#pragma implementation "bitmap.h"
#endif
+#include "wx/wx.h"
#include "wx/setup.h"
#include "wx/utils.h"
#include "wx/palette.h"
#include "wx/bitmap.h"
#include "wx/icon.h"
#include "wx/log.h"
+#include "wx/image.h"
+
+extern "C"
+{
+#ifdef __UNIX__
+ #include "xpm/xpm.h"
+#else
+ #include "xpm.h"
+#endif
+} ;
#if !USE_SHARED_LIBRARIES
IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
#endif
+#ifdef __UNIX__
+ #include <ApplicationServices/ApplicationServices.h>
+#else
+ #include <PictUtils.h>
+#endif
+
+#include "wx/mac/uma.h"
+
+CTabHandle wxMacCreateColorTable( int numColors )
+{
+ CTabHandle newColors; /* Handle to the new color table */
+
+ /* Allocate memory for the color table */
+ newColors = (CTabHandle)NewHandleClear( sizeof (ColorTable) +
+ sizeof (ColorSpec) * (numColors - 1) );
+ if (newColors != nil)
+ {
+ /* Initialize the fields */
+ (**newColors).ctSeed = GetCTSeed();
+ (**newColors).ctFlags = 0;
+ (**newColors).ctSize = numColors - 1;
+ /* Initialize the table of colors */
+ }
+ return newColors ;
+}
+
+void wxMacDestroyColorTable( CTabHandle colors )
+{
+ DisposeHandle( (Handle) colors ) ;
+}
+
+void wxMacSetColorTableEntry( CTabHandle newColors , int index , int red , int green , int blue )
+{
+ (**newColors).ctTable[index].value = index;
+ (**newColors).ctTable[index].rgb.red = 0 ;// someRedValue;
+ (**newColors).ctTable[index].rgb.green = 0 ; // someGreenValue;
+ (**newColors).ctTable[index].rgb.blue = 0 ; // someBlueValue;
+}
+
+GWorldPtr wxMacCreateGWorld( int width , int height , int depth )
+{
+ OSErr err = noErr ;
+ GWorldPtr port ;
+ Rect rect = { 0 , 0 , height , width } ;
+
+ if ( depth < 0 )
+ {
+ depth = wxDisplayDepth() ;
+ }
+
+ err = NewGWorld( &port , depth , &rect , NULL , NULL , 0 ) ;
+ if ( err == noErr )
+ {
+ return port ;
+ }
+ return NULL ;
+}
+
+void wxMacDestroyGWorld( GWorldPtr gw )
+{
+ if ( gw )
+ DisposeGWorld( gw ) ;
+}
+
+PicHandle wxMacCreatePict(GWorldPtr wp, GWorldPtr mask)
+{
+ CGrafPtr origPort ;
+ GDHandle origDev ;
+
+ PicHandle pict; // this is the Picture we give back
+
+ RGBColor gray = { 0xCCCC ,0xCCCC , 0xCCCC } ;
+ RGBColor white = { 0xffff ,0xffff , 0xffff } ;
+ RGBColor black = { 0x0000 ,0x0000 , 0x0000 } ;
+
+ unsigned char *maskimage = NULL ;
+ Rect portRect ;
+ GetPortBounds( wp , &portRect ) ;
+ int width = portRect.right - portRect.left ;
+ int height = portRect.bottom - portRect.top ;
+
+ LockPixels( GetGWorldPixMap( wp ) ) ;
+ GetGWorld( &origPort , &origDev ) ;
+
+ if ( mask )
+ {
+ maskimage = (unsigned char*) malloc( width * height ) ;
+ SetGWorld( mask , NULL ) ;
+ LockPixels( GetGWorldPixMap( mask ) ) ;
+ for ( int y = 0 ; y < height ; y++ )
+ {
+ for( int x = 0 ; x < width ; x++ )
+ {
+ RGBColor col ;
+
+ GetCPixel( x + portRect.left , y + portRect.top , &col ) ;
+ maskimage[y*width + x] = ( col.red == 0 ) ; // for monochrome masks
+ }
+ }
+ UnlockPixels( GetGWorldPixMap( mask ) ) ;
+ }
+
+ SetGWorld( wp , NULL ) ;
+
+ pict = OpenPicture(&portRect); // open a picture, this disables drawing
+ if(!pict)
+ return NULL;
+
+ if ( maskimage )
+ {
+ RGBForeColor( &black ) ;
+ RGBBackColor( &white ) ;
+ PenMode(transparent);
+
+ for ( int y = 0 ; y < height ; ++y )
+ {
+ for( int x = 0 ; x < width ; ++x )
+ {
+ if ( maskimage[y*width + x] )
+ {
+ RGBColor col ;
+
+ GetCPixel( x + portRect.left , y + portRect.top , &col ) ;
+ SetCPixel( x + portRect.left , y + portRect.top , &col ) ;
+ }
+ else {
+ // With transparency set this sets a blank pixel not a white one
+ SetCPixel( x + portRect.left , y + portRect.top , &white);
+ }
+ }
+ }
+ free( maskimage ) ;
+ maskimage = NULL ;
+ }
+ else
+ {
+ RGBBackColor( &gray ) ;
+ EraseRect(&portRect);
+ RGBForeColor( &black ) ;
+ RGBBackColor( &white ) ;
+
+ CopyBits(GetPortBitMapForCopyBits(wp), /* src PixMap - we copy image over
+ * itself - */
+ GetPortBitMapForCopyBits(wp), // dst PixMap - no drawing occurs
+ &portRect, // srcRect - it will be recorded and compressed -
+ &portRect, // dstRect - into the picture that is open -
+ srcCopy,NULL); // copyMode and no clip region
+ }
+ ClosePicture(); // We are done recording the picture
+ UnlockPixels( GetGWorldPixMap( wp ) ) ;
+ SetGWorld( origPort , origDev ) ;
+
+ return pict; // return our groovy pict handle
+}
+
wxBitmapRefData::wxBitmapRefData()
{
m_ok = FALSE;
m_quality = 0;
m_numColors = 0;
m_bitmapMask = NULL;
+ m_hBitmap = NULL ;
+ m_hPict = NULL ;
+ m_bitmapType = kMacBitmapTypeUnknownType ;
}
wxBitmapRefData::~wxBitmapRefData()
{
- /*
- * TODO: delete the bitmap data here.
