// Name: fontdlg.cpp
// Purpose: wxFontDialog class. NOTE: you can use the generic class
// if you wish, instead of implementing this.
-// Author: AUTHOR
+// Author: Stefan Csomor
// Modified by:
-// Created: ??/??/98
+// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) Stefan Csomor
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "fontdlg.h"
#endif
-#include "wx/stubs/fontdlg.h"
+#include "wx/mac/fontdlg.h"
#include "wx/cmndata.h"
#if !USE_SHARED_LIBRARY
m_dialogParent = NULL;
}
-wxFontDialog::wxFontDialog(wxWindow *parent, wxFontData *data)
+wxFontDialog::wxFontDialog(wxWindow *parent, const wxFontData& data)
{
Create(parent, data);
}
-bool wxFontDialog::Create(wxWindow *parent, wxFontData *data)
+bool wxFontDialog::Create(wxWindow *parent, const wxFontData& data)
{
m_dialogParent = parent;
- if (data)
- m_fontData = *data;
+ m_fontData = data;
// TODO: you may need to do dialog creation here, unless it's
// done in ShowModal.