]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/dlgcmn.cpp
simplify code so it always returns the same object
[wxWidgets.git] / src / common / dlgcmn.cpp
index df030412fd887570c33712766e331d1e01c244da..9289aa2d583fa882b8624d34fbd8e3210d2de9f5 100644 (file)
@@ -1,12 +1,12 @@
 /////////////////////////////////////////////////////////////////////////////
-// Name:        common/dlgcmn.cpp
+// Name:        src/common/dlgcmn.cpp
 // Purpose:     common (to all ports) wxDialog functions
 // Author:      Vadim Zeitlin
 // Modified by:
 // Created:     28.06.99
 // RCS-ID:      $Id$
 // Copyright:   (c) Vadim Zeitlin
-// Licence:     wxWindows license
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 // ============================================================================
 // headers
 // ----------------------------------------------------------------------------
 
-#if 0
-#ifdef __GNUG__
-    #pragma implementation
-#endif
-#endif
-
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
     #pragma hdrstop
 #endif
 
+#include "wx/dialog.h"
+
 #ifndef WX_PRECOMP
-    #include "wx/dialog.h"
+    #include "wx/app.h"
+    #include "wx/button.h"
     #include "wx/dcclient.h"
     #include "wx/intl.h"
     #include "wx/settings.h"
     #include "wx/stattext.h"
     #include "wx/sizer.h"
+    #include "wx/containr.h"
+#endif
+
+#include "wx/statline.h"
+#include "wx/sysopt.h"
+#include "wx/module.h"
+#include "wx/bookctrl.h"
+#include "wx/scrolwin.h"
+#include "wx/textwrapper.h"
+#include "wx/testing.h"
+
+#if wxUSE_DISPLAY
+#include "wx/display.h"
 #endif
 
-//--------------------------------------------------------------------------
+extern WXDLLEXPORT_DATA(const char) wxDialogNameStr[] = "dialog";
+
+wxModalDialogHook *wxModalDialogHook::ms_instance = NULL;
+
+// ----------------------------------------------------------------------------
+// XTI
+// ----------------------------------------------------------------------------
+
+wxDEFINE_FLAGS( wxDialogStyle )
+wxBEGIN_FLAGS( wxDialogStyle )
+// new style border flags, we put them first to
+// use them for streaming out
+wxFLAGS_MEMBER(wxBORDER_SIMPLE)
+wxFLAGS_MEMBER(wxBORDER_SUNKEN)
+wxFLAGS_MEMBER(wxBORDER_DOUBLE)
+wxFLAGS_MEMBER(wxBORDER_RAISED)
+wxFLAGS_MEMBER(wxBORDER_STATIC)
+wxFLAGS_MEMBER(wxBORDER_NONE)
+
+// old style border flags
+wxFLAGS_MEMBER(wxSIMPLE_BORDER)
+wxFLAGS_MEMBER(wxSUNKEN_BORDER)
+wxFLAGS_MEMBER(wxDOUBLE_BORDER)
+wxFLAGS_MEMBER(wxRAISED_BORDER)
+wxFLAGS_MEMBER(wxSTATIC_BORDER)
+wxFLAGS_MEMBER(wxNO_BORDER)
+
+// standard window styles
+wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
+wxFLAGS_MEMBER(wxCLIP_CHILDREN)
+
+// dialog styles
+wxFLAGS_MEMBER(wxWS_EX_VALIDATE_RECURSIVELY)
+wxFLAGS_MEMBER(wxSTAY_ON_TOP)
+wxFLAGS_MEMBER(wxCAPTION)
+#if WXWIN_COMPATIBILITY_2_6
+wxFLAGS_MEMBER(wxTHICK_FRAME)
+#endif // WXWIN_COMPATIBILITY_2_6
+wxFLAGS_MEMBER(wxSYSTEM_MENU)
+wxFLAGS_MEMBER(wxRESIZE_BORDER)
+#if WXWIN_COMPATIBILITY_2_6
+wxFLAGS_MEMBER(wxRESIZE_BOX)
+#endif // WXWIN_COMPATIBILITY_2_6
+wxFLAGS_MEMBER(wxCLOSE_BOX)
+wxFLAGS_MEMBER(wxMAXIMIZE_BOX)
+wxFLAGS_MEMBER(wxMINIMIZE_BOX)
+wxEND_FLAGS( wxDialogStyle )
+
+wxIMPLEMENT_DYNAMIC_CLASS_XTI(wxDialog, wxTopLevelWindow, "wx/dialog.h")
+
+wxBEGIN_PROPERTIES_TABLE(wxDialog)
+wxPROPERTY( Title, wxString, SetTitle, GetTitle, wxString(), \
+           0 /*flags*/, wxT("Helpstring"), wxT("group"))
+
+wxPROPERTY_FLAGS( WindowStyle, wxDialogStyle, long, SetWindowStyleFlag, \
+                 GetWindowStyleFlag, wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, \
+                 wxT("Helpstring"), wxT("group")) // style
+wxEND_PROPERTIES_TABLE()
+
+wxEMPTY_HANDLERS_TABLE(wxDialog)
+
+wxCONSTRUCTOR_6( wxDialog, wxWindow*, Parent, wxWindowID, Id, \
+                wxString, Title, wxPoint, Position, wxSize, Size, long, WindowStyle)
+
+// ----------------------------------------------------------------------------
 // wxDialogBase
-//--------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
 