- */
-
- if (m_bitmapMask)
- delete m_bitmapMask;
+ switch (m_bitmapType)
+ {
+ case kMacBitmapTypePict :
+ {
+ if ( m_hPict )
+ {
+ KillPicture( m_hPict ) ;
+ m_hPict = NULL ;
+ }
+ }
+ break ;
+ case kMacBitmapTypeGrafWorld :
+ {
+ if ( m_hBitmap )
+ {
+ wxMacDestroyGWorld( m_hBitmap ) ;
+ m_hBitmap = NULL ;
+ }
+ }
+ break ;
+ default :
+ // unkown type ?
+ break ;
+ }
+
+ if (m_bitmapMask)
+ {
+ delete m_bitmapMask;
m_bitmapMask = NULL;
+ }
}
wxList wxBitmap::sm_handlers;
M_BITMAPDATA->m_height = the_height ;
M_BITMAPDATA->m_depth = no_bits ;
M_BITMAPDATA->m_numColors = 0;
-
- /* TODO: create the bitmap from data */
+ if ( no_bits == 1 )
+ {
+ M_BITMAPDATA->m_bitmapType = kMacBitmapTypeGrafWorld ;
+ M_BITMAPDATA->m_hBitmap = wxMacCreateGWorld( the_width , the_height , no_bits ) ;
+ M_BITMAPDATA->m_ok = (M_BITMAPDATA->m_hBitmap != NULL ) ;
+
+ CGrafPtr origPort ;
+ GDHandle origDevice ;
+
+ GetGWorld( &origPort , &origDevice ) ;
+ SetGWorld( M_BITMAPDATA->m_hBitmap , NULL ) ;
+ LockPixels( GetGWorldPixMap( M_BITMAPDATA->m_hBitmap ) ) ;
+
+#ifdef __UNIX__
+ // bits is a word aligned array?? Don't think so
+ // bits is a char array on MAC OS X however using the benefit of the
+ // doubt I replaced references to 16 with sizeof(unsigned char)*8
+ unsigned char* linestart = (unsigned char*) bits ;
+ int linesize = ( the_width / (sizeof(unsigned char) * 8)) ;
+ if ( the_width % (sizeof(unsigned char) * 8) ) {
+ linesize += sizeof(unsigned char);
+ }
+#else
+ // bits is a word aligned array
+
+ unsigned char* linestart = (unsigned char*) bits ;
+ int linesize = ( the_width / 16 ) * 2 ;
+ if ( the_width % 16 )
+ {
+ linesize += 2 ;
+ }
+#endif
+
+ RGBColor colors[2] = {
+ { 0xFFFF , 0xFFFF , 0xFFFF } ,
+ { 0, 0 , 0 }
+ } ;
+
+ for ( int y = 0 ; y < the_height ; ++y , linestart += linesize )
+ {
+ for ( int x = 0 ; x < the_width ; ++x )
+ {
+ int index = x / 8 ;
+ int bit = x % 8 ;
+ int mask = 1 << bit ;
+ if ( linestart[index] & mask )
+ {
+ SetCPixel( x , y , &colors[1] ) ;
+ }
+ else
+ {
+ SetCPixel( x , y , &colors[0] ) ;
+ }
+ }
+
+ }
+ UnlockPixels( GetGWorldPixMap( M_BITMAPDATA->m_hBitmap ) ) ;
+
+ SetGWorld( origPort , origDevice ) ;
+ }
+ else
+ {
+ wxFAIL_MSG(wxT("multicolor BITMAPs not yet implemented"));
+ }
if ( wxTheBitmapList )
wxTheBitmapList->AddBitmap(this);
wxTheBitmapList->AddBitmap(this);
}
-/* TODO: maybe allow creation from XPM
-// Create from data
wxBitmap::wxBitmap(const char **data)
{
(void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
}
-*/
+
+wxBitmap::wxBitmap(char **data)
+{
+ (void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
+}
+
+wxBitmap wxBitmap::GetSubBitmap(const wxRect &rect) const
+{
+ wxCHECK_MSG( Ok() &&
+ (rect.x >= 0) && (rect.y >= 0) &&
+ (rect.x+rect.width <= GetWidth()) &&
+ (rect.y+rect.height <= GetHeight()),
+ wxNullBitmap, wxT("invalid bitmap or bitmap region") );
+
+
+ wxBitmap ret( rect.width, rect.height, GetDepth() );
+ wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") );
+
+ WXHBITMAP origPort;
+ GDHandle origDevice;
+
+ GetGWorld( &origPort, &origDevice );
+
+ // Update the subbitmaps reference data
+ wxBitmapRefData *ref = (wxBitmapRefData *)ret.GetRefData();
+
+ ref->m_numColors = M_BITMAPDATA->m_numColors;
+ ref->m_bitmapPalette = M_BITMAPDATA->m_bitmapPalette;
+ ref->m_bitmapType = M_BITMAPDATA->m_bitmapType;
+
+ // Copy sub region of this bitmap
+ if(M_BITMAPDATA->m_bitmapType == kMacBitmapTypePict)
+ {
+ printf("GetSubBitmap: Copy a region of a Pict structure - TODO\n");
+ }
+ else if(M_BITMAPDATA->m_bitmapType == kMacBitmapTypeGrafWorld)
+ {
+ // Copy mask
+ if(GetMask())
+ {
+ WXHBITMAP submask, mask;
+ RGBColor color;
+
+ mask = GetMask()->GetMaskBitmap();
+ submask = wxMacCreateGWorld(rect.width, rect.height, 1);
+ LockPixels(GetGWorldPixMap(mask));
+ LockPixels(GetGWorldPixMap(submask));
+
+ for(int yy = 0; yy < rect.height; yy++)
+ {
+ for(int xx = 0; xx < rect.width; xx++)
+ {
+ SetGWorld(mask, NULL);
+ GetCPixel(rect.x + xx, rect.y + yy, &color);
+ SetGWorld(submask, NULL);
+ SetCPixel(xx,yy, &color);
+ }
+ }
+ UnlockPixels(GetGWorldPixMap(mask));
+ UnlockPixels(GetGWorldPixMap(submask));
+ ref->m_bitmapMask = new wxMask;
+ ref->m_bitmapMask->SetMaskBitmap(submask);
+ }
+
+ // Copy bitmap
+ if(GetHBITMAP())
+ {
+ WXHBITMAP subbitmap, bitmap;
+ RGBColor color;
+
+ bitmap = GetHBITMAP();
+ subbitmap = wxMacCreateGWorld(rect.width, rect.height, GetDepth());
+ LockPixels(GetGWorldPixMap(bitmap));
+ LockPixels(GetGWorldPixMap(subbitmap));
+
+ for(int yy = 0; yy < rect.height; yy++)
+ {
+ for(int xx = 0; xx < rect.width; xx++)
+ {
+ SetGWorld(bitmap, NULL);
+ GetCPixel(rect.x + xx, rect.y + yy, &color);
+ SetGWorld(subbitmap, NULL);
+ SetCPixel(xx, yy, &color);
+ }
+ }
+ UnlockPixels(GetGWorldPixMap(bitmap));
+ UnlockPixels(GetGWorldPixMap(subbitmap));
+ ret.SetHBITMAP(subbitmap);
+ }
+ }
+ SetGWorld( origPort, origDevice );
+
+ return ret;
+}
bool wxBitmap::Create(int w, int h, int d)
{
M_BITMAPDATA->m_height = h;
M_BITMAPDATA->m_depth = d;
- /* TODO: create new bitmap */
-
+ M_BITMAPDATA->m_bitmapType = kMacBitmapTypeGrafWorld ;
+ M_BITMAPDATA->m_hBitmap = wxMacCreateGWorld( w , h , d ) ;
+ M_BITMAPDATA->m_ok = (M_BITMAPDATA->m_hBitmap != NULL ) ;
return M_BITMAPDATA->m_ok;
}
+int wxBitmap::GetBitmapType() const
+{
+ wxCHECK_MSG( Ok(), kMacBitmapTypeUnknownType, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_bitmapType;
+}
+
+void wxBitmap::SetHBITMAP(WXHBITMAP bmp)
+{
+ M_BITMAPDATA->m_bitmapType = kMacBitmapTypeGrafWorld ;
+ M_BITMAPDATA->m_hBitmap = bmp ;
+ M_BITMAPDATA->m_ok = (M_BITMAPDATA->m_hBitmap != NULL ) ;
+}
+
bool wxBitmap::LoadFile(const wxString& filename, long type)
{
UnRef();
return handler->Create(this, data, type, width, height, depth);
}
+wxBitmap::wxBitmap(const wxImage& image, int depth)
+{
+ wxCHECK_RET( image.Ok(), wxT("invalid image") )
+ wxCHECK_RET( depth == -1, wxT("invalid bitmap depth") )
+
+ m_refData = new wxBitmapRefData();
+
+ if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
+
+ // width and height of the device-dependent bitmap
+ int width = image.GetWidth();
+ int height = image.GetHeight();
+
+ // Create picture
+
+ Create( width , height , wxDisplayDepth() ) ;
+ wxBitmap maskBitmap( width, height, 1);
+
+ CGrafPtr origPort ;
+ GDHandle origDevice ;
+
+ LockPixels( GetGWorldPixMap(GetHBITMAP()) );
+ LockPixels( GetGWorldPixMap(maskBitmap.GetHBITMAP()) );
+
+ GetGWorld( &origPort , &origDevice ) ;
+ SetGWorld( GetHBITMAP() , NULL ) ;
+
+ // Render image
+ wxColour rgb, maskcolor(image.GetMaskRed(), image.GetMaskGreen(), image.GetMaskBlue());
+ RGBColor color;
