/////////////////////////////////////////////////////////////////////////////
// Name: menu.cpp
// Purpose: wxMenu, wxMenuBar, wxMenuItem
-// Author: AUTHOR
+// Author: Stefan Csomor
// Modified by:
-// Created: ??/??/98
+// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) Stefan Csomor
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+#ifdef __GNUG__
+#pragma implementation "menu.h"
+#pragma implementation "menuitem.h"
+#endif
// ============================================================================
// headers & declarations
// wxWindows headers
// -----------------
-#ifdef __GNUG__
-#pragma implementation "menu.h"
-#pragma implementation "menuitem.h"
-#endif
-
+#include "wx/app.h"
#include "wx/menu.h"
#include "wx/menuitem.h"
+#include "wx/window.h"
#include "wx/log.h"
#include "wx/utils.h"
+#include "wx/frame.h"
+
+#include "wx/mac/uma.h"
// other standard headers
// ----------------------
IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxEvtHandler)
#endif
+// the (popup) menu title has this special id
+static const int idMenuTitle = -2;
+static MenuItemIndex firstUserHelpMenuItem = 0 ;
+
+const short kwxMacMenuBarResource = 1 ;
+const short kwxMacAppleMenuId = 1 ;
+
// ============================================================================
// implementation
// ============================================================================
+static void wxMenubarUnsetInvokingWindow( wxMenu *menu ) ;
+static void wxMenubarSetInvokingWindow( wxMenu *menu, wxWindow *win );
// Menus
// Construct a menu with optional title (then use append)
-wxMenu::wxMenu(const wxString& title, const wxFunction func)
+
+#ifdef __DARWIN__
+short wxMenu::s_macNextMenuId = 3 ;
+#else
+short wxMenu::s_macNextMenuId = 2 ;
+#endif
+
+void wxMenu::Init()
{
- m_title = title;
- m_parent = NULL;
- m_eventHandler = this;
- m_noItems = 0;
- m_menuBar = NULL;
- m_clientData = (void*) NULL;
- if (m_title != "")
+ m_doBreak = FALSE;
+ m_startRadioGroup = -1;
+
+ // create the menu
+ m_macMenuId = s_macNextMenuId++;
+ m_hMenu = UMANewMenu(m_macMenuId, m_title, wxFont::GetDefaultEncoding() );
+
+ if ( !m_hMenu )
{
- Append(-2, m_title) ;
- AppendSeparator() ;
+ wxLogLastError(wxT("UMANewMenu failed"));
}
- Callback(func);
-
- // TODO create menu
+ // if we have a title, insert it in the beginning of the menu
+ if ( !!m_title )
+ {
+ Append(idMenuTitle, m_title) ;
+ AppendSeparator() ;
+ }
}
-// The wxWindow destructor will take care of deleting the submenus.
wxMenu::~wxMenu()
{
- // TODO destroy menu and children
-
- wxNode *node = m_menuItems.First();
- while (node)
- {
- wxMenuItem *item = (wxMenuItem *)node->Data();
-
- // Delete child menus.
- // Beware: they must not be appended to children list!!!
- // (because order of delete is significant)
- if (item->GetSubMenu())
- item->DeleteSubMenu();
-
- wxNode *next = node->Next();
- delete item;
- delete node;
- node = next;
- }
+ if (MAC_WXHMENU(m_hMenu))
+ ::DisposeMenu(MAC_WXHMENU(m_hMenu));
}
void wxMenu::Break()
{
- // TODO
+ // not available on the mac platform
}
-// function appends a new item or submenu to the menu
-void wxMenu::Append(wxMenuItem *pItem)
+void wxMenu::Attach(wxMenuBarBase *menubar)
{
- // TODO
-
- wxCHECK_RET( pItem != NULL, "can't append NULL item to the menu" );
-
- m_menuItems.Append(pItem);
+ wxMenuBase::Attach(menubar);
- m_noItems++;
+ EndRadioGroup();
}
-void wxMenu::AppendSeparator()
+// function appends a new item or submenu to the menu
+// append a new item or submenu to the menu
+bool wxMenu::DoInsertOrAppend(wxMenuItem *pItem, size_t pos)
{
- // TODO
- Append(new wxMenuItem(this, ID_SEPARATOR));
-}
+ wxASSERT_MSG( pItem != NULL, wxT("can't append NULL item to the menu") );
-// Pullright item
-void wxMenu::Append(int Id, const wxString& label, wxMenu *SubMenu,
- const wxString& helpString)
-{
- Append(new wxMenuItem(this, Id, label, helpString, FALSE, SubMenu));
+ if ( pItem->IsSeparator() )
+ {
+ if ( pos == (size_t)-1 )
+ MacAppendMenu(MAC_WXHMENU(m_hMenu), "\p-");
+ else
+ MacInsertMenuItem(MAC_WXHMENU(m_hMenu), "\p-" , pos);
+ }
+ else
+ {
+ wxMenu *pSubMenu = pItem->GetSubMenu() ;
+ if ( pSubMenu != NULL )
+ {
