DECLARE_WXCOCOA_OBJC_CLASS(NSAffineTransform);
-class WXDLLIMPEXP_FWD_CORE wxDC;
-WX_DECLARE_LIST(wxDC, wxCocoaDCStack);
+#include "wx/dc.h"
+
+class WXDLLIMPEXP_FWD_CORE wxCocoaDCImpl;
+WX_DECLARE_LIST(wxCocoaDCImpl, wxCocoaDCStack);
//=========================================================================
// wxDC
//=========================================================================
-class WXDLLEXPORT wxDC: public wxDCBase
+class WXDLLIMPEXP_CORE wxCocoaDCImpl: public wxDCImpl
{
- DECLARE_DYNAMIC_CLASS(wxDC)
- DECLARE_NO_COPY_CLASS(wxDC)
+ DECLARE_ABSTRACT_CLASS(wxCocoaDCImpl)
+ wxDECLARE_NO_COPY_CLASS(wxCocoaDCImpl);
//-------------------------------------------------------------------------
// Initialization
//-------------------------------------------------------------------------
public:
- wxDC();
- virtual ~wxDC();
+ wxCocoaDCImpl(wxDC *owner);
+ virtual ~wxCocoaDCImpl();
//-------------------------------------------------------------------------
// wxCocoa specifics
// Blitting
virtual bool CocoaDoBlitOnFocusedDC(wxCoord xdest, wxCoord ydest,
wxCoord width, wxCoord height, wxCoord xsrc, wxCoord ysrc,
- int logicalFunc, bool useMask, wxCoord xsrcMask, wxCoord ysrcMask);
+ wxRasterOperationMode logicalFunc, bool useMask, wxCoord xsrcMask, wxCoord ysrcMask);
//-------------------------------------------------------------------------
// Implementation
//-------------------------------------------------------------------------
virtual int GetDepth() const;
virtual wxSize GetPPI() const;
- virtual void SetMapMode(int mode);
+ virtual void SetMapMode(wxMappingMode mode);
virtual void SetUserScale(double x, double y);
virtual void SetLogicalScale(double x, double y);
virtual void SetLogicalOrigin(wxCoord x, wxCoord y);
virtual void SetDeviceOrigin(wxCoord x, wxCoord y);
virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
- virtual void SetLogicalFunction(int function);
+ virtual void SetLogicalFunction(wxRasterOperationMode function);
virtual void SetTextForeground(const wxColour& colour) ;
virtual void SetTextBackground(const wxColour& colour) ;
virtual void ComputeScaleAndOrigin();
protected:
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
- int style = wxFLOOD_SURFACE);
+ wxFloodFillStyle style = wxFLOOD_SURFACE);
virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;
// this is gnarly - we can't even call this function DoSetClippingRegion()
// because of virtual function hiding
- virtual void DoSetClippingRegionAsRegion(const wxRegion& region);
+ virtual void DoSetDeviceClippingRegion(const wxRegion& region);
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord width, wxCoord height);
wxCoord xoffset, wxCoord yoffset);
virtual void DoDrawPolygon(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
- int fillStyle = wxODDEVEN_RULE);
+ wxPolygonFillMode fillStyle = wxODDEVEN_RULE);
};
#endif // __WX_COCOA_DC_H__