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Added missing const
[wxWidgets.git]
/
include
/
wx
/
mgl
/
bitmap.h
diff --git
a/include/wx/mgl/bitmap.h
b/include/wx/mgl/bitmap.h
index 0d14a1cc51ce009ee430100830fb2a5e7273a89f..f6392e5f8cdbd01d4b7f944d2bcc9273cfce5a28 100644
(file)
--- a/
include/wx/mgl/bitmap.h
+++ b/
include/wx/mgl/bitmap.h
@@
-23,18
+23,23
@@
struct bitmap_t;
// wxBitmap
//-----------------------------------------------------------------------------
// wxBitmap
//-----------------------------------------------------------------------------
-class WXDLL
EXPORT
wxBitmap: public wxBitmapBase
+class WXDLL
IMPEXP_CORE
wxBitmap: public wxBitmapBase
{
public:
wxBitmap() {}
{
public:
wxBitmap() {}
- wxBitmap(int width, int height, int depth = -1);
+ wxBitmap(int width, int height, int depth = -1)
+ { Create(width, height, depth); }
+ wxBitmap(const wxSize& sz, int depth = -1)
+ { Create(sz, depth); }
wxBitmap(const char bits[], int width, int height, int depth = 1);
wxBitmap(const char* const* bits);
wxBitmap(const char bits[], int width, int height, int depth = 1);
wxBitmap(const char* const* bits);
- wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_
TYPE_RESOURC
E);
+ wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_
DEFAULT_TYP
E);
wxBitmap(const wxImage& image, int depth = -1);
virtual ~wxBitmap() {}
wxBitmap(const wxImage& image, int depth = -1);
virtual ~wxBitmap() {}
- bool Create(int width, int height, int depth = -1);
+ bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
+ bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
+ { return Create(sz.GetWidth(), sz.GetHeight(), depth); }
virtual int GetHeight() const;
virtual int GetWidth() const;
virtual int GetHeight() const;
virtual int GetWidth() const;
@@
-47,8
+52,8
@@
public:
virtual wxBitmap GetSubBitmap(const wxRect& rect) const;
virtual wxBitmap GetSubBitmap(const wxRect& rect) const;
- virtual bool SaveFile(const wxString &name, wxBitmapType type, const wxPalette *palette =
(wxPalette *)
NULL) const;
- virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_
TYPE_RESOURC
E);
+ virtual bool SaveFile(const wxString &name, wxBitmapType type, const wxPalette *palette = NULL) const;
+ virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_
DEFAULT_TYP
E);
virtual wxPalette *GetPalette() const;
virtual void SetPalette(const wxPalette& palette);
virtual wxPalette *GetPalette() const;
virtual void SetPalette(const wxPalette& palette);
@@
-69,6
+74,9
@@
public:
bitmap_t *GetMGLbitmap_t() const;
protected:
bitmap_t *GetMGLbitmap_t() const;
protected:
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
+
// creates temporary DC for access to bitmap's data:
MGLDevCtx *CreateTmpDC() const;
// sets fg & bg colours for 1bit bitmaps:
// creates temporary DC for access to bitmap's data:
MGLDevCtx *CreateTmpDC() const;
// sets fg & bg colours for 1bit bitmaps: