#include "wx/vector.h"
-// --------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
+// simple class capable of detecting leaks of its objects
+// ----------------------------------------------------------------------------
+
+class CountedObject
+{
+public:
+ CountedObject(int n = 0) : m_n(n) { ms_count++; }
+ CountedObject(const CountedObject& co) : m_n(co.m_n) { ms_count++; }
+ ~CountedObject() { ms_count--; }
+
+ int GetValue() const { return m_n; }
+
+ static int GetCount() { return ms_count; }
+
+private:
+ static int ms_count;
+
+ int m_n;
+};
+
+int CountedObject::ms_count = 0;
+
+// ----------------------------------------------------------------------------
+// simple class capable of checking it's this pointer validity
+// ----------------------------------------------------------------------------
+
+class SelfPointingObject
+{
+public:
+ SelfPointingObject() { m_self = this; }
+ SelfPointingObject(const SelfPointingObject&) { m_self = this; }
+ ~SelfPointingObject() { CPPUNIT_ASSERT( this == m_self ); }
+
+private:
+ SelfPointingObject *m_self;
+};
+
+// ----------------------------------------------------------------------------
// test class
-// --------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
class VectorsTestCase : public CppUnit::TestCase
{
private:
CPPUNIT_TEST_SUITE( VectorsTestCase );
- CPPUNIT_TEST( PushTest );
+ CPPUNIT_TEST( PushPopTest );
+ CPPUNIT_TEST( Insert );
+ CPPUNIT_TEST( Erase );
+ CPPUNIT_TEST( Iterators );
+ CPPUNIT_TEST( Objects );
+ CPPUNIT_TEST( NonPODs );
CPPUNIT_TEST_SUITE_END();
- void PushTest();
+ void PushPopTest();
+ void Insert();
+ void Erase();
+ void Iterators();
+ void Objects();
+ void NonPODs();
DECLARE_NO_COPY_CLASS(VectorsTestCase)
};
// also include in it's own registry so that these tests can be run alone
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( VectorsTestCase, "VectorsTestCase" );
-void VectorsTestCase::PushTest()
+void VectorsTestCase::PushPopTest()
{
wxVector<int> v;
CPPUNIT_ASSERT( v[0] == 1 );
CPPUNIT_ASSERT( v[1] == 2 );
CPPUNIT_ASSERT( v[2] == 42 );
+
+ v.pop_back();
+ CPPUNIT_ASSERT( v.size() == 2 );
+ CPPUNIT_ASSERT( v[0] == 1 );
+ CPPUNIT_ASSERT( v[1] == 2 );
+
+ v.pop_back();
+ CPPUNIT_ASSERT( v.size() == 1 );
+ CPPUNIT_ASSERT( v[0] == 1 );
+
+ v.pop_back();
+ CPPUNIT_ASSERT( v.size() == 0 );
+ CPPUNIT_ASSERT( v.empty() );
+
+ wxVector<char> vEmpty;
+}
+
+void VectorsTestCase::Insert()
+{
+ wxVector<char> v;
+
+ v.insert(v.end(), 'a');
+ CPPUNIT_ASSERT( v.size() == 1 );
+ CPPUNIT_ASSERT( v[0] == 'a' );
+
+ v.insert(v.end(), 'b');
+ CPPUNIT_ASSERT( v.size() == 2 );
+ CPPUNIT_ASSERT( v[0] == 'a' );
+ CPPUNIT_ASSERT( v[1] == 'b' );
+
+ v.insert(v.begin(), '0');
+ CPPUNIT_ASSERT( v.size() == 3 );
+ CPPUNIT_ASSERT( v[0] == '0' );
+ CPPUNIT_ASSERT( v[1] == 'a' );
+ CPPUNIT_ASSERT( v[2] == 'b' );
+
+ v.insert(v.begin() + 2, 'X');
+ CPPUNIT_ASSERT( v.size() == 4 );
+ CPPUNIT_ASSERT( v[0] == '0' );
+ CPPUNIT_ASSERT( v[1] == 'a' );
+ CPPUNIT_ASSERT( v[2] == 'X' );
+ CPPUNIT_ASSERT( v[3] == 'b' );
+}
+
+void VectorsTestCase::Erase()
+{
+ wxVector<int> v;
+
+ v.push_back(1);
+ v.push_back(2);
+ v.push_back(3);
+ v.push_back(4);
+ CPPUNIT_ASSERT( v.size() == 4 );
+
+ v.erase(v.begin(), v.end()-1);
+ CPPUNIT_ASSERT( v.size() == 1 );
+ CPPUNIT_ASSERT( v[0] == 4 );
+
+ v.clear();
+ v.push_back(1);
+ v.push_back(2);
+ v.push_back(3);
+ v.push_back(4);
+ CPPUNIT_ASSERT( v.size() == 4 );
+
+ v.erase(v.begin());
+ CPPUNIT_ASSERT( v.size() == 3 );
+ CPPUNIT_ASSERT( v[0] == 2 );
+ CPPUNIT_ASSERT( v[1] == 3 );
+ CPPUNIT_ASSERT( v[2] == 4 );
+}
+
+void VectorsTestCase::Iterators()
+{
+ wxVector<int> v;
+ v.push_back(1);
+ v.push_back(2);
+ v.push_back(3);
+ v.push_back(4);
+
+ int value = 1;
+ for ( wxVector<int>::iterator i = v.begin(); i != v.end(); ++i, ++value )
+ {
+ CPPUNIT_ASSERT_EQUAL( value, *i );
+ }
+}
+
+void VectorsTestCase::Objects()
+{
+ wxVector<CountedObject> v;
+ v.push_back(CountedObject(1));
+ v.push_back(CountedObject(2));
+ v.push_back(CountedObject(3));
+
+ v.erase(v.begin());
+ CPPUNIT_ASSERT_EQUAL( 2, v.size() );
+ CPPUNIT_ASSERT_EQUAL( 2, CountedObject::GetCount() );
+
+ v.clear();
+ CPPUNIT_ASSERT_EQUAL( 0, CountedObject::GetCount() );
+}
+
+void VectorsTestCase::NonPODs()
+{
+ wxVector<SelfPointingObject> v;
+ v.push_back(SelfPointingObject());
+ v.push_back(SelfPointingObject());
+ v.push_back(SelfPointingObject());
+
+ v.erase(v.begin());
+ v.clear();
+
+ // try the same with wxString, which is not POD, but is implemented in
+ // a movable way (this won't assert, but would crash or show some memory
+ // problems under Valgrind if wxString couldn't be safely moved with
+ // memmove()):
+ wxVector<wxString> vs;
+ vs.push_back("one");
+ vs.push_back("two");
+ vs.push_back("three");
+
+ vs.erase(vs.begin());
+ vs.clear();
}