+ RGBColor white = { 0xffff, 0xffff, 0xffff };
+ RGBColor black = { 0 , 0 , 0 };
+
+ register unsigned char* data = image.GetData();
+
+ int index = 0;
+ for (int y = 0; y < height; y++)
+ {
+ for (int x = 0; x < width; x++)
+ {
+ rgb.Set(data[index++], data[index++], data[index++]);
+ color = rgb.GetPixel();
+ SetCPixel( x , y , &color ) ;
+ if (image.HasMask())
+ {
+ SetGWorld(maskBitmap.GetHBITMAP(), NULL);
+ if (rgb == maskcolor) {
+ SetCPixel(x,y, &white);
+ }
+ else {
+ SetCPixel(x,y, &black);
+ }
+ SetGWorld(GetHBITMAP(), NULL);
+ }
+ }
+ } // for height
+
+ // Create mask
+ if ( image.HasMask() ) {
+ wxMask *mask = new wxMask( maskBitmap );
+ }
+
+ UnlockPixels( GetGWorldPixMap(GetHBITMAP()) );
+ UnlockPixels( GetGWorldPixMap(maskBitmap.GetHBITMAP()) );
+ SetGWorld( origPort, origDevice );
+}
+
+wxImage wxBitmap::ConvertToImage() const
+{
+ wxImage image;
+
+ wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
+
+ // create an wxImage object
+ int width = GetWidth();
+ int height = GetHeight();
+ image.Create( width, height );
+
+ unsigned char *data = image.GetData();
+
+ wxCHECK_MSG( data, wxNullImage, wxT("Could not allocate data for image") );
+
+ WXHBITMAP origPort;
+ GDHandle origDevice;
+ int index;
+ RGBColor color;
+ // background color set to RGB(16,16,16) in consistent with wxGTK
+ unsigned char mask_r=16, mask_g=16, mask_b=16;
+ SInt16 r,g,b;
+ wxMask *mask = GetMask();
+
+ GetGWorld( &origPort, &origDevice );
+ LockPixels(GetGWorldPixMap(GetHBITMAP()));
+ SetGWorld( GetHBITMAP(), NULL);
+
+ // Copy data into image
+ index = 0;
+ for (int yy = 0; yy < height; yy++)
+ {
+ for (int xx = 0; xx < width; xx++)
+ {
+ GetCPixel(xx,yy, &color);
+ r = ((color.red ) >> 8);
+ g = ((color.green ) >> 8);
+ b = ((color.blue ) >> 8);
+ data[index ] = r;
+ data[index + 1] = g;
+ data[index + 2] = b;
+ if (mask)
+ {
+ if (mask->PointMasked(xx,yy))
+ {
+ data[index ] = mask_r;
+ data[index + 1] = mask_g;
+ data[index + 2] = mask_b;
+ }
+ }
+ index += 3;
+ }
+ }
+ if (mask)
+ {
+ image.SetMaskColour( mask_r, mask_g, mask_b );
+ image.SetMask( true );
+ }
+
+ // Free resources
+ UnlockPixels(GetGWorldPixMap(GetHBITMAP()));
+ SetGWorld(origPort, origDevice);
+
+ return image;
+}
+
+
bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette)
{
wxBitmapHandler *handler = FindHandler(type);
return handler->SaveFile(this, filename, type, palette);
}
+bool wxBitmap::Ok() const
+{
+ return (M_BITMAPDATA && M_BITMAPDATA->m_ok);
+}
+
+int wxBitmap::GetHeight() const
+{
+ wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_height;
+}
+
+int wxBitmap::GetWidth() const
+{
+ wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_width;
+}
+
+int wxBitmap::GetDepth() const
+{
+ wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_depth;
+}
+
+int wxBitmap::GetQuality() const
+{
+ wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_quality;
+}
+
+wxMask *wxBitmap::GetMask() const
+{
+ wxCHECK_MSG( Ok(), (wxMask *) NULL, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_bitmapMask;
+}
+
void wxBitmap::SetWidth(int w)
{
if (!M_BITMAPDATA)
M_BITMAPDATA->m_ok = isOk;
}
+wxPalette *wxBitmap::GetPalette() const
+{
+ wxCHECK_MSG( Ok(), NULL, wxT("Invalid bitmap GetPalette()") );
+
+ return &M_BITMAPDATA->m_bitmapPalette;
+}
+
void wxBitmap::SetPalette(const wxPalette& palette)
