// get the size best suited for the window (in fact, minimal
// acceptable size using which it will still look "nice" in
// most situations)
- wxSize GetBestSize() const
- {
- if (m_bestSizeCache.IsFullySpecified())
- return m_bestSizeCache;
- return DoGetBestSize();
- }
+ wxSize GetBestSize() const;
+
void GetBestSize(int *w, int *h) const
{
wxSize s = GetBestSize();
virtual void SetNextHandler(wxEvtHandler *handler);
virtual void SetPreviousHandler(wxEvtHandler *handler);
+
+ // Watcom doesn't allow reducing access with using access declaration, see
+ // #10749
+#ifndef __WATCOMC__
protected:
// NOTE: we change the access specifier of the following wxEvtHandler functions
// The same holds for all other wxEvtHandler functions.
using wxEvtHandler::ProcessEvent;
+#if wxUSE_THREADS
using wxEvtHandler::ProcessThreadEvent;
+#endif
using wxEvtHandler::SafelyProcessEvent;
using wxEvtHandler::ProcessPendingEvents;
using wxEvtHandler::AddPendingEvent;
using wxEvtHandler::QueueEvent;
+#endif // __WATCOMC__
public:
protected:
// event handling specific to wxWindow
- virtual bool TryValidator(wxEvent& event);
- virtual bool TryParent(wxEvent& event);
+ virtual bool TryBefore(wxEvent& event);
+ virtual bool TryAfter(wxEvent& event);
enum WindowOrder
{
int DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y);
#endif // wxUSE_MENUS
+ // layout the window children when its size changes unless this was
+ // explicitly disabled with SetAutoLayout(false)
+ void InternalOnSize(wxSizeEvent& event);
+
+
// the stack of windows which have captured the mouse
static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext;
DECLARE_ABSTRACT_CLASS(wxWindowBase)
- DECLARE_NO_COPY_CLASS(wxWindowBase)
+ wxDECLARE_NO_COPY_CLASS(wxWindowBase);
DECLARE_EVENT_TABLE()
};