+ wxASSERT_MSG( pSubMenu->m_hMenu != NULL , wxT("invalid submenu added"));
+ pSubMenu->m_menuParent = this ;
+
+ if (wxMenuBar::MacGetInstalledMenuBar() == GetMenuBar())
+ {
+ pSubMenu->MacBeforeDisplay( true ) ;
+ }
+
+ if ( pos == (size_t)-1 )
+ UMAAppendSubMenuItem(MAC_WXHMENU(m_hMenu), pItem->GetText(), wxFont::GetDefaultEncoding() , pSubMenu->m_macMenuId);
+ else
+ UMAInsertSubMenuItem(MAC_WXHMENU(m_hMenu), pItem->GetText(), wxFont::GetDefaultEncoding() , pos, pSubMenu->m_macMenuId);
+ pItem->UpdateItemBitmap() ;
+ pItem->UpdateItemStatus() ;
+ }
+ else
+ {
+ if ( pos == (size_t)-1 )
+ {
+ UMAAppendMenuItem(MAC_WXHMENU(m_hMenu), wxT("a") , wxFont::GetDefaultEncoding() );
+ pos = CountMenuItems(MAC_WXHMENU(m_hMenu)) ;
+ }
+ else
+ {
+ // MacOS counts menu items from 1 and inserts after, therefore having the
+ // same effect as wx 0 based and inserting before, we must correct pos
+ // after however for updates to be correct
+ UMAInsertMenuItem(MAC_WXHMENU(m_hMenu), wxT("a"), wxFont::GetDefaultEncoding(), pos);
+ pos += 1 ;
+ }
+
+ SetMenuItemCommandID( MAC_WXHMENU(m_hMenu) , pos , pItem->GetId() ) ;
+ pItem->UpdateItemText() ;
+ pItem->UpdateItemBitmap() ;
+ pItem->UpdateItemStatus() ;
+
+ if ( pItem->GetId() == idMenuTitle )
+ {
+ UMAEnableMenuItem(MAC_WXHMENU(m_hMenu) , pos , false ) ;
+ }
+ }
+ }
+ // if we're already attached to the menubar, we must update it
+ if ( IsAttached() )
+ {
+ GetMenuBar()->Refresh();
+ }
+ return TRUE ;
}
-// Ordinary menu item
-void wxMenu::Append(int Id, const wxString& label,
- const wxString& helpString, bool checkable)
+void wxMenu::EndRadioGroup()
{
- // 'checkable' parameter is useless for Windows.
- Append(new wxMenuItem(this, Id, label, helpString, checkable));
+ // we're not inside a radio group any longer
+ m_startRadioGroup = -1;
}
-void wxMenu::Delete(int id)
+wxMenuItem* wxMenu::DoAppend(wxMenuItem *item)
{
- wxNode *node;
- wxMenuItem *item;
- int pos;
+ wxCHECK_MSG( item, NULL, _T("NULL item in wxMenu::DoAppend") );
+
+ bool check = FALSE;
- for (pos = 0, node = m_menuItems.First(); node; node = node->Next(), pos++) {
- item = (wxMenuItem *)node->Data();
- if (item->GetId() == id)
- break;
+ if ( item->GetKind() == wxITEM_RADIO )
+ {
+ int count = GetMenuItemCount();
+
+ if ( m_startRadioGroup == -1 )
+ {
+ // start a new radio group
+ m_startRadioGroup = count;
+
+ // for now it has just one element
+ item->SetAsRadioGroupStart();
+ item->SetRadioGroupEnd(m_startRadioGroup);
+
+ // ensure that we have a checked item in the radio group
+ check = TRUE;
+ }
+ else // extend the current radio group
+ {
+ // we need to update its end item
+ item->SetRadioGroupStart(m_startRadioGroup);
+ wxMenuItemList::Node *node = GetMenuItems().Item(m_startRadioGroup);
+
+ if ( node )
+ {
+ node->GetData()->SetRadioGroupEnd(count);
+ }
+ else
+ {
+ wxFAIL_MSG( _T("where is the radio group start item?") );
+ }
+ }
+ }
+ else // not a radio item
+ {
+ EndRadioGroup();
}
- if (!node)
- return;
+ if ( !wxMenuBase::DoAppend(item) || !DoInsertOrAppend(item) )
+ {
+ return NULL;
+ }
- m_menuItems.DeleteNode(node);
- delete item;
+ if ( check )
+ {
+ // check the item initially
+ item->Check(TRUE);
+ }
- // TODO
+ return item;
}
-void wxMenu::Enable(int Id, bool Flag)
+wxMenuItem* wxMenu::DoInsert(size_t pos, wxMenuItem *item)
{
- wxMenuItem *item = FindItemForId(Id);
- wxCHECK_RET( item != NULL, "can't enable non-existing menu item" );
-
- item->Enable(Flag);
+ if (wxMenuBase::DoInsert(pos, item) && DoInsertOrAppend(item, pos))
+ return item;
+ else
+ return NULL;
}
-bool wxMenu::Enabled(int Id) const
+wxMenuItem *wxMenu::DoRemove(wxMenuItem *item)
{
- wxMenuItem *item = FindItemForId(Id);
- wxCHECK( item != NULL, FALSE );
+ // we need to find the items position in the child list
+ size_t pos;
+ wxMenuItemList::Node *node = GetMenuItems().GetFirst();
+ for ( pos = 0; node; pos++ )
+ {
+ if ( node->GetData() == item )
+ break;
- return item->IsEnabled();
-}
+ node = node->GetNext();
+ }
-void wxMenu::Check(int Id, bool Flag)
-{
- wxMenuItem *item = FindItemForId(Id);
- wxCHECK_RET( item != NULL, "can't get status of non-existing menu item" );
+ // DoRemove() (unlike Remove) can only be called for existing item!
+ wxCHECK_MSG( node, NULL, wxT("bug in wxMenu::Remove logic") );
- item->Check(Flag);
-}
+ ::DeleteMenuItem(MAC_WXHMENU(m_hMenu) , pos + 1);
-bool wxMenu::Checked(int Id) const
-{
- wxMenuItem *item = FindItemForId(Id);
- wxCHECK( item != NULL, FALSE );
+ if ( IsAttached() )
+ {
+ // otherwise, the change won't be visible
+ GetMenuBar()->Refresh();
+ }
- return item->IsChecked();
+ // and from internal data structures
+ return wxMenuBase::DoRemove(item);
}
void wxMenu::SetTitle(const wxString& label)
{
- m_title = label ;
- // TODO
+ m_title = label ;
+ UMASetMenuTitle(MAC_WXHMENU(m_hMenu) , label , wxFont::GetDefaultEncoding() ) ;
}
-
-const wxString wxMenu::GetTitle() const
+bool wxMenu::ProcessCommand(wxCommandEvent & event)
{
- return m_title;
+ bool processed = FALSE;
+
+ // Try the menu's event handler
+ if ( !processed && GetEventHandler())
+ {
+ processed = GetEventHandler()->ProcessEvent(event);
+ }
+
+ // Try the window the menu was popped up from (and up through the
+ // hierarchy)
+ wxWindow *win = GetInvokingWindow();
+ if ( !processed && win )
+ processed = win->GetEventHandler()->ProcessEvent(event);
+
+ return processed;
}
-void wxMenu::SetLabel(int id, const wxString& label)
+
+// ---------------------------------------------------------------------------
+// other
+// ---------------------------------------------------------------------------
+
+wxWindow *wxMenu::GetWindow() const
{
- wxMenuItem *item = FindItemForId(id) ;
- if (item==NULL)
- return;
+ if ( m_invokingWindow != NULL )
+ return m_invokingWindow;
+ else if ( GetMenuBar() != NULL)
+ return (wxWindow *) GetMenuBar()->GetFrame();
+
+ return NULL;
+}
- if (item->GetSubMenu()==NULL)
+// helper functions returning the mac menu position for a certain item, note that this is
+// mac-wise 1 - based, i.e. the first item has index 1 whereas on MSWin it has pos 0
+
+int wxMenu::MacGetIndexFromId( int id )
+{
+ size_t pos;
+ wxMenuItemList::Node *node = GetMenuItems().GetFirst();
+ for ( pos = 0; node; pos++ )
{
- // TODO
+ if ( node->GetData()->GetId() == id )
+ break;
+
+ node = node->GetNext();
}
- else
+
+ if (!node)
+ return 0;
+
+ return pos + 1 ;
+}
+
+int wxMenu::MacGetIndexFromItem( wxMenuItem *pItem )
+{
+ size_t pos;
+ wxMenuItemList::Node *node = GetMenuItems().GetFirst();
+ for ( pos = 0; node; pos++ )
{
- // TODO
+ if ( node->GetData() == pItem )
+ break;
+
+ node = node->GetNext();
}
- item->SetName(label);
+
+ if (!node)
+ return 0;
+
+ return pos + 1 ;
}
-wxString wxMenu::GetLabel(int Id) const
+void wxMenu::MacEnableMenu( bool bDoEnable )
{
- // TODO
- return wxString("") ;
+ UMAEnableMenuItem(MAC_WXHMENU(m_hMenu) , 0 , bDoEnable ) ;
+
+ ::DrawMenuBar() ;
}
-// Finds the item id matching the given string, -1 if not found.