-wxSizer *wxDialogBase::CreateTextSizer( const wxString &message )
+BEGIN_EVENT_TABLE(wxDialogBase, wxTopLevelWindow)
+    EVT_BUTTON(wxID_ANY, wxDialogBase::OnButton)
+
+    EVT_CLOSE(wxDialogBase::OnCloseWindow)
+
+    EVT_CHAR_HOOK(wxDialogBase::OnCharHook)
+END_EVENT_TABLE()
+
+wxDialogLayoutAdapter* wxDialogBase::sm_layoutAdapter = NULL;
+bool wxDialogBase::sm_layoutAdaptation = false;
+
+void wxDialogBase::Init()
 {
-    wxBoxSizer *box = new wxBoxSizer( wxVERTICAL );
+    m_returnCode = 0;
+    m_affirmativeId = wxID_OK;
+    m_escapeId = wxID_ANY;
+    m_layoutAdaptationLevel = 3;
+    m_layoutAdaptationDone = FALSE;
+    m_layoutAdaptationMode = wxDIALOG_ADAPTATION_MODE_DEFAULT;
 
-    // get line height for empty lines
-    int y = 0;
-    wxFont new_font( GetFont() );
-    if (!new_font.Ok()) new_font = *wxSWISS_FONT;
-    GetTextExtent( "H", (int*)NULL, &y, (int*)NULL, (int*)NULL, &new_font );
+    // the dialogs have this flag on by default to prevent the events from the
+    // dialog controls from reaching the parent frame which is usually
+    // undesirable and can lead to unexpected and hard to find bugs
+    SetExtraStyle(GetExtraStyle() | wxWS_EX_BLOCK_EVENTS);
+}
 
-    wxString line;
-    for (size_t pos = 0; pos < message.Len(); pos++)
+wxWindow *wxDialogBase::CheckIfCanBeUsedAsParent(wxWindow *parent) const
+{
+    if ( !parent )
+        return NULL;
+
+    extern WXDLLIMPEXP_DATA_BASE(wxList) wxPendingDelete;
+    if ( wxPendingDelete.Member(parent) || parent->IsBeingDeleted() )
     {
-        if (message[pos] == T('\n'))
-        {
-            if (!line.IsEmpty())
-            {
-                wxStaticText *s1 = new wxStaticText( this, -1, line );
-               box->Add( s1 );
-                line = T("");
-            }
-           else
-           {
-               box->Add( 5, y );
-           }
-        }
-        else
-        {
-            line += message[pos];
-        }
+        // this window is being deleted and we shouldn't create any children
+        // under it
+        return NULL;
+    }
+
+    if ( parent->HasExtraStyle(wxWS_EX_TRANSIENT) )
+    {
+        // this window is not being deleted yet but it's going to disappear
+        // soon so still don't parent this window under it
+        return NULL;
     }
 
-    // remaining text behind last '\n'
-    if (!line.IsEmpty())
+    if ( !parent->IsShownOnScreen() )
     {
-        wxStaticText *s2 = new wxStaticText( this, -1, line );
-       box->Add( s2 );
+        // using hidden parent won't work correctly neither
+        return NULL;
     }
 
-    return box;
+    // FIXME-VC6: this compiler requires an explicit const cast or it fails
+    //            with error C2446
+    if ( const_cast<const wxWindow *>(parent) == this )
+    {
+        // not sure if this can really happen but it doesn't hurt to guard
+        // against this clearly invalid situation
+        return NULL;
+    }
+
+    return parent;
 }
 
-wxSizer *wxDialogBase::CreateButtonSizer( long flags )
+wxWindow *
+wxDialogBase::GetParentForModalDialog(wxWindow *parent, long style) const
 {
-    wxBoxSizer *box = new wxBoxSizer( wxHORIZONTAL );
+    // creating a parent-less modal dialog will result (under e.g. wxGTK2)
+    // in an unfocused dialog, so try to find a valid parent for it unless we
+    // were explicitly asked not to
+    if ( style & wxDIALOG_NO_PARENT )
+        return NULL;
 
-#if defined(__WXMSW__) || defined(__WXMAC__)
-    int margin = 6;
-#else
-    int margin = 10;
-#endif
+    // first try the given parent
+    if ( parent )
+        parent = CheckIfCanBeUsedAsParent(wxGetTopLevelParent(parent));
 
-    wxButton *ok = (wxButton *) NULL;
-    wxButton *cancel = (wxButton *) NULL;
-    wxButton *yes = (wxButton *) NULL;
-    wxButton *no = (wxButton *) NULL;
+    // then the currently active window
+    if ( !parent )
+        parent = CheckIfCanBeUsedAsParent(
+                    wxGetTopLevelParent(wxGetActiveWindow()));
 
-    // always show an OK button, unless only YES_NO is given
-    if ((flags & wxYES_NO) == 0) flags = flags | wxOK;
+    // and finally the application main window
+    if ( !parent )
+        parent = CheckIfCanBeUsedAsParent(wxTheApp->GetTopWindow());
 
-    if (flags & wxYES_NO)
-    {
-        yes = new wxButton( this, wxID_YES, _("Yes") );
-        box->Add( yes, 0, wxLEFT|wxRIGHT, margin );
-        no = new wxButton( this, wxID_NO, _("No") );
-        box->Add( no, 0, wxLEFT|wxRIGHT, margin );
-    } else
-    if (flags & wxYES)
+    return parent;
+}
+
+#if wxUSE_STATTEXT
+
+wxSizer *wxDialogBase::CreateTextSizer(const wxString& message)
+{
+    wxTextSizerWrapper wrapper(this);
+
+    return CreateTextSizer(message, wrapper);
+}
+
+wxSizer *wxDialogBase::CreateTextSizer(const wxString& message,
+                                       wxTextSizerWrapper& wrapper)
+{
+    // I admit that this is complete bogus, but it makes
+    // message boxes work for pda screens temporarily..
+    int widthMax = -1;
+    const bool is_pda = wxSystemSettings::GetScreenType() <= wxSYS_SCREEN_PDA;
+    if (is_pda)
     {
-        yes = new wxButton( this, wxID_YES, _("Yes") );
-        box->Add( yes, 0, wxLEFT|wxRIGHT, margin );
-    } else
-    if (flags & wxNO)
+        widthMax = wxSystemSettings::GetMetric( wxSYS_SCREEN_X ) - 25;
+    }
+
+    return wrapper.CreateSizer(message, widthMax);
+}
+
+#endif // wxUSE_STATTEXT
+
+wxSizer *wxDialogBase::CreateButtonSizer(long flags)
+{
+#ifdef __SMARTPHONE__
+    wxDialog* dialog = (wxDialog*) this;
+    if ( flags & wxOK )
+        dialog->SetLeftMenu(wxID_OK);
+
+    if ( flags & wxCANCEL )
+        dialog->SetRightMenu(wxID_CANCEL);
+
+    if ( flags & wxYES )
+        dialog->SetLeftMenu(wxID_YES);
+
+    if ( flags & wxNO )
+        dialog->SetRightMenu(wxID_NO);
+
+    return NULL;
+#else // !__SMARTPHONE__
+
+#if wxUSE_BUTTON
+
+#ifdef __POCKETPC__
+    // PocketPC guidelines recommend for Ok/Cancel dialogs to use OK button
+    // located inside caption bar and implement Cancel functionality through
+    // Undo outside dialog. As native behaviour this will be default here but
+    // can be replaced with real wxButtons by setting the option below to 1
+    if ( (flags & ~(wxCANCEL|wxNO_DEFAULT)) != wxOK ||
+            wxSystemOptions::GetOptionInt(wxT("wince.dialog.real-ok-cancel")) )
+#endif // __POCKETPC__
     {
-        no = new wxButton( this, wxID_NO, _("No") );
-        box->Add( no, 0, wxLEFT|wxRIGHT, margin );
+        return CreateStdDialogButtonSizer(flags);
     }
+#ifdef __POCKETPC__
+    return NULL;
+#endif // __POCKETPC__
+
+#else // !wxUSE_BUTTON
+    wxUnusedVar(flags);
+
+    return NULL;
+#endif // wxUSE_BUTTON/!wxUSE_BUTTON
+
+#endif // __SMARTPHONE__/!__SMARTPHONE__
+}
+
+wxSizer *wxDialogBase::CreateSeparatedSizer(wxSizer *sizer)
+{
+    // Mac Human Interface Guidelines recommend not to use static lines as
+    // grouping elements
+#if wxUSE_STATLINE && !defined(__WXMAC__)
+    wxBoxSizer *topsizer = new wxBoxSizer(wxVERTICAL);
+    topsizer->Add(new wxStaticLine(this),
+                   wxSizerFlags().Expand().DoubleBorder(wxBOTTOM));
+    topsizer->Add(sizer, wxSizerFlags().Expand());
+    sizer = topsizer;
+#endif // wxUSE_STATLINE
+
+    return sizer;
+}
+
+wxSizer *wxDialogBase::CreateSeparatedButtonSizer(long flags)
+{
+    wxSizer *sizer = CreateButtonSizer(flags);
+    if ( !sizer )
+        return NULL;
+
+    return CreateSeparatedSizer(sizer);
+}
+
+#if wxUSE_BUTTON
+
+wxStdDialogButtonSizer *wxDialogBase::CreateStdDialogButtonSizer( long flags )
+{
+    wxStdDialogButtonSizer *sizer = new wxStdDialogButtonSizer();
+
+    wxButton *ok = NULL;
+    wxButton *yes = NULL;
+    wxButton *no = NULL;
 
     if (flags & wxOK)
     {
-        ok = new wxButton( this, wxID_OK, _("OK") );
-        box->Add( ok, 0, wxLEFT|wxRIGHT, margin );
+        ok = new wxButton(this, wxID_OK);
+        sizer->AddButton(ok);
     }
 
-    if (flags & wxFORWARD)
-        box->Add( new wxButton( this, wxID_FORWARD, _("Forward")  ), 0, wxLEFT|wxRIGHT, margin );
+    if (flags & wxCANCEL)
+    {
+        wxButton *cancel = new wxButton(this, wxID_CANCEL);
+        sizer->AddButton(cancel);
+    }
 