{
if (!M_BITMAPDATA)
M_BITMAPDATA->m_bitmapMask = mask ;
}
+WXHBITMAP wxBitmap::GetHBITMAP() const
+{
+ wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_hBitmap;
+}
+
+PicHandle wxBitmap::GetPict() const
+{
+ wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
+
+ PicHandle picture; // This is the returned picture
+
+ // If bitmap already in Pict format return pointer
+ if(M_BITMAPDATA->m_bitmapType == kMacBitmapTypePict) {
+ return M_BITMAPDATA->m_hPict;
+ }
+ else if(M_BITMAPDATA->m_bitmapType != kMacBitmapTypeGrafWorld) {
+ // Invalid bitmap
+ return NULL;
+ }
+
+ RGBColor gray = { 0xCCCC ,0xCCCC , 0xCCCC } ;
+ RGBColor white = { 0xffff ,0xffff , 0xffff } ;
+ RGBColor black = { 0x0000 ,0x0000 , 0x0000 } ;
+ CGrafPtr origPort;
+ GDHandle origDev ;
+ wxMask *mask;
+ Rect portRect ;
+
+ GetPortBounds( GetHBITMAP() , &portRect ) ;
+ int width = portRect.right - portRect.left ;
+ int height = portRect.bottom - portRect.top ;
+
+ LockPixels( GetGWorldPixMap( GetHBITMAP() ) ) ;
+ GetGWorld( &origPort , &origDev ) ;
+
+ mask = GetMask();
+
+ SetGWorld( GetHBITMAP() , NULL ) ;
+
+ picture = OpenPicture(&portRect); // open a picture, this disables drawing
+ if(!picture) {
+ return NULL;
+ }
+
+ if( mask )
+ {
+#ifdef __UNIX__
+ RGBColor trans = white;
+#else
+ RGBBackColor( &gray );
+ EraseRect( &portRect );
+ RGBColor trans = gray;
+#endif
+ RGBForeColor( &black ) ;
+ RGBBackColor( &white ) ;
+ PenMode(transparent);
+
+ for ( int y = 0 ; y < height ; ++y )
+ {
+ for( int x = 0 ; x < width ; ++x )
+ {
+ if ( !mask->PointMasked(x,y) )
+ {
+ RGBColor col ;
+
+ GetCPixel( x + portRect.left , y + portRect.top , &col ) ;
+ SetCPixel( x + portRect.left , y + portRect.top , &col ) ;
+ }
+ else {
+ // With transparency this sets a blank pixel
+ SetCPixel( x + portRect.left , y + portRect.top , &trans);
+ }
+ }
+ }
+ }
+ else
+ {
+ RGBBackColor( &gray ) ;
+ EraseRect(&portRect);
+ RGBForeColor( &black ) ;
+ RGBBackColor( &white ) ;
+
+ CopyBits(GetPortBitMapForCopyBits(GetHBITMAP()),
+ // src PixMap - we copy image over itself -
+ GetPortBitMapForCopyBits(GetHBITMAP()),
+ // dst PixMap - no drawing occurs
+ &portRect, // srcRect - it will be recorded and compressed -
+ &portRect, // dstRect - into the picture that is open -
+ srcCopy,NULL); // copyMode and no clip region
+ }
+ ClosePicture(); // We are done recording the picture
+ UnlockPixels( GetGWorldPixMap( GetHBITMAP() ) ) ;
+ SetGWorld( origPort , origDev ) ;
+
+ return picture; // return our groovy pict handle
+}
+
void wxBitmap::AddHandler(wxBitmapHandler *handler)
{
sm_handlers.Append(handler);
wxMask::wxMask()
{
-/* TODO
m_maskBitmap = 0;
-*/
}
// Construct a mask from a bitmap and a colour indicating
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
{
-/* TODO
m_maskBitmap = 0;
-*/
Create(bitmap, colour);
}
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
{
-/* TODO
m_maskBitmap = 0;
-*/
-
Create(bitmap, paletteIndex);
}
// Construct a mask from a mono bitmap (copies the bitmap).
wxMask::wxMask(const wxBitmap& bitmap)
{
-/* TODO
m_maskBitmap = 0;
-*/
-
Create(bitmap);
}
wxMask::~wxMask()
{
-// TODO: delete mask bitmap
+ if ( m_maskBitmap )
+ {
+ wxMacDestroyGWorld( m_maskBitmap ) ;
+ m_maskBitmap = NULL ;
+ }
}
// Create a mask from a mono bitmap (copies the bitmap).