-int wxMenu::FindItem (const wxString& itemString) const
+// MacOS needs to know about submenus somewhere within this menu
+// before it can be displayed , also hide special menu items like preferences
+// that are handled by the OS
+void wxMenu::MacBeforeDisplay( bool isSubMenu )
{
- char buf1[200];
- char buf2[200];
- wxStripMenuCodes ((char *)(const char *)itemString, buf1);
-
- for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
+ wxMenuItem* previousItem = NULL ;
+ size_t pos ;
+ wxMenuItemList::Node *node;
+ wxMenuItem *item;
+ for (pos = 0, node = GetMenuItems().GetFirst(); node; node = node->GetNext(), pos++)
{
- wxMenuItem *item = (wxMenuItem *) node->Data ();
- if (item->GetSubMenu())
- {
- int ans = item->GetSubMenu()->FindItem(itemString);
- if (ans > -1)
- return ans;
- }
- if ( !item->IsSeparator() )
- {
- wxStripMenuCodes((char *)item->GetName().c_str(), buf2);
- if (strcmp(buf1, buf2) == 0)
- return item->GetId();
- }
+ item = (wxMenuItem *)node->GetData();
+ wxMenu* subMenu = item->GetSubMenu() ;
+ if (subMenu)
+ {
+ subMenu->MacBeforeDisplay( true ) ;
+ }
+ else
+ {
+ #if TARGET_CARBON
+ if ( UMAGetSystemVersion() >= 0x1000 )
+ {
+ if ( item->GetId() == wxApp::s_macPreferencesMenuItemId || item->GetId() == wxApp::s_macExitMenuItemId)
+ {
+ ChangeMenuItemAttributes( MAC_WXHMENU( GetHMenu() ) , pos + 1, kMenuItemAttrHidden, 0 );
+ if ( GetMenuItems().GetCount() == pos + 1 &&
+ previousItem != NULL &&
+ previousItem->IsSeparator() )
+ {
+ ChangeMenuItemAttributes( MAC_WXHMENU( GetHMenu() ) , pos , kMenuItemAttrHidden, 0 );
+ }
+ }
+ }
+ #endif
+ }
+ previousItem = item ;
}
- return -1;
-}
+ if ( isSubMenu )
+ ::InsertMenu(MAC_WXHMENU( GetHMenu()), -1);
-wxMenuItem *wxMenu::FindItemForId(int itemId, wxMenu ** itemMenu) const
+}
+// undo all changes from the MacBeforeDisplay call
+void wxMenu::MacAfterDisplay( bool isSubMenu )
{
- if (itemMenu)
- *itemMenu = NULL;
- for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
- {
- wxMenuItem *item = (wxMenuItem *) node->Data ();
+ if ( isSubMenu )
+ ::DeleteMenu(MacGetMenuId());
- if (item->GetId() == itemId)
+ wxMenuItem* previousItem = NULL ;
+ int pos ;
+ wxMenuItemList::Node *node;
+ wxMenuItem *item;
+ for (pos = 0, node = GetMenuItems().GetFirst(); node; node = node->GetNext(), pos++)
+ {
+ item = (wxMenuItem *)node->GetData();
+ wxMenu* subMenu = item->GetSubMenu() ;
+ if (subMenu)
{
- if (itemMenu)
- *itemMenu = (wxMenu *) this;
- return item;
+ subMenu->MacAfterDisplay( true ) ;
}
-
- if (item->GetSubMenu())
+ else
{
- wxMenuItem *ans = item->GetSubMenu()->FindItemForId (itemId, itemMenu);
- if (ans)
- return ans;
+ // no need to undo hidings
}
+ previousItem = item ;
}
+}
- if (itemMenu)
- *itemMenu = NULL;
- return NULL;
+// Menu Bar
+
+/*
+
+Mac Implementation note :
+
+The Mac has only one global menubar, so we attempt to install the currently
+active menubar from a frame, we currently don't take into account mdi-frames
+which would ask for menu-merging
+
+Secondly there is no mac api for changing a menubar that is not the current
+menubar, so we have to wait for preparing the actual menubar until the
+wxMenubar is to be used
+
+We can in subsequent versions use MacInstallMenuBar to provide some sort of
+auto-merge for MDI in case this will be necessary
+
+*/
+
+wxMenuBar* wxMenuBar::s_macInstalledMenuBar = NULL ;
+wxMenuBar* wxMenuBar::s_macCommonMenuBar = NULL ;
+
+void wxMenuBar::Init()
+{
+ m_eventHandler = this;
+ m_menuBarFrame = NULL;
+ m_invokingWindow = (wxWindow*) NULL;
}
-void wxMenu::SetHelpString(int itemId, const wxString& helpString)
+wxMenuBar::wxMenuBar()
{
- wxMenuItem *item = FindItemForId (itemId);
- if (item)