-    if (flags & wxBACKWARD)
-        box->Add( new wxButton( this, wxID_BACKWARD, _("Backward")  ), 0, wxLEFT|wxRIGHT, margin );
+    if (flags & wxYES)
+    {
+        yes = new wxButton(this, wxID_YES);
+        sizer->AddButton(yes);
+    }
 
-    if (flags & wxSETUP)
-        box->Add( new wxButton( this, wxID_SETUP, _("Setup")  ), 0, wxLEFT|wxRIGHT, margin );
+    if (flags & wxNO)
+    {
+        no = new wxButton(this, wxID_NO);
+        sizer->AddButton(no);
+    }
 
-    if (flags & wxMORE)
-        box->Add( new wxButton( this, wxID_MORE, _("More...")  ), 0, wxLEFT|wxRIGHT, margin );
+    if (flags & wxAPPLY)
+    {
+        wxButton *apply = new wxButton(this, wxID_APPLY);
+        sizer->AddButton(apply);
+    }
 
-    if (flags & wxHELP)
-        box->Add( new wxButton( this, wxID_HELP, _("Help")  ), 0, wxLEFT|wxRIGHT, margin );
+    if (flags & wxCLOSE)
+    {
+        wxButton *close = new wxButton(this, wxID_CLOSE);
+        sizer->AddButton(close);
+    }
 
-    if (flags & wxCANCEL)
+    if (flags & wxHELP)
     {
-        cancel = new wxButton( this, wxID_CANCEL, _("Cancel") );
-        box->Add( cancel, 0, wxLEFT|wxRIGHT, margin );
+        wxButton *help = new wxButton(this, wxID_HELP);
+        sizer->AddButton(help);
     }
 
     if (flags & wxNO_DEFAULT)
@@ -170,6 +375,637 @@ wxSizer *wxDialogBase::CreateButtonSizer( long flags )
         }
     }
 
-    return box;
+    if (flags & wxOK)
+        SetAffirmativeId(wxID_OK);
+    else if (flags & wxYES)
+        SetAffirmativeId(wxID_YES);
+
+    sizer->Realize();
+
+    return sizer;
 }
 
