ const wxString& name = wxT("wxSpinCtrl"))
{
Create(parent, id, value, pos, size, style, min, max, initial, name);
}
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
- long style = wxSP_ARROW_KEYS,
+ long style = wxSP_ARROW_KEYS | wxALIGN_RIGHT,
int min = 0, int max = 100, int initial = 0,
- const wxString& name = _T("wxSpinCtrl"));
+ const wxString& name = wxT("wxSpinCtrl"));
// a wxTextCtrl-like method (but we can't have GetValue returning wxString
// because the base class already has one returning int!)
virtual void SetValue(int val);
virtual int GetValue() const;
+ virtual void SetRange(int minVal, int maxVal);
virtual bool SetFont(const wxFont &font);
virtual void SetFocus();
// wxSpinButton doesn't accept focus, but we do
virtual bool AcceptsFocus() const { return wxWindow::AcceptsFocus(); }
+ // we're like wxTextCtrl and not (default) wxButton
+ virtual wxVisualAttributes GetDefaultAttributes() const
+ {
+ return GetClassDefaultAttributes(GetWindowVariant());
+ }
+
+ static wxVisualAttributes
+ GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL)
+ {
+ return GetCompositeControlsDefaultAttributes(variant);
+ }
+
// for internal use only
// get the subclassed window proc of the buddy text
// process a WM_COMMAND generated by the buddy text control
bool ProcessTextCommand(WXWORD cmd, WXWORD id);
+ // recognize buddy window as part of this control at wx level
+ virtual bool ContainsHWND(WXHWND hWnd) const { return hWnd == m_hwndBuddy; }
+
protected:
virtual void DoGetPosition(int *x, int *y) const;
virtual void DoMoveWindow(int x, int y, int width, int height);
virtual void DoSetToolTip( wxToolTip *tip );
#endif // wxUSE_TOOLTIPS
- // the handler for wxSpinButton events
- void OnSpinChange(wxSpinEvent& event);
+ virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
+ virtual bool MSWOnScroll(int orientation, WXWORD wParam,
+ WXWORD pos, WXHWND control);
// handle processing of special keys
void OnChar(wxKeyEvent& event);
WXHWND m_hwndBuddy;
WXFARPROC m_wndProcBuddy;
- // Block text update event after SetValue()
+ // Block text update event after SetValue()
bool m_blockEvent;
- // all existing wxSpinCtrls - this allows to find the one corresponding to
- // the given buddy window in GetSpinForTextCtrl()
- static wxArraySpins ms_allSpins;
-
private:
DECLARE_DYNAMIC_CLASS(wxSpinCtrl)
DECLARE_EVENT_TABLE()
- DECLARE_NO_COPY_CLASS(wxSpinCtrl)
+ wxDECLARE_NO_COPY_CLASS(wxSpinCtrl);
};
#endif // wxUSE_SPINCTRL