- item->SetHelp(helpString);
+ Init();
}
-wxString wxMenu::GetHelpString (int itemId) const
+wxMenuBar::wxMenuBar( long WXUNUSED(style) )
{
- wxMenuItem *item = FindItemForId (itemId);
- wxString str("");
- return (item == NULL) ? str : item->GetHelp();
+ Init();
}
-void wxMenu::ProcessCommand(wxCommandEvent & event)
+
+wxMenuBar::wxMenuBar(int count, wxMenu *menus[], const wxString titles[])
{
- bool processed = FALSE;
+ Init();
- // Try a callback
- if (m_callback)
+ m_titles.Alloc(count);
+
+ for ( int i = 0; i < count; i++ )
{
- (void) (*(m_callback)) (*this, event);
- processed = TRUE;
+ m_menus.Append(menus[i]);
+ m_titles.Add(titles[i]);
+
+ menus[i]->Attach(this);
}
+}
- // Try the menu's event handler
- if ( !processed && GetEventHandler())
+wxMenuBar::~wxMenuBar()
+{
+ if (s_macCommonMenuBar == this)
+ s_macCommonMenuBar = NULL;
+ if (s_macInstalledMenuBar == this)
{
- processed = GetEventHandler()->ProcessEvent(event);
+ ::ClearMenuBar();
+ s_macInstalledMenuBar = NULL;
}
-/* TODO
- // Try the window the menu was popped up from (and up
- // through the hierarchy)
- if ( !processed && GetInvokingWindow())
- processed = GetInvokingWindow()->ProcessEvent(event);
-*/
+
}
-bool wxWindow::PopupMenu(wxMenu *menu, int x, int y)
+void wxMenuBar::Refresh(bool WXUNUSED(eraseBackground), const wxRect *WXUNUSED(rect))
{
- // TODO
- return FALSE;
+ wxCHECK_RET( IsAttached(), wxT("can't refresh unatteched menubar") );
+
+ DrawMenuBar();
}
-// Menu Bar
-wxMenuBar::wxMenuBar()
+void wxMenuBar::MacInstallMenuBar()
{
- m_eventHandler = this;
- m_menuCount = 0;
- m_menus = NULL;
- m_titles = NULL;
- m_menuBarFrame = NULL;
+ if ( s_macInstalledMenuBar == this )
+ return ;
+
+ wxStAppResource resload ;
- // TODO
+ MenuBarHandle menubar = NULL ;
+#if TARGET_API_MAC_OSX
+ menubar = NewHandleClear( 6 /* sizeof( MenuBarHeader ) */ ) ;
+#else
+ menubar = NewHandleClear( 12 ) ;
+ (*menubar)[3] = 0x0a ;
+#endif
+ ::SetMenuBar( menubar ) ;
+ DisposeMenuBar( menubar ) ;
+ MenuHandle appleMenu = NULL ;
+ char appleMenuTitle[3] = { 01 , kMenuAppleLogoFilledGlyph , 0 } ;
+
+ verify_noerr( CreateNewMenu( kwxMacAppleMenuId , 0 , &appleMenu ) ) ;
+ verify_noerr( SetMenuTitle( appleMenu , (ConstStr255Param) appleMenuTitle ) );
+ MacInsertMenuItem( appleMenu , "\pAbout..." , 0 ) ;
+ MacInsertMenu( appleMenu , 0 ) ;
+
+ // clean-up the help menu before adding new items
+ MenuHandle mh = NULL ;
+ if ( UMAGetHelpMenu( &mh , &firstUserHelpMenuItem) == noErr )
+ {
+ for ( int i = CountMenuItems( mh ) ; i >= firstUserHelpMenuItem ; --i )
+ {
+ DeleteMenuItem( mh , i ) ;
+ }
+ }
+ else
+ {
+ mh = NULL ;
+ }
+#if TARGET_CARBON
+ if ( UMAGetSystemVersion() >= 0x1000 && wxApp::s_macPreferencesMenuItemId)
+ {
+ wxMenuItem *item = FindItem( wxApp::s_macPreferencesMenuItemId , NULL ) ;
+ if ( item == NULL || !(item->IsEnabled()) )
+ DisableMenuCommand( NULL , kHICommandPreferences ) ;
+ else
+ EnableMenuCommand( NULL , kHICommandPreferences ) ;
+ }
+#endif
+ for (size_t i = 0; i < m_menus.GetCount(); i++)
+ {
+ wxMenuItemList::Node *node;
+ wxMenuItem *item;
+ int pos ;
+ wxMenu* menu = m_menus[i] , *subMenu = NULL ;
+
+ if( m_titles[i] == wxT("?") || m_titles[i] == wxT("&?") || m_titles[i] == wxApp::s_macHelpMenuTitleName )
+ {
+ if ( mh == NULL )
+ {
+ continue ;
+ }
+
+ for (pos = 0 , node = menu->GetMenuItems().GetFirst(); node; node = node->GetNext(), pos++)
+ {
+ item = (wxMenuItem *)node->GetData();
+ subMenu = item->GetSubMenu() ;
+ if (subMenu)
+ {
+ // we don't support hierarchical menus in the help menu yet
+ }
+ else
+ {
+ if ( item->IsSeparator() )
+ {
+ if ( mh )
+ MacAppendMenu(mh, "\p-" );
+ }
+ else
+ {
+ wxAcceleratorEntry* entry = wxGetAccelFromString( item->GetText() ) ;