+#endif // wxUSE_BUTTON
+
+// ----------------------------------------------------------------------------
+// standard buttons handling
+// ----------------------------------------------------------------------------
+
+void wxDialogBase::EndDialog(int rc)
+{
+    if ( IsModal() )
+        EndModal(rc);
+    else
+        Hide();
+}
+
+void wxDialogBase::AcceptAndClose()
+{
+    if ( Validate() && TransferDataFromWindow() )
+    {
+        EndDialog(m_affirmativeId);
+    }
+}
+
+void wxDialogBase::SetAffirmativeId(int affirmativeId)
+{
+    m_affirmativeId = affirmativeId;
+}
+
+void wxDialogBase::SetEscapeId(int escapeId)
+{
+    m_escapeId = escapeId;
+}
+
+bool wxDialogBase::EmulateButtonClickIfPresent(int id)
+{
+#if wxUSE_BUTTON
+    wxButton *btn = wxDynamicCast(FindWindow(id), wxButton);
+
+    if ( !btn || !btn->IsEnabled() || !btn->IsShown() )
+        return false;
+
+    wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, id);
+    event.SetEventObject(btn);
+    btn->GetEventHandler()->ProcessEvent(event);
+
+    return true;
+#else // !wxUSE_BUTTON
+    wxUnusedVar(id);
+    return false;
+#endif // wxUSE_BUTTON/!wxUSE_BUTTON
+}
+
+bool wxDialogBase::SendCloseButtonClickEvent()
+{
+    int idCancel = GetEscapeId();
+    switch ( idCancel )
+    {
+        case wxID_NONE:
+            // The user doesn't want this dialog to close "implicitly".
+            break;
+
+        case wxID_ANY:
+            // this value is special: it means translate Esc to wxID_CANCEL
+            // but if there is no such button, then fall back to wxID_OK
+            if ( EmulateButtonClickIfPresent(wxID_CANCEL) )
+                return true;
+            idCancel = GetAffirmativeId();
+            // fall through
+
+        default:
+            // translate Esc to button press for the button with given id
+            if ( EmulateButtonClickIfPresent(idCancel) )
+                return true;
+    }
+
+    return false;
+}
+
+bool wxDialogBase::IsEscapeKey(const wxKeyEvent& event)
+{
+    // For most platforms, Esc key is used to close the dialogs.
+    //
+    // Notice that we intentionally don't check for modifiers here, Shift-Esc,
+    // Alt-Esc and so on still close the dialog, typically.
+    return event.GetKeyCode() == WXK_ESCAPE;
+}
+
+void wxDialogBase::OnCharHook(wxKeyEvent& event)
+{
+    if ( IsEscapeKey(event) )
+    {
+        if ( SendCloseButtonClickEvent() )
+        {
+            // Skip the call to event.Skip() below, we did handle this key.
+            return;
+        }
+    }
+
+    event.Skip();
+}
+
+void wxDialogBase::OnButton(wxCommandEvent& event)
+{
+    const int id = event.GetId();
+    if ( id == GetAffirmativeId() )
+    {
+        AcceptAndClose();
+    }
+    else if ( id == wxID_APPLY )
+    {
+        if ( Validate() )
+            TransferDataFromWindow();
+
+        // TODO: disable the Apply button until things change again
+    }
+    else if ( id == GetEscapeId() ||
+                (id == wxID_CANCEL && GetEscapeId() == wxID_ANY) )
+    {
+        EndDialog(wxID_CANCEL);
+    }
+    else // not a standard button
+    {
+        event.Skip();
+    }
+}
+
+// ----------------------------------------------------------------------------
+// compatibility methods for supporting the modality API
+// ----------------------------------------------------------------------------
+
+wxDEFINE_EVENT( wxEVT_WINDOW_MODAL_DIALOG_CLOSED , wxWindowModalDialogEvent  );
+
+IMPLEMENT_DYNAMIC_CLASS(wxWindowModalDialogEvent, wxCommandEvent)
+
+void wxDialogBase::ShowWindowModal ()
+{
+    ShowModal();
+    SendWindowModalDialogEvent ( wxEVT_WINDOW_MODAL_DIALOG_CLOSED  );
+}
+
+void wxDialogBase::SendWindowModalDialogEvent ( wxEventType type )
+{
+    wxWindowModalDialogEvent event ( type, GetId());
+    event.SetEventObject(this);
+
+    if ( !GetEventHandler()->ProcessEvent(event) )
+    {
+        // the event is not propagated upwards to the parent automatically
+        // because the dialog is a top level window, so do it manually as
+        // in 9 cases of 10 the message must be processed by the dialog
+        // owner and not the dialog itself
+        (void)GetParent()->GetEventHandler()->ProcessEvent(event);
+    }
+}
+
+
+wxDialogModality wxDialogBase::GetModality() const
+{
+    return IsModal() ? wxDIALOG_MODALITY_APP_MODAL : wxDIALOG_MODALITY_NONE;
+}
+
+// ----------------------------------------------------------------------------
+// other event handlers
+// ----------------------------------------------------------------------------
+
+void wxDialogBase::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
+{
+    // We'll send a Cancel message by default, which may close the dialog.
+
+    // Check for looping if the Cancel event handler calls Close().
+    //
+    // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
+    //     lists here? don't dare to change it now, but should be done later!
+    static wxList closing;
+
+    if ( closing.Member(this) )
+        return;
+
+    closing.Append(this);
+
+    if ( !SendCloseButtonClickEvent() )
+    {
+        // If the handler didn't close the dialog (e.g. because there is no
+        // button with matching id) we still want to close it when the user
+        // clicks the "x" button in the title bar, otherwise we shouldn't even
