#ifndef _WX_MEMORYH__
#define _WX_MEMORYH__
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "memory.h"
#endif
#include <stddef.h>
+// Obsolete
+#if 0
#if wxUSE_IOSTREAMH
// N.B. BC++ doesn't have istream.h, ostream.h
# include <iostream.h>
#else
# include <iostream>
# if defined(__VISUALC__) || defined(__MWERKS__)
- using namespace std;
+// using namespace std;
# endif
#endif
+#endif
#ifdef __WXDEBUG__
}
#endif
-// VC++ 6.0
-#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
+// VC++ 6.0 and MWERKS
+#if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) ) || defined(__MWERKS__)
inline void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
{
wxDebugFree(pData, FALSE);
// Traverse the list.
static void TraverseList (PmSFV, wxMemStruct *from = NULL);
- static streambuf *m_streamBuf;
- static ostream *m_debugStream;
+ // Obsolete
+#if 0
+ static wxSTD streambuf *m_streamBuf;
+ static wxSTD ostream *m_debugStream;
+#endif
static int debugLevel;
static bool debugOn;
- static int m_balign; // byte alignment
- static int m_balignmask; // mask for performing byte alignment
+ static int m_balign; // byte alignment
+ static int m_balignmask; // mask for performing byte alignment
public:
// Set a checkpoint to dump only the memory from
// a given point
wxDebugContext(void);
~wxDebugContext(void);
+ // Obsolete
+#if 0
static bool HasStream(void) { return (m_debugStream != NULL); };
- static ostream& GetStream(void) { return *m_debugStream; }
- static streambuf *GetStreamBuf(void) { return m_streamBuf; }
- static void SetStream(ostream *stream, streambuf *buf = NULL);
+ static wxSTD ostream& GetStream(void) { return *m_debugStream; }
+ static wxSTD streambuf *GetStreamBuf(void) { return m_streamBuf; }
+ static void SetStream(wxSTD ostream *stream, wxSTD streambuf *buf = NULL);
static bool SetFile(const wxString& file);
static bool SetStandardError(void);
+#endif
static int GetLevel(void) { return debugLevel; }
static void SetLevel(int level) { debugLevel = level; }
};
// Output a debug message, in a system dependent fashion.
-void WXDLLEXPORT wxTrace(const wxChar *fmt ...);
-void WXDLLEXPORT wxTraceLevel(int level, const wxChar *fmt ...);
+void WXDLLEXPORT wxTrace(const wxChar *fmt ...) ATTRIBUTE_PRINTF_1;
+void WXDLLEXPORT wxTraceLevel(int level, const wxChar *fmt ...) ATTRIBUTE_PRINTF_2;
#define WXTRACE wxTrace
#define WXTRACELEVEL wxTraceLevel