+
+ if ( item->GetId() == wxApp::s_macAboutMenuItemId )
+ {
+ UMASetMenuItemText( GetMenuHandle( kwxMacAppleMenuId ) , 1 , item->GetText() , wxFont::GetDefaultEncoding() );
+ UMAEnableMenuItem( GetMenuHandle( kwxMacAppleMenuId ) , 1 , true );
+ SetMenuItemCommandID( GetMenuHandle( kwxMacAppleMenuId ) , 1 , item->GetId() ) ;
+ UMASetMenuItemShortcut( GetMenuHandle( kwxMacAppleMenuId ) , 1 , entry ) ;
+ }
+ else
+ {
+ if ( mh )
+ {
+ UMAAppendMenuItem(mh, item->GetText() , wxFont::GetDefaultEncoding(), entry);
+ SetMenuItemCommandID( mh , CountMenuItems(mh) , item->GetId() ) ;
+ }
+ }
+
+ delete entry ;
+ }
+ }
+ }
+ }
+ else
+ {
+ UMASetMenuTitle( MAC_WXHMENU(menu->GetHMenu()) , m_titles[i], m_font.GetEncoding() ) ;
+ m_menus[i]->MacBeforeDisplay(false) ;
+ ::InsertMenu(MAC_WXHMENU(m_menus[i]->GetHMenu()), 0);
+ }
+ }
+ ::DrawMenuBar() ;
+ s_macInstalledMenuBar = this;
}
-wxMenuBar::wxMenuBar(int n, wxMenu *menus[], const wxString titles[])
+void wxMenuBar::EnableTop(size_t pos, bool enable)
{
- m_eventHandler = this;
- m_menuCount = n;
- m_menus = menus;
- m_titles = new wxString[n];
- int i;
- for ( i = 0; i < n; i++ )
- m_titles[i] = titles[i];
- m_menuBarFrame = NULL;
-
- // TODO
+ wxCHECK_RET( IsAttached(), wxT("doesn't work with unattached menubars") );
+ m_menus[pos]->MacEnableMenu( enable ) ;
+ Refresh();
}
-wxMenuBar::~wxMenuBar()
+bool wxMenuBar::Enable( bool enable)
{
- int i;
- for (i = 0; i < m_menuCount; i++)
+ wxCHECK_MSG( IsAttached(), false, wxT("doesn't work with unattached menubars") );
+ size_t i;
+ for (i = 0; i < GetMenuCount(); i++)
{
- delete m_menus[i];
+ EnableTop(i, enable);
}
- delete[] m_menus;
- delete[] m_titles;
-
- // TODO
+ return true;
}
-// Must only be used AFTER menu has been attached to frame,
-// otherwise use individual menus to enable/disable items
-void wxMenuBar::Enable(int id, bool flag)
+void wxMenuBar::SetLabelTop(size_t pos, const wxString& label)
{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- if (!item)
+ wxCHECK_RET( pos < GetMenuCount(), wxT("invalid menu index") );
+
+ m_titles[pos] = label;
+
+ if ( !IsAttached() )
+ {
return;
+ }
- // TODO
+ m_menus[pos]->SetTitle( label ) ;
+ if (wxMenuBar::s_macInstalledMenuBar == this) // are we currently installed ?
+ {
+ ::SetMenuBar( GetMenuBar() ) ;
+ ::InvalMenuBar() ;
+ }
}
-void wxMenuBar::EnableTop(int pos, bool flag)
+wxString wxMenuBar::GetLabelTop(size_t pos) const
{
- // TODO
+ wxCHECK_MSG( pos < GetMenuCount(), wxEmptyString,
+ wxT("invalid menu index in wxMenuBar::GetLabelTop") );
+
+ return m_titles[pos];
}
-// Must only be used AFTER menu has been attached to frame,
-// otherwise use individual menus
-void wxMenuBar::Check(int id, bool flag)
+int wxMenuBar::FindMenu(const wxString& title)
{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- if (!item)
- return;
+ wxString menuTitle = wxStripMenuCodes(title);
- if (!item->IsCheckable())
- return ;
+ size_t count = GetMenuCount();
+ for ( size_t i = 0; i < count; i++ )
+ {
+ wxString title = wxStripMenuCodes(m_titles[i]);
+ if ( menuTitle == title )
+ return i;
+ }
+
+ return wxNOT_FOUND;
- // TODO
}
-bool wxMenuBar::Checked(int id) const
+
+// ---------------------------------------------------------------------------
+// wxMenuBar construction
+// ---------------------------------------------------------------------------
+
+// ---------------------------------------------------------------------------
+// wxMenuBar construction
+// ---------------------------------------------------------------------------
+
+wxMenu *wxMenuBar::Replace(size_t pos, wxMenu *menu, const wxString& title)
{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- if (!item)