+        // have put it there.
+        //
+        // Notice that using wxID_CLOSE might have been a better choice but we
+        // use wxID_CANCEL for compatibility reasons.
+        EndDialog(wxID_CANCEL);
+    }
+
+    closing.DeleteObject(this);
+}
+
+void wxDialogBase::OnSysColourChanged(wxSysColourChangedEvent& event)
+{
+#ifndef __WXGTK__
+    SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
+    Refresh();
+#endif
+
+    event.Skip();
+}
+
+/// Do the adaptation
+bool wxDialogBase::DoLayoutAdaptation()
+{
+    if (GetLayoutAdapter())
+    {
+        wxWindow* focusWindow = wxFindFocusDescendant(this); // from event.h
+        if (GetLayoutAdapter()->DoLayoutAdaptation((wxDialog*) this))
+        {
+            if (focusWindow)
+                focusWindow->SetFocus();
+            return true;
+        }
+        else
+            return false;
+    }
+    else
+        return false;
+}
+
+/// Can we do the adaptation?
+bool wxDialogBase::CanDoLayoutAdaptation()
+{
+    // Check if local setting overrides the global setting
+    bool layoutEnabled = (GetLayoutAdaptationMode() == wxDIALOG_ADAPTATION_MODE_ENABLED) || (IsLayoutAdaptationEnabled() && (GetLayoutAdaptationMode() != wxDIALOG_ADAPTATION_MODE_DISABLED));
+
+    return (layoutEnabled && !m_layoutAdaptationDone && GetLayoutAdaptationLevel() != 0 && GetLayoutAdapter() != NULL && GetLayoutAdapter()->CanDoLayoutAdaptation((wxDialog*) this));
+}
+
+/// Set scrolling adapter class, returning old adapter
+wxDialogLayoutAdapter* wxDialogBase::SetLayoutAdapter(wxDialogLayoutAdapter* adapter)
+{
+    wxDialogLayoutAdapter* oldLayoutAdapter = sm_layoutAdapter;
+    sm_layoutAdapter = adapter;
+    return oldLayoutAdapter;
+}
+
+/*!
+ * Standard adapter
+ */
+
+IMPLEMENT_CLASS(wxDialogLayoutAdapter, wxObject)
+
+IMPLEMENT_CLASS(wxStandardDialogLayoutAdapter, wxDialogLayoutAdapter)
+
+// Allow for caption size on wxWidgets < 2.9
+#if defined(__WXGTK__) && !wxCHECK_VERSION(2,9,0)
+#define wxEXTRA_DIALOG_HEIGHT 30
+#else
+#define wxEXTRA_DIALOG_HEIGHT 0
+#endif
+
+/// Indicate that adaptation should be done
+bool wxStandardDialogLayoutAdapter::CanDoLayoutAdaptation(wxDialog* dialog)
+{
+    if (dialog->GetSizer())
+    {
+        wxSize windowSize, displaySize;
+        return MustScroll(dialog, windowSize, displaySize) != 0;
+    }
+    else
+        return false;
+}
+
+bool wxStandardDialogLayoutAdapter::DoLayoutAdaptation(wxDialog* dialog)
+{
+    if (dialog->GetSizer())
+    {
+#if wxUSE_BOOKCTRL
+        wxBookCtrlBase* bookContentWindow = wxDynamicCast(dialog->GetContentWindow(), wxBookCtrlBase);
+
+        if (bookContentWindow)
+        {
+            // If we have a book control, make all the pages (that use sizers) scrollable
+            wxWindowList windows;
+            for (size_t i = 0; i < bookContentWindow->GetPageCount(); i++)
+            {
+                wxWindow* page = bookContentWindow->GetPage(i);
+
+                wxScrolledWindow* scrolledWindow = wxDynamicCast(page, wxScrolledWindow);
+                if (scrolledWindow)
+                    windows.Append(scrolledWindow);
+                else if (!scrolledWindow && page->GetSizer())
+                {
+                    // Create a scrolled window and reparent
+                    scrolledWindow = CreateScrolledWindow(page);
+                    wxSizer* oldSizer = page->GetSizer();
+
+                    wxSizer* newSizer = new wxBoxSizer(wxVERTICAL);
+                    newSizer->Add(scrolledWindow,1, wxEXPAND, 0);
+
+                    page->SetSizer(newSizer, false /* don't delete the old sizer */);
+
+                    scrolledWindow->SetSizer(oldSizer);
+
+                    ReparentControls(page, scrolledWindow);
+
+                    windows.Append(scrolledWindow);
+                }
+            }
+
+            FitWithScrolling(dialog, windows);
+        }
+        else
+#endif // wxUSE_BOOKCTRL
+        {
+#if wxUSE_BUTTON
+            // If we have an arbitrary dialog, create a scrolling area for the main content, and a button sizer
+            // for the main buttons.
+            wxScrolledWindow* scrolledWindow = CreateScrolledWindow(dialog);
+
+            int buttonSizerBorder = 0;
+
+            // First try to find a wxStdDialogButtonSizer
+            wxSizer* buttonSizer = FindButtonSizer(true /* find std button sizer */, dialog, dialog->GetSizer(), buttonSizerBorder);
+
+            // Next try to find a wxBoxSizer containing the controls
+            if (!buttonSizer && dialog->GetLayoutAdaptationLevel() > wxDIALOG_ADAPTATION_STANDARD_SIZER)
+                buttonSizer = FindButtonSizer(false /* find ordinary sizer */, dialog, dialog->GetSizer(), buttonSizerBorder);
+
+            // If we still don't have a button sizer, collect any 'loose' buttons in the layout
+            if (!buttonSizer && dialog->GetLayoutAdaptationLevel() > wxDIALOG_ADAPTATION_ANY_SIZER)
+            {
+                int count = 0;
+                wxStdDialogButtonSizer* stdButtonSizer = new wxStdDialogButtonSizer;
+                buttonSizer = stdButtonSizer;
+
+                FindLooseButtons(dialog, stdButtonSizer, dialog->GetSizer(), count);
+                if (count > 0)
+                    stdButtonSizer->Realize();