bool wxMask::Create(const wxBitmap& bitmap)
{
-// TODO
- return FALSE;
+ if ( m_maskBitmap )
+ {
+ wxMacDestroyGWorld( m_maskBitmap ) ;
+ m_maskBitmap = NULL ;
+ }
+ wxCHECK_MSG( bitmap.GetBitmapType() == kMacBitmapTypeGrafWorld, false,
+ wxT("Cannot create mask from this bitmap type (TODO)"));
+ // other types would require a temporary bitmap. not yet implemented
+
+ wxCHECK_MSG( bitmap.Ok(), false, wxT("Invalid bitmap"));
+
+ wxCHECK_MSG(bitmap.GetDepth() == 1, false,
+ wxT("Cannot create mask from colour bitmap"));
+
+ m_maskBitmap = wxMacCreateGWorld(bitmap.GetWidth(), bitmap.GetHeight(), 1);
+ Rect rect = { 0,0, bitmap.GetHeight(), bitmap.GetWidth() };
+
+ LockPixels( GetGWorldPixMap(m_maskBitmap) );
+ LockPixels( GetGWorldPixMap(bitmap.GetHBITMAP()) );
+ CopyBits(GetPortBitMapForCopyBits(bitmap.GetHBITMAP()),
+ GetPortBitMapForCopyBits(m_maskBitmap),
+ &rect, &rect, srcCopy, 0);
+ UnlockPixels( GetGWorldPixMap(m_maskBitmap) );
+ UnlockPixels( GetGWorldPixMap(bitmap.GetHBITMAP()) );
+
+ return FALSE;
}
// Create a mask from a bitmap and a palette index indicating
bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
{
// TODO
+ wxCHECK_MSG( 0, false, wxT("Not implemented"));
return FALSE;
}
// the transparent area
bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
{
-// TODO
- return FALSE;
+ if ( m_maskBitmap )
+ {
+ wxMacDestroyGWorld( m_maskBitmap ) ;
+ m_maskBitmap = NULL ;
+ }
+ wxCHECK_MSG( bitmap.GetBitmapType() == kMacBitmapTypeGrafWorld, false,
+ wxT("Cannot create mask from this bitmap type (TODO)"));
+ // other types would require a temporary bitmap. not yet implemented
+
+ wxCHECK_MSG( bitmap.Ok(), false, wxT("Illigal bitmap"));
+
+ m_maskBitmap = wxMacCreateGWorld( bitmap.GetWidth() , bitmap.GetHeight() , 1 );
+ LockPixels( GetGWorldPixMap( m_maskBitmap ) );
+ LockPixels( GetGWorldPixMap( bitmap.GetHBITMAP() ) );
+ RGBColor maskColor = colour.GetPixel();
+
+ // this is not very efficient, but I can't think
+ // of a better way of doing it
+ CGrafPtr origPort ;
+ GDHandle origDevice ;
+ RGBColor col;
+ RGBColor colors[2] = {
+ { 0xFFFF, 0xFFFF, 0xFFFF },
+ { 0, 0, 0 }};
+
+ GetGWorld( &origPort , &origDevice ) ;
+ for (int w = 0; w < bitmap.GetWidth(); w++)
+ {
+ for (int h = 0; h < bitmap.GetHeight(); h++)
+ {
+ SetGWorld( bitmap.GetHBITMAP(), NULL ) ;
+ GetCPixel( w , h , &col ) ;
+ SetGWorld( m_maskBitmap , NULL ) ;
+ if (col.red == maskColor.red && col.green == maskColor.green && col.blue == maskColor.blue)
+ {
+ SetCPixel( w , h , &colors[0] ) ;
+ }
+ else
+ {
+ SetCPixel( w , h , &colors[1] ) ;
+ }
+ }
+ }
+ UnlockPixels( GetGWorldPixMap( (CGrafPtr) m_maskBitmap ) ) ;
+ UnlockPixels( GetGWorldPixMap( bitmap.GetHBITMAP() ) ) ;
+ SetGWorld( origPort , origDevice ) ;
+
+ return TRUE;
+}
+
+bool wxMask::PointMasked(int x, int y)
+{
+ WXHBITMAP origPort;
+ GDHandle origDevice;
+ RGBColor color;
+ bool masked = true;
+
+ GetGWorld( &origPort, &origDevice);
+
+ //Set port to mask and see if it masked (1) or not ( 0 )
+ SetGWorld(m_maskBitmap, NULL);
+ LockPixels(GetGWorldPixMap(m_maskBitmap));
+ GetCPixel(x,y, &color);
+ masked = !(color.red == 0 && color.green == 0 && color.blue == 0);
+ UnlockPixels(GetGWorldPixMap(m_maskBitmap));
+
+ SetGWorld( origPort, origDevice);
+
+ return masked;
}
/*
* Standard handlers
*/
+class WXDLLEXPORT wxPICTResourceHandler: public wxBitmapHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxPICTResourceHandler)
+public:
+ inline wxPICTResourceHandler()
+ {
+ m_name = "Macintosh Pict resource";
+ m_extension = "";
+ m_type = wxBITMAP_TYPE_PICT_RESOURCE;
+ };
+
+ virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight);
+};
+IMPLEMENT_DYNAMIC_CLASS(wxPICTResourceHandler, wxBitmapHandler)
+
+bool wxPICTResourceHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight)