+ wxMenu *menuOld = wxMenuBarBase::Replace(pos, menu, title);
+ if ( !menuOld )
return FALSE;
+ m_titles[pos] = title;
+
+ if ( IsAttached() )
+ {
+ if (s_macInstalledMenuBar == this)
+ {
+ menuOld->MacAfterDisplay( false ) ;
+ ::DeleteMenu( menuOld->MacGetMenuId() /* m_menus[pos]->MacGetMenuId() */ ) ;
+ {
+ menu->MacBeforeDisplay( false ) ;
+ UMASetMenuTitle( MAC_WXHMENU(menu->GetHMenu()) , title , m_font.GetEncoding() ) ;
+ if ( pos == m_menus.GetCount() - 1)
+ {
+ ::InsertMenu( MAC_WXHMENU(menu->GetHMenu()) , 0 ) ;
+ }
+ else
+ {
+ ::InsertMenu( MAC_WXHMENU(menu->GetHMenu()) , m_menus[pos+1]->MacGetMenuId() ) ;
+ }
+ }
+ }
+
+ Refresh();
+ }
- // TODO
- return FALSE;
+ return menuOld;
}
-bool wxMenuBar::Enabled(int id) const
+bool wxMenuBar::Insert(size_t pos, wxMenu *menu, const wxString& title)
{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- if (!item)
+ if ( !wxMenuBarBase::Insert(pos, menu, title) )
return FALSE;
- // TODO
- return FALSE ;
-}
-
+ m_titles.Insert(title, pos);
-void wxMenuBar::SetLabel(int id, const wxString& label)
-{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(id, &itemMenu) ;
+ UMASetMenuTitle( MAC_WXHMENU(menu->GetHMenu()) , title , m_font.GetEncoding() ) ;
- if (!item)
- return;
+ if ( IsAttached() && s_macInstalledMenuBar == this )
+ {
+ if (s_macInstalledMenuBar == this)
+ {
+ menu->MacBeforeDisplay( false ) ;
+ if ( pos == (size_t) -1 || pos + 1 == m_menus.GetCount() )
+ {
+ ::InsertMenu( MAC_WXHMENU(menu->GetHMenu()) , 0 ) ;
+ }
+ else
+ {
+ ::InsertMenu( MAC_WXHMENU(menu->GetHMenu()) , m_menus[pos+1]->MacGetMenuId() ) ;
+ }
+ }
+ Refresh();
+ }
- // TODO
+ return TRUE;
}
-wxString wxMenuBar::GetLabel(int id) const
+wxMenu *wxMenuBar::Remove(size_t pos)
{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(id, &itemMenu) ;
+ wxMenu *menu = wxMenuBarBase::Remove(pos);
+ if ( !menu )
+ return NULL;
- if (!item)
- return wxString("");
+ if ( IsAttached() )
+ {
+ if (s_macInstalledMenuBar == this)
+ {
+ ::DeleteMenu( menu->MacGetMenuId() /* m_menus[pos]->MacGetMenuId() */ ) ;
+ }
- // TODO
- return wxString("") ;
-}
+ Refresh();
+ }
-void wxMenuBar::SetLabelTop(int pos, const wxString& label)
-{
- // TODO
-}
+ m_titles.RemoveAt(pos);
-wxString wxMenuBar::GetLabelTop(int pos) const
-{
- // TODO
- return wxString("");
+ return menu;
}
-bool wxMenuBar::OnDelete(wxMenu *a_menu, int pos)
+bool wxMenuBar::Append(wxMenu *menu, const wxString& title)
{
- // TODO
- return FALSE;
-}
+ WXHMENU submenu = menu ? menu->GetHMenu() : 0;
+ wxCHECK_MSG( submenu, FALSE, wxT("can't append invalid menu to menubar") );
-bool wxMenuBar::OnAppend(wxMenu *a_menu, const char *title)
-{
- // TODO
- return FALSE;
-}
+ if ( !wxMenuBarBase::Append(menu, title) )
+ return FALSE;
-void wxMenuBar::Append (wxMenu * menu, const wxString& title)
-{
- if (!OnAppend(menu, title))
- return;
+ m_titles.Add(title);
- m_menuCount ++;
- wxMenu **new_menus = new wxMenu *[m_menuCount];
- wxString *new_titles = new wxString[m_menuCount];
- int i;
+ UMASetMenuTitle( MAC_WXHMENU(menu->GetHMenu()) , title , m_font.GetEncoding() ) ;
- for (i = 0; i < m_menuCount - 1; i++)
- {
- new_menus[i] = m_menus[i];
- m_menus[i] = NULL;
- new_titles[i] = m_titles[i];
- m_titles[i] = "";
- }
- if (m_menus)
+ if ( IsAttached() )
{
- delete[]m_menus;
- delete[]m_titles;
+ if (s_macInstalledMenuBar == this)
+ {
+ ::InsertMenu( MAC_WXHMENU(menu->GetHMenu()) , 0 ) ;
+ }
+
+ Refresh();
}
- m_menus = new_menus;
- m_titles = new_titles;
- m_menus[m_menuCount - 1] = (wxMenu *)menu;
- m_titles[m_menuCount - 1] = title;
+ // m_invokingWindow is set after wxFrame::SetMenuBar(). This call enables
+ // adding menu later on.
+ if (m_invokingWindow)
+ wxMenubarSetInvokingWindow( menu, m_invokingWindow );
- // TODO
+ return TRUE;
}
-void wxMenuBar::Delete(wxMenu * menu, int i)
+static void wxMenubarUnsetInvokingWindow( wxMenu *menu )
{
- int j;
- int ii = (int) i;
+ menu->SetInvokingWindow( (wxWindow*) NULL );
- if (menu != 0)
- {
- for (ii = 0; ii < m_menuCount; ii++)
- {
- if (m_menus[ii] == menu)
- break;
- }
- if (ii >= m_menuCount)
- return;
- } else
+ wxMenuItemList::Node *node = menu->GetMenuItems().GetFirst();
+ while (node)
{
- if (ii < 0 || ii >= m_menuCount)
- return;
- menu = m_menus[ii];
+ wxMenuItem *menuitem = node->GetData();
+ if (menuitem->IsSubMenu())
+ wxMenubarUnsetInvokingWindow( menuitem->GetSubMenu() );
+ node = node->GetNext();
}
+}
- if (!OnDelete(menu, ii))
- return;
+static void wxMenubarSetInvokingWindow( wxMenu *menu, wxWindow *win )
+{
+ menu->SetInvokingWindow( win );
- menu->SetParent(NULL);
+ wxMenuItemList::Node *node = menu->GetMenuItems().GetFirst();
+ while (node)
+ {
+ wxMenuItem *menuitem = node->GetData();
+ if (menuitem->IsSubMenu())
+ wxMenubarSetInvokingWindow( menuitem->GetSubMenu() , win );
+ node = node->GetNext();
+ }
+}
- -- m_menuCount;
- for (j = ii; j < m_menuCount; j++)
+void wxMenuBar::UnsetInvokingWindow()
+{
+ m_invokingWindow = (wxWindow*) NULL;
+ wxMenuList::Node *node = m_menus.GetFirst();
+ while (node)
{
- m_menus[j] = m_menus[j + 1];
- m_titles[j] = m_titles[j + 1];
+ wxMenu *menu = node->GetData();
+ wxMenubarUnsetInvokingWindow( menu );
+ node = node->GetNext();
}
}
-// Find the menu menuString, item itemString, and return the item id.
-// Returns -1 if none found.
-int wxMenuBar::FindMenuItem (const wxString& menuString, const wxString& itemString) const
+void wxMenuBar::SetInvokingWindow(wxFrame *frame)
{
- char buf1[200];
- char buf2[200];
- wxStripMenuCodes ((char *)(const char *)menuString, buf1);
- int i;
- for (i = 0; i < m_menuCount; i++)
+ m_invokingWindow = frame;
+ wxMenuList::Node *node = m_menus.GetFirst();
+ while (node)
{
- wxStripMenuCodes ((char *)(const char *)m_titles[i], buf2);
- if (strcmp (buf1, buf2) == 0)
- return m_menus[i]->FindItem (itemString);
+ wxMenu *menu = node->GetData();
+ wxMenubarSetInvokingWindow( menu, frame );
+ node = node->GetNext();
}
- return -1;
}
-wxMenuItem *wxMenuBar::FindItemForId (int Id, wxMenu ** itemMenu) const
+void wxMenuBar::Detach()
{
- if (itemMenu)
- *itemMenu = NULL;
+ wxMenuBarBase::Detach() ;
+}
- wxMenuItem *item = NULL;
- int i;
- for (i = 0; i < m_menuCount; i++)
- if ((item = m_menus[i]->FindItemForId (Id, itemMenu)))
- return item;
- return NULL;
+void wxMenuBar::Attach(wxFrame *frame)
+{
+ wxMenuBarBase::Attach( frame ) ;
}
+// ---------------------------------------------------------------------------
+// wxMenuBar searching for menu items
+// ---------------------------------------------------------------------------
-void wxMenuBar::SetHelpString (int Id, const wxString& helpString)
+// Find the itemString in menuString, and return the item id or wxNOT_FOUND
+int wxMenuBar::FindMenuItem(const wxString& menuString,
+ const wxString& itemString) const
{
- int i;
- for (i = 0; i < m_menuCount; i++)
+ wxString menuLabel = wxStripMenuCodes(menuString);
+ size_t count = GetMenuCount();
+ for ( size_t i = 0; i < count; i++ )
{
- if (m_menus[i]->FindItemForId (Id))
- {
- m_menus[i]->SetHelpString (Id, helpString);
- return;
- }
+ wxString title = wxStripMenuCodes(m_titles[i]);
+ if ( menuLabel == title )
+ return m_menus[i]->FindItem(itemString);
}
+
+ return wxNOT_FOUND;
}
-wxString wxMenuBar::GetHelpString (int Id) const
+wxMenuItem *wxMenuBar::FindItem(int id, wxMenu **itemMenu) const
{
- int i;
- for (i = 0; i < m_menuCount; i++)
+ if ( itemMenu )
+ *itemMenu = NULL;
+
+ wxMenuItem *item = NULL;
+ size_t count = GetMenuCount();
+ for ( size_t i = 0; !item && (i < count); i++ )
{
- if (m_menus[i]->FindItemForId (Id))
- return wxString(m_menus[i]->GetHelpString (Id));
+ item = m_menus[i]->FindItem(id, itemMenu);
}
- return wxString("");
+
+ return item;
}