+                else
+                {
+                    wxDELETE(buttonSizer);
+                }
+            }
+
+            if (buttonSizerBorder == 0)
+                buttonSizerBorder = 5;
+
+            ReparentControls(dialog, scrolledWindow, buttonSizer);
+
+            wxBoxSizer* newTopSizer = new wxBoxSizer(wxVERTICAL);
+            wxSizer* oldSizer = dialog->GetSizer();
+
+            dialog->SetSizer(newTopSizer, false /* don't delete old sizer */);
+
+            newTopSizer->Add(scrolledWindow, 1, wxEXPAND|wxALL, 0);
+            if (buttonSizer)
+                newTopSizer->Add(buttonSizer, 0, wxEXPAND|wxALL, buttonSizerBorder);
+
+            scrolledWindow->SetSizer(oldSizer);
+
+            FitWithScrolling(dialog, scrolledWindow);
+#endif // wxUSE_BUTTON
+        }
+    }
+
+    dialog->SetLayoutAdaptationDone(true);
+    return true;
+}
+
+// Create the scrolled window
+wxScrolledWindow* wxStandardDialogLayoutAdapter::CreateScrolledWindow(wxWindow* parent)
+{
+    wxScrolledWindow* scrolledWindow = new wxScrolledWindow(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL|wxVSCROLL|wxHSCROLL|wxBORDER_NONE);
+    return scrolledWindow;
+}
+
+#if wxUSE_BUTTON
+
+/// Find and remove the button sizer, if any
+wxSizer* wxStandardDialogLayoutAdapter::FindButtonSizer(bool stdButtonSizer, wxDialog* dialog, wxSizer* sizer, int& retBorder, int accumlatedBorder)
+{
+    for ( wxSizerItemList::compatibility_iterator node = sizer->GetChildren().GetFirst();
+          node; node = node->GetNext() )
+    {
+        wxSizerItem *item = node->GetData();
+        wxSizer *childSizer = item->GetSizer();
+
+        if ( childSizer )
+        {
+            int newBorder = accumlatedBorder;
+            if (item->GetFlag() & wxALL)
+                newBorder += item->GetBorder();
+
+            if (stdButtonSizer) // find wxStdDialogButtonSizer
+            {
+                wxStdDialogButtonSizer* buttonSizer = wxDynamicCast(childSizer, wxStdDialogButtonSizer);
+                if (buttonSizer)
+                {
+                    sizer->Detach(childSizer);
+                    retBorder = newBorder;
+                    return buttonSizer;
+                }
+            }
+            else // find a horizontal box sizer containing standard buttons
+            {
+                wxBoxSizer* buttonSizer = wxDynamicCast(childSizer, wxBoxSizer);
+                if (buttonSizer && IsOrdinaryButtonSizer(dialog, buttonSizer))
+                {
+                    sizer->Detach(childSizer);
+                    retBorder = newBorder;
+                    return buttonSizer;
+                }
+            }
+
+            wxSizer* s = FindButtonSizer(stdButtonSizer, dialog, childSizer, retBorder, newBorder);
+            if (s)
+                return s;
+        }
+    }
+    return NULL;
+}
+
+/// Check if this sizer contains standard buttons, and so can be repositioned in the dialog
+bool wxStandardDialogLayoutAdapter::IsOrdinaryButtonSizer(wxDialog* dialog, wxBoxSizer* sizer)
+{
+    if (sizer->GetOrientation() != wxHORIZONTAL)
+        return false;
+
+    for ( wxSizerItemList::compatibility_iterator node = sizer->GetChildren().GetFirst();
+          node; node = node->GetNext() )
+    {
+        wxSizerItem *item = node->GetData();
+        wxButton *childButton = wxDynamicCast(item->GetWindow(), wxButton);
+
+        if (childButton && IsStandardButton(dialog, childButton))
+            return true;
+    }
+    return false;
+}
+
+/// Check if this is a standard button
+bool wxStandardDialogLayoutAdapter::IsStandardButton(wxDialog* dialog, wxButton* button)
+{
+    wxWindowID id = button->GetId();
+
+    return (id == wxID_OK || id == wxID_CANCEL || id == wxID_YES || id == wxID_NO || id == wxID_SAVE ||
+            id == wxID_APPLY || id == wxID_HELP || id == wxID_CONTEXT_HELP || dialog->IsMainButtonId(id));
+}
+
+/// Find 'loose' main buttons in the existing layout and add them to the standard dialog sizer
+bool wxStandardDialogLayoutAdapter::FindLooseButtons(wxDialog* dialog, wxStdDialogButtonSizer* buttonSizer, wxSizer* sizer, int& count)
+{
+    wxSizerItemList::compatibility_iterator node = sizer->GetChildren().GetFirst();
+    while (node)
+    {
+        wxSizerItemList::compatibility_iterator next = node->GetNext();
+        wxSizerItem *item = node->GetData();
+        wxSizer *childSizer = item->GetSizer();
+        wxButton *childButton = wxDynamicCast(item->GetWindow(), wxButton);
+
+        if (childButton && IsStandardButton(dialog, childButton))
+        {
+            sizer->Detach(childButton);
+            buttonSizer->AddButton(childButton);
+            count ++;
+        }
+
+        if (childSizer)
+            FindLooseButtons(dialog, buttonSizer, childSizer, count);
+
+        node = next;
+    }
+    return true;
+}
+
+#endif // wxUSE_BUTTON
+
+/// Reparent the controls to the scrolled window
+void wxStandardDialogLayoutAdapter::ReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer)
+{
+    DoReparentControls(parent, reparentTo, buttonSizer);
+}
+
+void wxStandardDialogLayoutAdapter::DoReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer)
+{
+    wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
+    while (node)
+    {
