]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/renderer.h
in debug mode when clicking with the middle mouse button draw borders around all...
[wxWidgets.git] / include / wx / renderer.h
index 94119d8994dc93baa3becd5bc851134475264eb5..b2bb8e2eb773cce7cbebae8784ecc730fa2f1481 100644 (file)
@@ -110,10 +110,11 @@ struct WXDLLIMPEXP_CORE wxHeaderButtonParams
     int         m_labelAlignment;
 };
 
     int         m_labelAlignment;
 };
 
-enum wxHeaderSortIconType {
+enum wxHeaderSortIconType
+{
     wxHDR_SORT_ICON_NONE,        // Header button has no sort arrow
     wxHDR_SORT_ICON_NONE,        // Header button has no sort arrow
-    wxHDR_SORT_ICON_UP,          // Header button an an up sort arrow icon
-    wxHDR_SORT_ICON_DOWN         // Header button an a down sort arrow icon
+    wxHDR_SORT_ICON_UP,          // Header button an up sort arrow icon
+    wxHDR_SORT_ICON_DOWN         // Header button a down sort arrow icon
 };
 
 
 };
 
 
@@ -253,7 +254,34 @@ public:
     // draw the focus rectangle around the label contained in the given rect
     //
     // only wxCONTROL_SELECTED makes sense in flags here
     // draw the focus rectangle around the label contained in the given rect
     //
     // only wxCONTROL_SELECTED makes sense in flags here
-    virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0) = 0;
+    virtual void DrawFocusRect(wxWindow* win,
+                               wxDC& dc,
+                               const wxRect& rect,
+                               int flags = 0) = 0;
+
+    // Draw a native wxChoice
+    virtual void DrawChoice(wxWindow* win,
+                            wxDC& dc,
+                            const wxRect& rect,
+                            int flags = 0) = 0;
+
+    // Draw a native wxComboBox
+    virtual void DrawComboBox(wxWindow* win,
+                              wxDC& dc,
+                              const wxRect& rect,
+                              int flags = 0) = 0;
+
+    // Draw a native wxTextCtrl frame
+    virtual void DrawTextCtrl(wxWindow* win,
+                              wxDC& dc,
+                              const wxRect& rect,
+                              int flags = 0) = 0;
+
+    // Draw a native wxRadioButton (just the graphical portion)
+    virtual void DrawOptionButton(wxWindow* win,
+                                  wxDC& dc,
+                                  const wxRect& rect,
+                                  int flags = 0) = 0;
 
     // geometry functions
     // ------------------
 
     // geometry functions
     // ------------------
@@ -373,7 +401,7 @@ public:
     virtual void DrawCheckBox(wxWindow *win,
                               wxDC& dc,
                               const wxRect& rect,
     virtual void DrawCheckBox(wxWindow *win,
                               wxDC& dc,
                               const wxRect& rect,
-                              int flags = 0 )
+                              int flags = 0)
         { m_rendererNative.DrawCheckBox( win, dc, rect, flags ); }
 
     virtual wxSize GetCheckBoxSize(wxWindow *win)
         { m_rendererNative.DrawCheckBox( win, dc, rect, flags ); }
 
     virtual wxSize GetCheckBoxSize(wxWindow *win)
@@ -382,18 +410,45 @@ public:
     virtual void DrawPushButton(wxWindow *win,
                                 wxDC& dc,
                                 const wxRect& rect,
     virtual void DrawPushButton(wxWindow *win,
                                 wxDC& dc,
                                 const wxRect& rect,
-                                int flags = 0 )
+                                int flags = 0)
         { m_rendererNative.DrawPushButton( win, dc, rect, flags ); }
 
     virtual void DrawItemSelectionRect(wxWindow *win,
                                        wxDC& dc,
                                        const wxRect& rect,
         { m_rendererNative.DrawPushButton( win, dc, rect, flags ); }
 
     virtual void DrawItemSelectionRect(wxWindow *win,
                                        wxDC& dc,
                                        const wxRect& rect,
-                                       int flags = 0 )
+                                       int flags = 0)
         { m_rendererNative.DrawItemSelectionRect( win, dc, rect, flags ); }
 
         { m_rendererNative.DrawItemSelectionRect( win, dc, rect, flags ); }
 
-    virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0)
+    virtual void DrawFocusRect(wxWindow* win,
+                               wxDC& dc,
+                               const wxRect& rect,
+                               int flags = 0)
         { m_rendererNative.DrawFocusRect( win, dc, rect, flags ); }
 
         { m_rendererNative.DrawFocusRect( win, dc, rect, flags ); }
 
+    virtual void DrawChoice(wxWindow* win,
+                            wxDC& dc,
+                            const wxRect& rect,
+                            int flags = 0)
+        { m_rendererNative.DrawChoice( win, dc, rect, flags); }
+
+    virtual void DrawComboBox(wxWindow* win,
+                              wxDC& dc,
+                              const wxRect& rect,
+                              int flags = 0)
+        { m_rendererNative.DrawComboBox( win, dc, rect, flags); }
+
+    virtual void DrawTextCtrl(wxWindow* win,
+                              wxDC& dc,
+                              const wxRect& rect,
+                              int flags = 0)
+        { m_rendererNative.DrawTextCtrl( win, dc, rect, flags); }
+
+    virtual void DrawOptionButton(wxWindow* win,
+                                  wxDC& dc,
+                                  const wxRect& rect,
+                                  int flags = 0)
+        { m_rendererNative.DrawOptionButton( win, dc, rect, flags); }
+
     virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win)
         { return m_rendererNative.GetSplitterParams(win); }
 
     virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win)
         { return m_rendererNative.GetSplitterParams(win); }