#pragma implementation "sndwav.cpp"
#endif
-#include <wx/wxprec.h>
+#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/defs.h"
#include "wx/mmedia/sndfile.h"
#include "wx/mmedia/sndpcm.h"
#include "wx/mmedia/sndg72x.h"
+#include "wx/mmedia/sndmsad.h"
#include "wx/mmedia/sndwav.h"
#define BUILD_SIGNATURE(a,b,c,d) (((wxUint32)a) | (((wxUint32)b) << 8) | (((wxUint32)c) << 16) | (((wxUint32)d) << 24))
return wxString(wxT("wxSoundWave codec"));
}
-#define FAIL_WITH(condition, err) if (condition) { m_snderror = err; return FALSE; }
+#define FAIL_WITH(condition, err) if (condition) { m_snderror = err; return false; }
bool wxSoundWave::CanRead()
{
if (wxUINT32_SWAP_ON_BE(signature1) != RIFF_SIGNATURE) {
m_input->Ungetch(&signature1, 4);
- return FALSE;
+ return false;
}
// Pass the global length
// Test the second signature
if (wxUINT32_SWAP_ON_BE(signature2) != WAVE_SIGNATURE)
- return FALSE;
+ return false;
- return TRUE;
+ return true;
}
-bool wxSoundWave::HandleOutputPCM(wxDataInputStream& data, wxUint16 channels,
- wxUint32 sample_fq, wxUint32 byte_p_sec,
- wxUint16 byte_p_spl, wxUint16 bits_p_spl)
+bool wxSoundWave::HandleOutputPCM(wxDataInputStream& WXUNUSED(data), wxUint32 len,
+ wxUint16 channels,
+ wxUint32 sample_fq, wxUint32 WXUNUSED(byte_p_sec),
+ wxUint16 WXUNUSED(byte_p_spl), wxUint16 bits_p_spl)
{
wxSoundFormatPcm sndformat;
sndformat.SetSampleRate(sample_fq);
sndformat.SetBPS(bits_p_spl);
sndformat.SetChannels(channels);
- sndformat.Signed(TRUE);
+ sndformat.Signed(true);
sndformat.SetOrder(wxLITTLE_ENDIAN);
if (!SetSoundFormat(sndformat))
- return FALSE;
+ return false;
- return TRUE;
+ m_input->SeekI(len, wxFromCurrent);
+
+ return true;
+}
+
+bool wxSoundWave::HandleOutputMSADPCM(wxDataInputStream& data, wxUint32 len,
+ wxUint16 channels,
+ wxUint32 sample_fq, wxUint32 WXUNUSED(byte_p_sec),
+ wxUint16 WXUNUSED(byte_p_spl), wxUint16 WXUNUSED(bits_p_spl))
+{
+ wxSoundFormatMSAdpcm sndformat;
+ wxInt16 *coefs[2];
+ wxUint16 coefs_len, i;
+ wxUint16 block_size;
+
+ sndformat.SetSampleRate(sample_fq);
+ sndformat.SetChannels(channels);
+
+ block_size = data.Read16();
+ coefs_len = data.Read16();
+
+ coefs[0] = new wxInt16[coefs_len];
+ coefs[1] = new wxInt16[coefs_len];
+
+ for (i=0;i<coefs_len;i++) {
+ coefs[0][i] = data.Read16();
+ coefs[1][i] = data.Read16();
+ }
+
+ sndformat.SetCoefs(coefs, 2, coefs_len);
+ sndformat.SetBlockSize(block_size);
+
+ delete[] coefs[0];
+ delete[] coefs[1];
+
+ if (!SetSoundFormat(sndformat))
+ return false;
+
+ len -= coefs_len*4 + 4;
+
+ m_input->SeekI(len, wxFromCurrent);
+
+ return true;
}
-bool wxSoundWave::HandleOutputG721(wxDataInputStream& data, wxUint16 channels,
- wxUint32 sample_fq, wxUint32 byte_p_sec,
- wxUint16 byte_p_spl, wxUint16 bits_p_spl)
+bool wxSoundWave::HandleOutputG721(wxDataInputStream& WXUNUSED(data), wxUint32 len,
+ wxUint16 WXUNUSED(channels),
+ wxUint32 sample_fq, wxUint32 WXUNUSED(byte_p_sec),
+ wxUint16 WXUNUSED(byte_p_spl), wxUint16 WXUNUSED(bits_p_spl))
{
wxSoundFormatG72X sndformat;
sndformat.SetG72XType(wxSOUND_G721);
if (!SetSoundFormat(sndformat))
- return FALSE;
+ return false;
- return TRUE;
+ m_input->SeekI(len, wxFromCurrent);
+
+ return true;
}
bool wxSoundWave::PrepareToPlay()
if (!m_input) {
m_snderror = wxSOUND_INVSTRM;
- return FALSE;
+ return false;
}
wxDataInputStream data(*m_input);
- data.BigEndianOrdered(FALSE);
+ data.BigEndianOrdered(false);
// Get the first signature
FAIL_WITH(m_input->Read(&signature, 4).LastRead() != 4, wxSOUND_INVSTRM);
// "RIFF"
len = data.Read32();
+ wxUnusedVar(len);
FAIL_WITH(m_input->LastRead() != 4, wxSOUND_INVSTRM);
// dummy len
FAIL_WITH(wxUINT32_SWAP_ON_BE(signature) != WAVE_SIGNATURE, wxSOUND_INVSTRM);
// "WAVE"
- end_headers = FALSE;
+ end_headers = false;
// Chunk loop
while (!end_headers) {
FAIL_WITH(m_input->Read(&signature, 4).LastRead() != 4, wxSOUND_INVSTRM);
// Get the common parameters
data >> format >> channels >> sample_fq
>> byte_p_sec >> byte_p_spl >> bits_p_spl;
+ len -= 16;
switch (format) {
case 0x01: // PCM
- if (!HandleOutputPCM(data, channels, sample_fq,
- byte_p_sec, byte_p_spl, bits_p_spl))
- return FALSE;
+ if (!HandleOutputPCM(data, len, channels, sample_fq,
+ byte_p_sec, byte_p_spl,
+ bits_p_spl))
+ return false;
+ break;
+ case 0x02: // MS ADPCM
+ if (!HandleOutputMSADPCM(data, len,
+ channels, sample_fq,
+ byte_p_sec, byte_p_spl,
+ bits_p_spl))
+ return false;
break;
case 0x40: // G721
- if (!HandleOutputG721(data, channels, sample_fq,
- byte_p_sec, byte_p_spl, bits_p_spl))
- return FALSE;
+ if (!HandleOutputG721(data, len,
+ channels, sample_fq,
+ byte_p_sec, byte_p_spl,
+ bits_p_spl))
+ return false;
break;
default:
m_snderror = wxSOUND_NOCODEC;
- return FALSE;
+ return false;
}
break;
}
case DATA_SIGNATURE: // "data"
m_base_offset = m_input->TellI();
- end_headers = TRUE;
+ end_headers = true;
FinishPreparation(len);
break;
default:
break;
}
}
- return TRUE;
+ return true;
}
wxSoundFormatBase *wxSoundWave::HandleInputPCM(wxDataOutputStream& data)
byte_p_sec = pcm->GetBytesFromTime(1);
format = 0x01;
- pcm->Signed(TRUE);
+ pcm->Signed(true);
pcm->SetOrder(wxLITTLE_ENDIAN);
data << format << channels << sample_fq
if (!m_output) {
m_snderror = wxSOUND_INVSTRM;
- return FALSE;
+ return false;
}
wxDataOutputStream data(*m_output);
wxDataOutputStream fmt_d_data(fmt_data);
- data.BigEndianOrdered(FALSE);
- fmt_d_data.BigEndianOrdered(FALSE);
+ data.BigEndianOrdered(false);
+ fmt_d_data.BigEndianOrdered(false);
WRITE_SIGNATURE(m_output, RIFF_SIGNATURE);
break;
default:
m_snderror = wxSOUND_NOCODEC;
- return FALSE;
+ return false;
}
FAIL_WITH(!frmt, wxSOUND_NOCODEC);
if (!SetSoundFormat(*frmt)) {
delete frmt;
- return FALSE;
+ return false;
}
delete frmt;
WRITE_SIGNATURE(m_output, DATA_SIGNATURE);
data.Write32(m_sndformat->GetBytesFromTime(time));
- return TRUE;
+ return true;
}
bool wxSoundWave::FinishRecording()
{
if (m_output->SeekO(0, wxFromStart) == wxInvalidOffset)
// We can't but there is no error.
- return TRUE;
+ return true;
if (m_bytes_left == 0)
- return TRUE;
+ return true;
// TODO: Update headers when we stop before the specified time (if possible)
- return TRUE;
+ return true;
}
-bool wxSoundWave::RepositionStream(wxUint32 position)
+bool wxSoundWave::RepositionStream(wxUint32 WXUNUSED(position))
{
if (m_base_offset == wxInvalidOffset)
- return FALSE;
+ return false;
m_input->SeekI(m_base_offset, wxFromStart);
- return TRUE;
+ return true;
}
wxUint32 wxSoundWave::GetData(void *buffer, wxUint32 len)