+{
+ Str255 theName ;
+
+#if TARGET_CARBON
+ c2pstrcpy( (StringPtr) theName , name ) ;
+#else
+ strcpy( (char *) theName , name ) ;
+ c2pstr( (char *)theName ) ;
+#endif
+
+ PicHandle thePict = (PicHandle ) GetNamedResource( 'PICT' , theName ) ;
+ if ( thePict )
+ {
+ PictInfo theInfo ;
+
+ GetPictInfo( thePict , &theInfo , 0 , 0 , systemMethod , 0 ) ;
+ DetachResource( (Handle) thePict ) ;
+ M_BITMAPHANDLERDATA->m_bitmapType = kMacBitmapTypePict ;
+ M_BITMAPHANDLERDATA->m_hPict = thePict ;
+ M_BITMAPHANDLERDATA->m_width = theInfo.sourceRect.right - theInfo.sourceRect.left ;
+ M_BITMAPHANDLERDATA->m_height = theInfo.sourceRect.bottom - theInfo.sourceRect.top ;
+
+ M_BITMAPHANDLERDATA->m_depth = theInfo.depth ;
+ M_BITMAPHANDLERDATA->m_ok = true ;
+ M_BITMAPHANDLERDATA->m_numColors = theInfo.uniqueColors ;
+// M_BITMAPHANDLERDATA->m_bitmapPalette;
+// M_BITMAPHANDLERDATA->m_quality;
+ return TRUE ;
+ }
+ return FALSE ;
+}
+
/* TODO: bitmap handlers, a bit like this:
class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
{
IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
*/
+class WXDLLEXPORT wxXPMFileHandler: public wxBitmapHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxXPMFileHandler)
+public:
+ inline wxXPMFileHandler(void)
+ {
+ m_name = "XPM bitmap file";
+ m_extension = "xpm";
+ m_type = wxBITMAP_TYPE_XPM;
+ };
+
+ virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth = -1, int desiredHeight = -1);
+ virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
+};
+IMPLEMENT_DYNAMIC_CLASS(wxXPMFileHandler, wxBitmapHandler)
+
+bool wxXPMFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight)
+{
+#if USE_XPM_IN_MSW
+ XImage *ximage;
+ XpmAttributes xpmAttr;
+ HDC dc;
+
+ M_BITMAPHANDLERDATA->m_ok = FALSE;
+ dc = CreateCompatibleDC(NULL);
+ if (dc)
+ {
+ xpmAttr.valuemask = XpmReturnPixels;
+ int errorStatus = XpmReadFileToImage(&dc, WXSTRINGCAST name, &ximage, (XImage **) NULL, &xpmAttr);
+ DeleteDC(dc);
+ if (errorStatus == XpmSuccess)
+ {
+ M_BITMAPHANDLERDATA->m_hBitmap = (WXHBITMAP) ximage->bitmap;
+
+ BITMAP bm;
+ GetObject((HBITMAP)M_BITMAPHANDLERDATA->m_hBitmap, sizeof(bm), (LPSTR) & bm);
+
+ M_BITMAPHANDLERDATA->m_width = (bm.bmWidth);
+ M_BITMAPHANDLERDATA->m_height = (bm.bmHeight);
+ M_BITMAPHANDLERDATA->m_depth = (bm.bmPlanes * bm.bmBitsPixel);
+ M_BITMAPHANDLERDATA->m_numColors = xpmAttr.npixels;
+ XpmFreeAttributes(&xpmAttr);
+ XImageFree(ximage);
+
+ M_BITMAPHANDLERDATA->m_ok = TRUE;
+ return TRUE;
+ }
+ else
+ {
+ M_BITMAPHANDLERDATA->m_ok = FALSE;
+ return FALSE;
+ }
+ }
+#endif
+
+ return FALSE;
+}
+
+bool wxXPMFileHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette)
+{
+#if USE_XPM_IN_MSW
+ HDC dc = NULL;
+
+ Visual *visual = NULL;
+ XImage ximage;
+
+ dc = CreateCompatibleDC(NULL);
+ if (dc)
+ {
+ if (SelectObject(dc, (HBITMAP) M_BITMAPHANDLERDATA->m_hBitmap))
+ {
+
+ ximage.width = M_BITMAPHANDLERDATA->m_width;
+ ximage.height = M_BITMAPHANDLERDATA->m_height;
+ ximage.depth = M_BITMAPHANDLERDATA->m_depth;
+ ximage.bitmap = (void *)M_BITMAPHANDLERDATA->m_hBitmap;
+ int errorStatus = XpmWriteFileFromImage(&dc, WXSTRINGCAST name,
+ &ximage, (XImage *) NULL, (XpmAttributes *) NULL);
+
+ if (dc)
+ DeleteDC(dc);
+
+ if (errorStatus == XpmSuccess)
+ return TRUE;
+ else
+ return FALSE;
+ } else return FALSE;
+ } else return FALSE;
+#else
+ return FALSE;
+#endif
+}
+
+
+class WXDLLEXPORT wxXPMDataHandler: public wxBitmapHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxXPMDataHandler)
+public:
+ inline wxXPMDataHandler(void)
+ {
+ m_name = "XPM bitmap data";
+ m_extension = "xpm";
+ m_type = wxBITMAP_TYPE_XPM_DATA;
+ };
+
+ virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
+};
+IMPLEMENT_DYNAMIC_CLASS(wxXPMDataHandler, wxBitmapHandler)
+
+bool wxXPMDataHandler::Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth)
+{
+ XImage * ximage = NULL ;
+ XImage * xshapeimage = NULL ;
+ int ErrorStatus;
+ XpmAttributes xpmAttr;
+
+ xpmAttr.valuemask = XpmReturnInfos; // get infos back
+ ErrorStatus = XpmCreateImageFromData( GetMainDevice() , (char **)data,
+ &ximage, &xshapeimage, &xpmAttr);
+
+ if (ErrorStatus == XpmSuccess)
+ {
+ M_BITMAPHANDLERDATA->m_ok = FALSE;
+ M_BITMAPHANDLERDATA->m_numColors = 0;
+ M_BITMAPHANDLERDATA->m_hBitmap = ximage->gworldptr ;
+
+ M_BITMAPHANDLERDATA->m_width = ximage->width;
+ M_BITMAPHANDLERDATA->m_height = ximage->height;
+ M_BITMAPHANDLERDATA->m_depth = ximage->depth;
+ M_BITMAPHANDLERDATA->m_numColors = xpmAttr.npixels;
+ XpmFreeAttributes(&xpmAttr);
+ M_BITMAPHANDLERDATA->m_ok = TRUE;
+ ximage->gworldptr = NULL ;
+ XImageFree(ximage); // releases the malloc, but does not detroy
+ // the bitmap
+ M_BITMAPHANDLERDATA->m_bitmapType = kMacBitmapTypeGrafWorld ;
+ if ( xshapeimage != NULL )
+ {
+ wxMask* m = new wxMask() ;
+ m->SetMaskBitmap( xshapeimage->gworldptr ) ;
+ M_BITMAPHANDLERDATA->m_bitmapMask = m ;
+ }
+ return TRUE;
+ }
+ else
+ {
+ M_BITMAPHANDLERDATA->m_ok = FALSE;
+ return FALSE;
+ }
+ return FALSE;
+}
+
+class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxBMPResourceHandler)
+public:
+ inline wxBMPResourceHandler()
+ {
+ m_name = "Windows bitmap resource";
+ m_extension = "";
+ m_type = wxBITMAP_TYPE_BMP_RESOURCE;
+ };
+
+ virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight);
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
+
+bool wxBMPResourceHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight)
+{
+ // TODO: load colourmap.
+ // it's probably not found
+ wxLogError("Can't load bitmap '%s' from resources! Check .rc file.", name.c_str());
+
+ return FALSE;
+}
+
+class WXDLLEXPORT wxBMPFileHandler: public wxBitmapHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxBMPFileHandler)
+public:
+ inline wxBMPFileHandler(void)
+ {
+ m_name = "Windows bitmap file";
+ m_extension = "bmp";
+ m_type = wxBITMAP_TYPE_BMP;
+ };
+
+ virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight);
+ virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxBMPFileHandler, wxBitmapHandler)
+
+bool wxBMPFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight)
+{
+#if USE_IMAGE_LOADING_IN_MSW
+ wxPalette *palette = NULL;
+ bool success = FALSE;
+ success = (wxLoadIntoBitmap(WXSTRINGCAST name, bitmap, &palette) != 0);
+ if (!success && palette)
+ {
+ delete palette;
+ palette = NULL;
+ }
+ if (palette)
+ M_BITMAPHANDLERDATA->m_bitmapPalette = *palette;
+ return success;
+#else
+ return FALSE;
+#endif
+}
+
+bool wxBMPFileHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *pal)
+{
+#if USE_IMAGE_LOADING_IN_MSW
+ wxPalette *actualPalette = (wxPalette *)pal;
+ if (!actualPalette && (!M_BITMAPHANDLERDATA->m_bitmapPalette.IsNull()))
+ actualPalette = & (M_BITMAPHANDLERDATA->m_bitmapPalette);
+ return (wxSaveBitmap(WXSTRINGCAST name, bitmap, actualPalette) != 0);
+#else
+ return FALSE;
+#endif
+}
+
+
void wxBitmap::CleanUpHandlers()
{
wxNode *node = sm_handlers.First();
void wxBitmap::InitStandardHandlers()
{
-/* TODO: initialize all standard bitmap or derive class handlers here.
- AddHandler(new wxBMPResourceHandler);
- AddHandler(new wxBMPFileHandler);
- AddHandler(new wxXPMFileHandler);
- AddHandler(new wxXPMDataHandler);
- AddHandler(new wxICOResourceHandler);
- AddHandler(new wxICOFileHandler);
-*/
+ AddHandler( new wxPICTResourceHandler ) ;
+ AddHandler( new wxICONResourceHandler ) ;
+ AddHandler(new wxXPMFileHandler);
+ AddHandler(new wxXPMDataHandler);
+ AddHandler(new wxBMPResourceHandler);
+ AddHandler(new wxBMPFileHandler);
}