class WXDLLEXPORT wxGaugeBase : public wxControl
{
public:
+ wxGaugeBase() { }
virtual ~wxGaugeBase();
bool Create(wxWindow *parent,
// the current position
int m_gaugePos;
+
+ DECLARE_NO_COPY_CLASS(wxGaugeBase)
};
#if defined(__WXUNIVERSAL__)
#define wxGauge wxGauge95
#define sm_classwxGauge sm_classwxGauge95
#else // !__WIN95__
- #include "wx/msw/gaugemsw.h"
- #define wxGauge wxGaugeMSW
- #define sm_classwxGauge sm_classwxGaugeMSW
+ // Gauge no longer supported on 16-bit Windows
#endif
#elif defined(__WXMOTIF__)
#include "wx/motif/gauge.h"
#include "wx/gtk/gauge.h"
#elif defined(__WXMAC__)
#include "wx/mac/gauge.h"
+#elif defined(__WXCOCOA__)
+ #include "wx/cocoa/gauge.h"
#elif defined(__WXPM__)
#include "wx/os2/gauge.h"
#endif