+        wxWindowList::compatibility_iterator next = node->GetNext();
+
+        wxWindow *win = node->GetData();
+
+        // Don't reparent the scrolled window or buttons in the button sizer
+        if (win != reparentTo && (!buttonSizer || !buttonSizer->GetItem(win)))
+        {
+            win->Reparent(reparentTo);
+#ifdef __WXMSW__
+            // Restore correct tab order
+            ::SetWindowPos((HWND) win->GetHWND(), HWND_BOTTOM, -1, -1, -1, -1, SWP_NOMOVE|SWP_NOSIZE);
+#endif
+        }
+
+        node = next;
+    }
+}
+
+/// Find whether scrolling will be necessary for the dialog, returning wxVERTICAL, wxHORIZONTAL or both
+int wxStandardDialogLayoutAdapter::MustScroll(wxDialog* dialog, wxSize& windowSize, wxSize& displaySize)
+{
+    return DoMustScroll(dialog, windowSize, displaySize);
+}
+
+/// Find whether scrolling will be necessary for the dialog, returning wxVERTICAL, wxHORIZONTAL or both
+int wxStandardDialogLayoutAdapter::DoMustScroll(wxDialog* dialog, wxSize& windowSize, wxSize& displaySize)
+{
+    wxSize minWindowSize = dialog->GetSizer()->GetMinSize();
+    windowSize = dialog->GetSize();
+    windowSize = wxSize(wxMax(windowSize.x, minWindowSize.x), wxMax(windowSize.y, minWindowSize.y));
+#if wxUSE_DISPLAY
+    displaySize = wxDisplay(wxDisplay::GetFromWindow(dialog)).GetClientArea().GetSize();
+#else
+    displaySize = wxGetClientDisplayRect().GetSize();
+#endif
+
+    int flags = 0;
+
+    if (windowSize.y >= (displaySize.y - wxEXTRA_DIALOG_HEIGHT))
+        flags |= wxVERTICAL;
+    if (windowSize.x >= displaySize.x)
+        flags |= wxHORIZONTAL;
+
+    return flags;
+}
+
+// A function to fit the dialog around its contents, and then adjust for screen size.
+// If scrolled windows are passed, scrolling is enabled in the required orientation(s).
+bool wxStandardDialogLayoutAdapter::FitWithScrolling(wxDialog* dialog, wxWindowList& windows)
+{
+    return DoFitWithScrolling(dialog, windows);
+}
+
+// A function to fit the dialog around its contents, and then adjust for screen size.
+// If a scrolled window is passed, scrolling is enabled in the required orientation(s).
+bool wxStandardDialogLayoutAdapter::FitWithScrolling(wxDialog* dialog, wxScrolledWindow* scrolledWindow)
+{
+    return DoFitWithScrolling(dialog, scrolledWindow);
+}
+
+// A function to fit the dialog around its contents, and then adjust for screen size.
+// If a scrolled window is passed, scrolling is enabled in the required orientation(s).
+bool wxStandardDialogLayoutAdapter::DoFitWithScrolling(wxDialog* dialog, wxScrolledWindow* scrolledWindow)
+{
+    wxWindowList windows;
+    windows.Append(scrolledWindow);
+    return DoFitWithScrolling(dialog, windows);
+}
+
+bool wxStandardDialogLayoutAdapter::DoFitWithScrolling(wxDialog* dialog, wxWindowList& windows)
+{
+    wxSizer* sizer = dialog->GetSizer();
+    if (!sizer)
+        return false;
+
+    sizer->SetSizeHints(dialog);
+
+    wxSize windowSize, displaySize;
+    int scrollFlags = DoMustScroll(dialog, windowSize, displaySize);
+    int scrollBarSize = 20;
+
+    if (scrollFlags)
+    {
+        int scrollBarExtraX = 0, scrollBarExtraY = 0;
+        bool resizeHorizontally = (scrollFlags & wxHORIZONTAL) != 0;
+        bool resizeVertically = (scrollFlags & wxVERTICAL) != 0;
+
+        if (windows.GetCount() != 0)
+        {
+            // Allow extra for a scrollbar, assuming we resizing in one direction only.
+            if ((resizeVertically && !resizeHorizontally) && (windowSize.x < (displaySize.x - scrollBarSize)))
+                scrollBarExtraX = scrollBarSize;
+            if ((resizeHorizontally && !resizeVertically) && (windowSize.y < (displaySize.y - scrollBarSize)))
+                scrollBarExtraY = scrollBarSize;
+        }
+
+        wxWindowList::compatibility_iterator node = windows.GetFirst();
+        while (node)
+        {
+            wxWindow *win = node->GetData();
+            wxScrolledWindow* scrolledWindow = wxDynamicCast(win, wxScrolledWindow);
+            if (scrolledWindow)
+            {
+                scrolledWindow->SetScrollRate(resizeHorizontally ? 10 : 0, resizeVertically ? 10 : 0);
+
+                if (scrolledWindow->GetSizer())
+                    scrolledWindow->GetSizer()->Fit(scrolledWindow);
+            }
+
+            node = node->GetNext();
+        }
+
+        wxSize limitTo = windowSize + wxSize(scrollBarExtraX, scrollBarExtraY);
+        if (resizeVertically)
+            limitTo.y = displaySize.y - wxEXTRA_DIALOG_HEIGHT;
+        if (resizeHorizontally)
+            limitTo.x = displaySize.x;
+
+        dialog->SetMinSize(limitTo);
+        dialog->SetSize(limitTo);
+
+        dialog->SetSizeHints( limitTo.x, limitTo.y, dialog->GetMaxWidth(), dialog->GetMaxHeight() );
+    }
+
+    return true;
+}
+
+/*!
+ * Module to initialise standard adapter
+ */
+
+class wxDialogLayoutAdapterModule: public wxModule
+{
+    DECLARE_DYNAMIC_CLASS(wxDialogLayoutAdapterModule)
+public:
+    wxDialogLayoutAdapterModule() {}
+    virtual void OnExit() { delete wxDialogBase::SetLayoutAdapter(NULL); }
+    virtual bool OnInit() { wxDialogBase::SetLayoutAdapter(new wxStandardDialogLayoutAdapter); return true; }
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxDialogLayoutAdapterModule, wxModule)